more work on ranking

This commit is contained in:
Chris Danford
2003-01-26 20:49:05 +00:00
parent a649abe852
commit 5a7b10e989
12 changed files with 141 additions and 98 deletions
+88 -75
View File
@@ -33,13 +33,15 @@
#define SCORES_START_Y THEME->GetMetricF("ScreenRanking","ScoresStartY")
#define SCORES_ZOOM THEME->GetMetricF("ScreenRanking","ScoresZoom")
#define SCORES_COLOR THEME->GetMetricC("ScreenRanking","ScoresColor")
#define SECS_BETWEEN_PAGES THEME->GetMetricF("ScreenRanking","SecsBetweenPages")
#define SECONDS_PER_PAGE THEME->GetMetricF("ScreenRanking","SecondsPerPage")
#define SHOW_CATEGORIES THEME->GetMetricB("ScreenRanking","ShowCategories")
#define COURSES_TO_SHOW THEME->GetMetric("ScreenRanking","CoursesToShow")
#define NOTES_TYPES_TO_HIDE THEME->GetMetric("ScreenRanking","NotesTypesToHide")
const ScreenMessage SM_NextCategory = (ScreenMessage)(SM_User+67);
const ScreenMessage SM_ShowNextPage = (ScreenMessage)(SM_User+67);
const ScreenMessage SM_HidePage = (ScreenMessage)(SM_User+68);
ScreenRanking::ScreenRanking() : ScreenAttract("ScreenRanking","ranking")
{
@@ -59,6 +61,7 @@ ScreenRanking::ScreenRanking() : ScreenAttract("ScreenRanking","ranking")
m_sprBullets[i].SetXY( BULLETS_START_X+LINE_SPACING_X*i, BULLETS_START_Y+LINE_SPACING_Y*i );
m_sprBullets[i].StopAnimating();
m_sprBullets[i].SetState(i);
m_sprBullets[i].SetDiffuse( RageColor(1,1,1,0) );
this->AddChild( &m_sprBullets[i] );
m_textNames[i].LoadFromFont( THEME->GetPathTo("Fonts","ranking") );
@@ -77,104 +80,118 @@ ScreenRanking::ScreenRanking() : ScreenAttract("ScreenRanking","ranking")
}
vector<NotesType> aNotesTypesToHide;
vector<NotesType> aNotesTypesToShow;
GAMEMAN->GetNotesTypesForGame( GAMESTATE->m_CurGame, aNotesTypesToShow );
// subtract hidden NotesTypes
{
vector<CString> asNotesTypesToHide;
split( NOTES_TYPES_TO_HIDE, ",", asNotesTypesToHide, true );
for( unsigned i=0; i<asNotesTypesToHide.size(); i++ )
if( GameManager::StringToNotesType(asNotesTypesToHide[i]) != NOTES_TYPE_INVALID )
aNotesTypesToHide.push_back( GameManager::StringToNotesType(asNotesTypesToHide[i]) );
{
NotesType nt = GameManager::StringToNotesType(asNotesTypesToHide[i]);
if( nt != NOTES_TYPE_INVALID )
{
const vector<NotesType>::iterator iter = find( aNotesTypesToShow.begin(), aNotesTypesToShow.end(), nt );
if( iter != aNotesTypesToShow.end() )
aNotesTypesToShow.erase( iter );
}
}
}
// fill m_vCategoriesToShow
// fill m_vPagesToShow
if( SHOW_CATEGORIES )
{
for( NotesType nt=(NotesType)0; nt<NUM_NOTES_TYPES; nt=(NotesType)(nt+1) )
for( unsigned i=0; i<aNotesTypesToShow.size(); i++ )
{
for( int i=0; i<NUM_RANKING_CATEGORIES; i++ )
for( int c=0; c<NUM_RANKING_CATEGORIES; c++ )
{
if( find(aNotesTypesToHide.begin(), aNotesTypesToHide.end(), nt) != aNotesTypesToHide.end() ) // hidden
continue; // skip
CategoryToShow cts;
cts.type = CategoryToShow::TYPE_CATEGORY;
