Merge pull request #11 from wolfman2000/wolf-010-sync-charts

Issue 010: Add missing step sync types.
This commit is contained in:
Colby Klein
2014-01-27 19:26:34 -08:00
@@ -39,9 +39,9 @@
//---------------dance-single - blank----------------
#NOTEDATA:;
#CHARTNAME:blank;
#CHARTNAME:Syncer;
#STEPSTYPE:dance-single;
#DESCRIPTION:blank;
#DESCRIPTION:Sync the Game;
#CHARTSTYLE:;
#DIFFICULTY:Beginner;
#METER:1;
@@ -120,9 +120,9 @@
//---------------pump-single - blank----------------
#NOTEDATA:;
#CHARTNAME:blank;
#CHARTNAME:Syncer;
#STEPSTYPE:pump-single;
#DESCRIPTION:blank;
#DESCRIPTION:Sync the Game;
#CHARTSTYLE:;
#DIFFICULTY:Beginner;
#METER:1;
@@ -219,9 +219,9 @@
//---------------dance-single - ----------------
#NOTEDATA:;
#CHARTNAME:;
#CHARTNAME:Syncer++;
#STEPSTYPE:dance-single;
#DESCRIPTION:;
#DESCRIPTION:Sync the Game;
#CHARTSTYLE:;
#DIFFICULTY:Hard;
#METER:1;
@@ -346,3 +346,963 @@
0000
0000
;
//---------------para-single - blank----------------
#NOTEDATA:;
#CHARTNAME:Syncer;
#STEPSTYPE:para-single;
#DESCRIPTION:Sync the Game;
#CHARTSTYLE:;
#DIFFICULTY:Beginner;
#METER:1;
#RADARVALUES:0.474,0.373,0.000,0.000,0.000,56.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000,0.474,0.373,0.000,0.000,0.000,56.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000;
#CREDIT:blank;
#OFFSET:0.056;
#BPMS:0.000=135.000
;
#STOPS:;
#DELAYS:;
#WARPS:;
#TIMESIGNATURES:0.000=4=4
;
#TICKCOUNTS:0.000=4
;
#COMBOS:0.000=1
;
#SPEEDS:0.000=1.000=0.000=0
;
#SCROLLS:0.000=1.000
;
#FAKES:;
#LABELS:0.000=Song Start
;
#NOTES:
00000
,
10000
00001
10000
00001
10000
00001
10000
00001
,
10000
00001
10000
00001
10000
00001
10000
00001
,
10000
00001
10000
00001
10000
00001
10000
00001
,
10000
00001
10000
00001
10000
00001
10000
00001
,
10000
00001
10000
00001
10000
00001
10000
00001
,
10000
00001
10000
00001
10000
00001
10000
00001
,
10000
00001
10000
00001
10000
00001
10000
00001
;
//---------------kb7-single - blank----------------
#NOTEDATA:;
#CHARTNAME:Syncer;
#STEPSTYPE:kb7-single;
#DESCRIPTION:Sync the Game;
#CHARTSTYLE:;
#DIFFICULTY:Beginner;
#METER:1;
#RADARVALUES:0.474,0.373,0.000,0.000,0.000,56.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000,0.474,0.373,0.000,0.000,0.000,56.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000;
#CREDIT:blank;
#OFFSET:0.056;
#BPMS:0.000=135.000
;
#STOPS:;
#DELAYS:;
#WARPS:;
#TIMESIGNATURES:0.000=4=4
;
#TICKCOUNTS:0.000=4
;
#COMBOS:0.000=1
;
#SPEEDS:0.000=1.000=0.000=0
;
#SCROLLS:0.000=1.000
;
#FAKES:;
#LABELS:0.000=Song Start
;
#NOTES:
0000000
,
1000000
0000001
1000000
0000001
1000000
0000001
1000000
0000001
,
1000000
0000001
1000000
0000001
1000000
0000001
1000000
0000001
,
1000000
0000001
1000000
0000001
1000000
0000001
1000000
0000001
,
1000000
0000001
1000000
0000001
1000000
0000001
1000000
0000001
,
1000000
0000001
1000000
0000001
1000000
0000001
1000000
0000001
,
1000000
0000001
1000000
0000001
1000000
0000001
1000000
0000001
,
1000000
0000001
1000000
0000001
1000000
0000001
1000000
0000001
;
//---------------ez2-single - blank----------------
#NOTEDATA:;
#CHARTNAME:Syncer;
#STEPSTYPE:ez2-single;
#DESCRIPTION:Sync the Game;
#CHARTSTYLE:;
#DIFFICULTY:Beginner;
#METER:1;
#RADARVALUES:0.474,0.373,0.000,0.000,0.000,56.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000,0.474,0.373,0.000,0.000,0.000,56.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000;
#CREDIT:blank;
#OFFSET:0.056;
#BPMS:0.000=135.000
;
#STOPS:;
#DELAYS:;
#WARPS:;
#TIMESIGNATURES:0.000=4=4
