fix "buttons stuck" if button held while device unplugged

This commit is contained in:
Chris Danford
2005-12-19 10:00:29 +00:00
parent 1eea2fce19
commit 5b90e68716
+1
View File
@@ -101,6 +101,7 @@ void GameLoop()
if( INPUTMAN->DevicesChanged() )
{
INPUTFILTER->Reset(); // fix "buttons stuck" if button held while unplugged
INPUTMAN->LoadDrivers();
CString sMessage;
if( INPUTMAPPER->CheckForChangedInputDevicesAndRemap(sMessage) )