cts.category = (RankingCategory)i;
cts.nt = nt;
m_vCategoriesToShow.push_back( cts );
PageToShow pts;
pts.type = PageToShow::TYPE_CATEGORY;
pts.category = (RankingCategory)c;
pts.nt = aNotesTypesToShow[i];
m_vPagesToShow.push_back( pts );
}
}
}
vector<CString> asCoursePaths;
split( COURSES_TO_SHOW, ",", asCoursePaths, true );
for( NotesType nt=(NotesType)0; nt<NUM_NOTES_TYPES; nt=(NotesType)(nt+1) )
for( unsigned i=0; i<aNotesTypesToShow.size(); i++ )
{
for( unsigned i=0; i<asCoursePaths.size(); i++ )
for( unsigned c=0; c<asCoursePaths.size(); c++ )
{
if( find(aNotesTypesToHide.begin(), aNotesTypesToHide.end(), nt) == aNotesTypesToHide.end() ) // hidden
continue; // skip
CategoryToShow cts;
cts.type = CategoryToShow::TYPE_COURSE;
cts.nt = nt;
cts.pCourse = SONGMAN->GetCourseFromPath( asCoursePaths[i] );
if( cts.pCourse )
m_vCategoriesToShow.push_back( cts );
PageToShow pts;
pts.type = PageToShow::TYPE_COURSE;
pts.nt = aNotesTypesToShow[i];
pts.pCourse = SONGMAN->GetCourseFromPath( asCoursePaths[c] );
if( pts.pCourse )
m_vPagesToShow.push_back( pts );
}
}
this->MoveToTail( &m_Fade );
this->SendScreenMessage( SM_NextCategory, 0.5f );
this->ClearMessageQueue( SM_BeginFadingOut ); // ignore ScreenAttract's SecsToShow
this->SendScreenMessage( SM_ShowNextPage, 0.5f );
}
void ScreenRanking::HandleScreenMessage( const ScreenMessage SM )
{
switch( SM )
{
case SM_NextCategory:
if( m_vCategoriesToShow.size() > 0 )
case SM_BeginFadingOut:
m_Fade.CloseWipingRight(SM_GoToNextScreen);
break;
case SM_ShowNextPage:
if( m_vPagesToShow.size() > 0 )
{
ShowCategory( m_vCategoriesToShow[0] );
m_vCategoriesToShow.erase( m_vCategoriesToShow.begin() );
this->SendScreenMessage( SM_NextCategory, 5 );
SetPage( m_vPagesToShow[0] );
m_vPagesToShow.erase( m_vPagesToShow.begin() );
this->SendScreenMessage( SM_HidePage, SECONDS_PER_PAGE-1 );
TweenPageOnScreen();
}
else
{
m_Fade.CloseWipingRight(SM_GoToNextScreen);
}
break;
case SM_HidePage:
TweenPageOffScreen();
this->SendScreenMessage( SM_ShowNextPage, 1 );
break;
}
ScreenAttract::HandleScreenMessage( SM );
}
void ScreenRanking::ShowCategory( CategoryToShow cts )
void ScreenRanking::SetPage( PageToShow pts )
{
switch( cts.type )
switch( pts.type )
{
case CategoryToShow::TYPE_CATEGORY:
case PageToShow::TYPE_CATEGORY:
{
m_textCategory.SetText( ssprintf("Type %c", 'A'+cts.category) );
m_textType.SetText( GameManager::NotesTypeToString(cts.nt) );
m_textCategory.SetText( ssprintf("Type %c", 'A'+pts.category) );
m_textType.SetText( GameManager::NotesTypeToString(pts.nt) );
for( int l=0; l<NUM_HIGH_SCORE_LINES; l++ )
{
CString sName = SONGMAN->m_MachineScores[cts.nt][cts.category][l].sName;
float fScore = SONGMAN->m_MachineScores[cts.nt][cts.category][l].fScore;
CString sName = SONGMAN->m_MachineScores[pts.nt][pts.category][l].sName;
float fScore = SONGMAN->m_MachineScores[pts.nt][pts.category][l].fScore;
