[splittiming] Adjusted too much there.
This commit is contained in:
@@ -1004,11 +1004,11 @@ SpeedIsLeftSide=false
|
|||||||
BPMOffsetX=60
|
BPMOffsetX=60
|
||||||
StopOffsetX=50
|
StopOffsetX=50
|
||||||
DelayOffsetX=120
|
DelayOffsetX=120
|
||||||
WarpOffsetX=60
|
WarpOffsetX=70
|
||||||
TimeSignatureOffsetX=30
|
TimeSignatureOffsetX=30
|
||||||
TickcountOffsetX=105
|
TickcountOffsetX=50
|
||||||
ComboOffsetX=95
|
ComboOffsetX=30
|
||||||
LabelOffsetX=120
|
LabelOffsetX=130
|
||||||
SpeedOffsetX=30
|
SpeedOffsetX=30
|
||||||
|
|
||||||
[PlayerStageStats]
|
[PlayerStageStats]
|
||||||
|
|||||||
+1
-1
@@ -614,7 +614,7 @@ void NoteField::DrawSpeedText( const float fBeat, float fPercent, float fWait )
|
|||||||
m_textMeasureNumber.SetHorizAlign( SPEED_IS_LEFT_SIDE ? align_right : align_left );
|
m_textMeasureNumber.SetHorizAlign( SPEED_IS_LEFT_SIDE ? align_right : align_left );
|
||||||
m_textMeasureNumber.SetDiffuse( SPEED_COLOR );
|
m_textMeasureNumber.SetDiffuse( SPEED_COLOR );
|
||||||
m_textMeasureNumber.SetGlow( RageColor(1,1,1,RageFastCos(RageTimer::GetTimeSinceStartFast()*2)/2+0.5f) );
|
m_textMeasureNumber.SetGlow( RageColor(1,1,1,RageFastCos(RageTimer::GetTimeSinceStartFast()*2)/2+0.5f) );
|
||||||
m_textMeasureNumber.SetText( ssprintf("%.6f\n--\n%.6f", fPercent, fWait) );
|
m_textMeasureNumber.SetText( ssprintf("%.3f\n--\n%.3f", fPercent, fWait) );
|
||||||
m_textMeasureNumber.SetXY( (SPEED_IS_LEFT_SIDE ? -xBase - xOffset : xBase + xOffset), fYPos );
|
m_textMeasureNumber.SetXY( (SPEED_IS_LEFT_SIDE ? -xBase - xOffset : xBase + xOffset), fYPos );
|
||||||
m_textMeasureNumber.Draw();
|
m_textMeasureNumber.Draw();
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user