;
#TICKCOUNTS:0.000=4
;
#COMBOS:0.000=1
;
#SPEEDS:0.000=1.000=0.000=0
;
#SCROLLS:0.000=1.000
;
#FAKES:;
#LABELS:0.000=Song Start
;
#NOTES:
00000
,
10000
00001
10000
00001
10000
00001
10000
00001
,
10000
00001
10000
00001
10000
00001
10000
00001
,
10000
00001
10000
00001
10000
00001
10000
00001
,
10000
00001
10000
00001
10000
00001
10000
00001
,
10000
00001
10000
00001
10000
00001
10000
00001
,
10000
00001
10000
00001
10000
00001
10000
00001
,
10000
00001
10000
00001
10000
00001
10000
00001
;
//---------------ez2-real - blank----------------
#NOTEDATA:;
#CHARTNAME:Syncer;
#STEPSTYPE:ez2-real;
#DESCRIPTION:Sync the Game;
#CHARTSTYLE:;
#DIFFICULTY:Beginner;
#METER:1;
#RADARVALUES:0.474,0.373,0.000,0.000,0.000,56.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000,0.474,0.373,0.000,0.000,0.000,56.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000;
#CREDIT:blank;
#OFFSET:0.056;
#BPMS:0.000=135.000
;
#STOPS:;
#DELAYS:;
#WARPS:;
#TIMESIGNATURES:0.000=4=4
;
#TICKCOUNTS:0.000=4
;
#COMBOS:0.000=1
;
#SPEEDS:0.000=1.000=0.000=0
;
#SCROLLS:0.000=1.000
;
#FAKES:;
#LABELS:0.000=Song Start
;
#NOTES:
0000000
,
1000000
0000001
1000000
0000001
1000000
0000001
1000000
0000001
,
1000000
0000001
1000000
0000001
1000000
0000001
1000000
0000001
,
1000000
0000001
1000000
0000001
1000000
0000001
1000000
0000001
,
1000000
0000001
1000000
0000001
1000000
0000001
1000000
0000001
,
1000000
0000001
1000000
0000001
1000000
0000001
1000000
0000001
,
1000000
0000001
1000000
0000001
1000000
0000001
1000000
0000001
,
1000000
0000001
1000000
0000001
1000000
0000001
1000000
0000001
;
//---------------ds3ddx-single - blank----------------
#NOTEDATA:;
#CHARTNAME:Syncer;
#STEPSTYPE:ds3ddx-single;
#DESCRIPTION:Sync the Game;
#CHARTSTYLE:;
#DIFFICULTY:Beginner;
#METER:1;
#RADARVALUES:0.474,0.373,0.000,0.000,0.000,56.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000,0.474,0.373,0.000,0.000,0.000,56.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000;
#CREDIT:blank;
#OFFSET:0.056;
#BPMS:0.000=135.000
;
#STOPS:;
#DELAYS:;
#WARPS:;
#TIMESIGNATURES:0.000=4=4
;
#TICKCOUNTS:0.000=4
;
#COMBOS:0.000=1
;
#SPEEDS:0.000=1.000=0.000=0
;
#SCROLLS:0.000=1.000
;
#FAKES:;
#LABELS:0.000=Song Start
;
#NOTES:
00000000
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
;
//---------------bm-single5 - blank----------------
#NOTEDATA:;
#CHARTNAME:Syncer;
#STEPSTYPE:bm-single5;
#DESCRIPTION:Sync the Game;
#CHARTSTYLE:;
#DIFFICULTY:Beginner;
#METER:1;
#RADARVALUES:0.474,0.373,0.000,0.000,0.000,56.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000,0.474,0.373,0.000,0.000,0.000,56.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000;
#CREDIT:blank;
#OFFSET:0.056;
#BPMS:0.000=135.000
;
#STOPS:;
#DELAYS:;
#WARPS:;
#TIMESIGNATURES:0.000=4=4
;
#TICKCOUNTS:0.000=4
;
#COMBOS:0.000=1
;
#SPEEDS:0.000=1.000=0.000=0
;
#SCROLLS:0.000=1.000
;
#FAKES:;
#LABELS:0.000=Song Start
;
#NOTES:
000000
,
100000
000001
100000
000001
100000
000001
100000
000001
,
100000
000001
100000
000001
100000
000001
100000
000001
,
100000
000001
100000
000001
100000
000001
100000
000001
,
100000
000001
100000
000001
100000
000001
100000
000001
,
100000
000001
100000
000001
100000
000001
100000
000001
,
100000
000001
100000
000001
100000
000001
100000
000001
,
100000
000001
100000
000001
100000
000001
100000
000001
;
//---------------bm-single7 - blank----------------
#NOTEDATA:;
#CHARTNAME:Syncer;
#STEPSTYPE:bm-single7;
#DESCRIPTION:Sync the Game;
#CHARTSTYLE:;