m_textNames[l].SetText( sName );
m_textScores[l].SetText( ssprintf("%.0f",fScore) );
}
}
break;
case CategoryToShow::TYPE_COURSE:
case PageToShow::TYPE_COURSE:
{
m_textCategory.SetText( cts.pCourse->m_sName );
m_textType.SetText( GameManager::NotesTypeToString(cts.nt) );
m_textCategory.SetText( pts.pCourse->m_sName );
m_textType.SetText( GameManager::NotesTypeToString(pts.nt) );
for( int l=0; l<NUM_HIGH_SCORE_LINES; l++ )
{
CString sName = cts.pCourse->m_MachineScores[cts.nt][l].sName;
int iDancePoints = cts.pCourse->m_MachineScores[cts.nt][l].iDancePoints;
CString sName = pts.pCourse->m_MachineScores[pts.nt][l].sName;
int iDancePoints = pts.pCourse->m_MachineScores[pts.nt][l].iDancePoints;
m_textNames[l].SetText( sName );
m_textScores[l].SetText( ssprintf("%d",iDancePoints) );
}
@@ -183,39 +200,35 @@ void ScreenRanking::ShowCategory( CategoryToShow cts )
default:
ASSERT(0);
}
}
m_textCategory.SetZoomY(0);
m_textCategory.BeginTweening(0.0f); // sleep
m_textCategory.BeginTweening(0.25f);
m_textCategory.SetTweenZoomY(1);
m_textCategory.BeginTweening(3.5f); // sleep
m_textCategory.BeginTweening(0.25f);
m_textCategory.SetTweenZoomY(0);
m_textType.SetZoomY(0);
m_textType.BeginTweening(0.2f); // sleep
m_textType.BeginTweening(0.25f);
m_textType.SetTweenZoomY(1);
m_textType.BeginTweening(3.5f); // sleep
m_textType.BeginTweening(0.25f);
m_textType.SetTweenZoomY(0);
void ScreenRanking::TweenPageOnScreen()
{
m_textCategory.SetDiffuse( RageColor(1,1,1,1) );
m_textCategory.FadeOn(0,"bounce right",0.5f);
m_textType.SetDiffuse( RageColor(1,1,1,1) );
m_textType.FadeOn(0.1f,"bounce right",0.5f);
for( int l=0; l<NUM_HIGH_SCORE_LINES; l++ )
{
m_textNames[l].SetZoomY(0);
m_textNames[l].BeginTweening(0+l*0.1f+0.4f); // sleep
m_textNames[l].BeginTweening(0.25f);
m_textNames[l].SetTweenZoomY(1);
m_textNames[l].BeginTweening(3.5f); // sleep
m_textNames[l].BeginTweening(0.25f);
m_textNames[l].SetTweenZoomY(0);
m_sprBullets[l].SetDiffuse( RageColor(1,1,1,1) );
m_sprBullets[l].FadeOn(0.2f+l*0.1f,"bounce right far",1.f);
m_textNames[l].SetDiffuse( RageColor(1,1,1,1) );
m_textNames[l].FadeOn(0.2f+l*0.1f,"bounce right far",1.f);
m_textScores[l].SetDiffuse( RageColor(1,1,1,1) );
m_textScores[l].FadeOn(0.2f+l*0.1f,"bounce right far",1.f);
}
}
m_textScores[l].SetZoomY(0);
m_textScores[l].BeginTweening(0+l*0.1f+0.4f); // sleep
m_textScores[l].BeginTweening(0.25f);
m_textScores[l].SetTweenZoomY(1);
m_textScores[l].BeginTweening(3.5f); // sleep
m_textScores[l].BeginTweening(0.25f);
m_textScores[l].SetTweenZoomY(0);
void ScreenRanking::TweenPageOffScreen()
{
m_textCategory.FadeOff(0,"fade",0.25f);
m_textType.FadeOff(0.1f,"fade",0.25f);
for( int l=0; l<NUM_HIGH_SCORE_LINES; l++ )
{
m_sprBullets[l].FadeOff(0.2f+l*0.1f,"fade",0.25f);
m_textNames[l].FadeOff(0.2f+l*0.1f,"fade",0.25f);
m_textScores[l].FadeOff(0.2f+l*0.1f,"fade",0.25f);
}
}