sandbox is now a sandbox again; add a Test container, move
the sound test into a separate screen and add a font test
This commit is contained in:
@@ -60,7 +60,7 @@ IntDir=.\../Release6
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TargetDir=\temp\stepmania
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TargetName=StepMania
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SOURCE="$(InputPath)"
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
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# End Special Build Tool
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@@ -95,7 +95,7 @@ IntDir=.\../Debug6
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TargetDir=\temp\stepmania
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TargetName=StepMania-debug
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SOURCE="$(InputPath)"
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PreLink_Cmds=disasm\verinc cl /Zl /nologo /c verstub.cpp /Fo$(IntDir)\
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PostBuild_Cmds=disasm\mapconv $(IntDir)\$(TargetName).map $(TargetDir)\StepMania.vdi ia32.vdi
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# End Special Build Tool
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@@ -1533,6 +1533,30 @@ SOURCE=.\ScreenStage.h
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenTest.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenTest.h
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenTestFonts.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenTestFonts.h
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenTestSound.cpp
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenTestSound.h
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# End Source File
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# Begin Source File
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SOURCE=.\ScreenTextEntry.cpp
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# End Source File
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# Begin Source File
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