From 5c841f287bdc5d94f488aa98f815f12a7bcdde88 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Thu, 24 Oct 2002 20:15:24 +0000 Subject: [PATCH] s/RemoveAll/clear/g --- stepmania/src/BGAnimation.cpp | 2 +- stepmania/src/Background.cpp | 4 ++-- stepmania/src/GameState.cpp | 4 ++-- stepmania/src/InputQueue.cpp | 6 +++--- stepmania/src/NoteDisplay.cpp | 2 +- stepmania/src/NotesLoaderKSF.cpp | 2 +- stepmania/src/NotesLoaderSM.cpp | 4 ++-- stepmania/src/PrefsManager.cpp | 2 +- stepmania/src/RageTexture.cpp | 3 +-- stepmania/src/RageUtil.cpp | 2 +- stepmania/src/ScreenEz2SelectMusic.cpp | 2 +- stepmania/src/ScreenManager.cpp | 4 ++-- stepmania/src/ScreenSelectMusic.cpp | 2 +- stepmania/src/ScrollingList.cpp | 2 +- stepmania/src/Song.cpp | 2 +- stepmania/src/SongManager.cpp | 4 ++-- stepmania/src/SongSelector.cpp | 4 ++-- 17 files changed, 25 insertions(+), 26 deletions(-) diff --git a/stepmania/src/BGAnimation.cpp b/stepmania/src/BGAnimation.cpp index 515c54eec1..4730502408 100644 --- a/stepmania/src/BGAnimation.cpp +++ b/stepmania/src/BGAnimation.cpp @@ -32,7 +32,7 @@ void BGAnimation::Unload() { for( int i=0; iGetPathTo( iColNum, "Tap.colors" ); FILE* fp = fopen( sColorsFilePath, "r" ); if( fp == NULL ) diff --git a/stepmania/src/NotesLoaderKSF.cpp b/stepmania/src/NotesLoaderKSF.cpp index 787a75f081..ecf083d2f5 100644 --- a/stepmania/src/NotesLoaderKSF.cpp +++ b/stepmania/src/NotesLoaderKSF.cpp @@ -209,7 +209,7 @@ bool KSFLoader::LoadFromDir( CString sDir, Song &out ) CStringArray asBits; split( sDir, "\\", asBits, true); CString sSongFolderName = asBits[ asBits.GetSize()-1 ]; - asBits.RemoveAll(); + asBits.clear(); split( sSongFolderName, " - ", asBits, false ); if( asBits.GetSize() == 2 ) diff --git a/stepmania/src/NotesLoaderSM.cpp b/stepmania/src/NotesLoaderSM.cpp index aff428944b..04ad61b8e9 100644 --- a/stepmania/src/NotesLoaderSM.cpp +++ b/stepmania/src/NotesLoaderSM.cpp @@ -51,8 +51,8 @@ bool SMLoader::LoadFromSMFile( CString sPath, Song &out ) { LOG->Trace( "Song::LoadFromSMDir(%s)", sPath ); - out.m_BPMSegments.RemoveAll(); - out.m_StopSegments.RemoveAll(); + out.m_BPMSegments.clear(); + out.m_StopSegments.clear(); int i; diff --git a/stepmania/src/PrefsManager.cpp b/stepmania/src/PrefsManager.cpp index 67fca79435..21868a00ec 100644 --- a/stepmania/src/PrefsManager.cpp +++ b/stepmania/src/PrefsManager.cpp @@ -109,7 +109,7 @@ PrefsManager::~PrefsManager() ini.GetValueI( "Options", "UnloadTextureDelaySeconds", m_iUnloadTextureDelaySeconds ); ini.GetValueB( "Options", "CoinOpMode", m_bCoinOpMode ); - m_asAdditionalSongFolders.RemoveAll(); + m_asAdditionalSongFolders.clear(); CString sAdditionalSongFolders; ini.GetValue( "Options", "AdditionalSongFolders", sAdditionalSongFolders ); split( sAdditionalSongFolders, ",", m_asAdditionalSongFolders, true ); diff --git a/stepmania/src/RageTexture.cpp b/stepmania/src/RageTexture.cpp index 15070881d8..79d5dd4c77 100644 --- a/stepmania/src/RageTexture.cpp +++ b/stepmania/src/RageTexture.cpp @@ -61,8 +61,7 @@ void RageTexture::CreateFrameRects() /////////////////////////////////// // Fill in the m_FrameRects with the bounds of each frame in the animation. /////////////////////////////////// - m_TextureCoordRects.SetSize( 1, 10 ); // most textures will have only one frame - m_TextureCoordRects.RemoveAll(); + m_TextureCoordRects.clear(); for( int j=0; jm_pCurSong = pSong; - m_arrayNotes.RemoveAll(); + m_arrayNotes.clear(); switch( m_MusicWheel.GetSelectedType() ) { diff --git a/stepmania/src/ScreenManager.cpp b/stepmania/src/ScreenManager.cpp index c68f854977..58b7ceb557 100644 --- a/stepmania/src/ScreenManager.cpp +++ b/stepmania/src/ScreenManager.cpp @@ -73,7 +73,7 @@ void ScreenManager::EmptyDeleteQueue() for( int i=0; iShortenGroupName(GetSelectedGroup()) ); // reload songs - m_pSongs.RemoveAll(); + m_pSongs.clear(); SONGMAN->GetSongsInGroup( GetSelectedGroup(), m_pSongs ); OnSongChange(); @@ -264,7 +264,7 @@ void SongSelector::OnNotesTypeChange() m_textStyle.SetText( GAMEMAN->GetStyleDefForStyle(GetSelectedStyle())->m_szName ); - m_pNotess.RemoveAll(); + m_pNotess.clear(); GetSelectedSong()->GetNotesThatMatch( GAMEMAN->GetStyleDefForStyle(GetSelectedStyle())->m_NotesType, m_pNotess ); SortNotesArrayByDifficulty( m_pNotess ); m_pNotess.Add( NULL ); // marker for "(NEW)"