#DIFFICULTY:Beginner;
#METER:1;
#RADARVALUES:0.474,0.373,0.000,0.000,0.000,56.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000,0.474,0.373,0.000,0.000,0.000,56.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000;
#CREDIT:blank;
#OFFSET:0.056;
#BPMS:0.000=135.000
;
#STOPS:;
#DELAYS:;
#WARPS:;
#TIMESIGNATURES:0.000=4=4
;
#TICKCOUNTS:0.000=4
;
#COMBOS:0.000=1
;
#SPEEDS:0.000=1.000=0.000=0
;
#SCROLLS:0.000=1.000
;
#FAKES:;
#LABELS:0.000=Song Start
;
#NOTES:
00000000
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
;
//---------------techno-single8 - blank----------------
#NOTEDATA:;
#CHARTNAME:Syncer;
#STEPSTYPE:techno-single8;
#DESCRIPTION:Sync the Game;
#CHARTSTYLE:;
#DIFFICULTY:Beginner;
#METER:1;
#RADARVALUES:0.474,0.373,0.000,0.000,0.000,56.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000,0.474,0.373,0.000,0.000,0.000,56.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000;
#CREDIT:blank;
#OFFSET:0.056;
#BPMS:0.000=135.000
;
#STOPS:;
#DELAYS:;
#WARPS:;
#TIMESIGNATURES:0.000=4=4
;
#TICKCOUNTS:0.000=4
;
#COMBOS:0.000=1
;
#SPEEDS:0.000=1.000=0.000=0
;
#SCROLLS:0.000=1.000
;
#FAKES:;
#LABELS:0.000=Song Start
;
#NOTES:
00000000
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
,
10000000
00000001
10000000
00000001
10000000
00000001
10000000
00000001
;
//---------------pnm-five - blank----------------
#NOTEDATA:;
#CHARTNAME:Syncer;
#STEPSTYPE:pnm-five;
#DESCRIPTION:Sync the Game;
#CHARTSTYLE:;
#DIFFICULTY:Beginner;
#METER:1;
#RADARVALUES:0.474,0.373,0.000,0.000,0.000,56.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000,0.474,0.373,0.000,0.000,0.000,56.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000;
#CREDIT:blank;
#OFFSET:0.056;
#BPMS:0.000=135.000
;
#STOPS:;
#DELAYS:;
#WARPS:;
#TIMESIGNATURES:0.000=4=4
;
#TICKCOUNTS:0.000=4
;
#COMBOS:0.000=1
;
#SPEEDS:0.000=1.000=0.000=0
;
#SCROLLS:0.000=1.000
;
#FAKES:;
#LABELS:0.000=Song Start
;
#NOTES:
00000
,
10000
00001
10000
00001
10000
00001
10000
00001
,
10000
00001
10000
00001
10000
00001
10000
00001
,
10000
00001
10000
00001
10000
00001
10000
00001
,
10000
00001
10000
00001
10000
00001
10000
00001
,
10000
00001
10000
00001
10000
00001
10000
00001
,
10000
00001
10000
00001
10000
00001
10000
00001
,
10000
00001
10000
00001
10000
00001
10000
00001
;
//---------------pnm-nine - blank----------------
#NOTEDATA:;
#CHARTNAME:Syncer;
#STEPSTYPE:pnm-nine;
#DESCRIPTION:Sync the Game;
#CHARTSTYLE:;
#DIFFICULTY:Beginner;
#METER:1;
#RADARVALUES:0.474,0.373,0.000,0.000,0.000,56.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000,0.474,0.373,0.000,0.000,0.000,56.000,0.000,0.000,0.000,0.000,0.000,0.000,0.000;
#CREDIT:blank;
#OFFSET:0.056;
#BPMS:0.000=135.000
;
#STOPS:;
#DELAYS:;
#WARPS:;
#TIMESIGNATURES:0.000=4=4
;
#TICKCOUNTS:0.000=4
;
#COMBOS:0.000=1
;
#SPEEDS:0.000=1.000=0.000=0
;
#SCROLLS:0.000=1.000
;
#FAKES:;
#LABELS:0.000=Song Start
;
#NOTES:
000000000
,
100000000
000000001
100000000
000000001
100000000
000000001
100000000
000000001
,
100000000
000000001
100000000
000000001
100000000
000000001
100000000
000000001
,
100000000
000000001
100000000
000000001
100000000
000000001
100000000
000000001
,
100000000
000000001
100000000
000000001
100000000
000000001
100000000
000000001
,
100000000
000000001
100000000
000000001
100000000
000000001
100000000
000000001
,
100000000
000000001
100000000
000000001
100000000
000000001
100000000
000000001
,
100000000
000000001
100000000
000000001
100000000
000000001
100000000
000000001
;