merge code for common GameButtons
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@@ -136,17 +136,6 @@ static Game g_Games[NUM_GAMES] =
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{ "UpLeft", GameButtonType_Step, NO_DEFAULT_KEY, KEY_KP_C7 },
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{ "UpRight", GameButtonType_Step, NO_DEFAULT_KEY, KEY_KP_C9 },
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},
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{ // m_DedicatedMenuButton
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GAME_BUTTON_MENULEFT, // MENU_BUTTON_LEFT
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GAME_BUTTON_MENURIGHT, // MENU_BUTTON_RIGHT
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GAME_BUTTON_MENUUP, // MENU_BUTTON_UP
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GAME_BUTTON_MENUDOWN, // MENU_BUTTON_DOWN
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GAME_BUTTON_START, // MENU_BUTTON_START
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GAME_BUTTON_SELECT, // MENU_BUTTON_SELECT
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GAME_BUTTON_BACK, // MENU_BUTTON_BACK
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GAME_BUTTON_COIN, // MENU_BUTTON_COIN
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GAME_BUTTON_OPERATOR // MENU_BUTTON_OPERATOR
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},
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{ // m_SecondaryMenuButton
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DANCE_BUTTON_LEFT, // MENU_BUTTON_LEFT
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DANCE_BUTTON_RIGHT, // MENU_BUTTON_RIGHT
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@@ -188,17 +177,6 @@ static Game g_Games[NUM_GAMES] =
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{ "DownLeft", GameButtonType_Step, KEY_Cz, KEY_KP_C1 },
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{ "DownRight", GameButtonType_Step, KEY_Cc, KEY_KP_C3 },
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},
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{ // m_DedicatedMenuButton
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GAME_BUTTON_MENULEFT, // MENU_BUTTON_LEFT
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GAME_BUTTON_MENURIGHT, // MENU_BUTTON_RIGHT
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GAME_BUTTON_MENUUP, // MENU_BUTTON_UP
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GAME_BUTTON_MENUDOWN, // MENU_BUTTON_DOWN
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GAME_BUTTON_START, // MENU_BUTTON_START
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GAME_BUTTON_SELECT, // MENU_BUTTON_SELECT
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GAME_BUTTON_BACK, // MENU_BUTTON_BACK
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GAME_BUTTON_COIN, // MENU_BUTTON_COIN
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GAME_BUTTON_OPERATOR, // MENU_BUTTON_OPERATOR
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},
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{ // m_SecondaryMenuButton
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PUMP_BUTTON_DOWNLEFT, // MENU_BUTTON_LEFT
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PUMP_BUTTON_DOWNRIGHT, // MENU_BUTTON_RIGHT
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@@ -242,17 +220,6 @@ static Game g_Games[NUM_GAMES] =
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{ "HandLrLeft", GameButtonType_Step, KEY_Cs, NO_DEFAULT_KEY },
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{ "HandLrRight", GameButtonType_Step, KEY_Cf, NO_DEFAULT_KEY },
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},
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{ // m_DedicatedMenuButton
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GAME_BUTTON_MENULEFT, // MENU_BUTTON_LEFT
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GAME_BUTTON_MENURIGHT, // MENU_BUTTON_RIGHT
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GAME_BUTTON_MENUUP, // MENU_BUTTON_UP
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GAME_BUTTON_MENUDOWN, // MENU_BUTTON_DOWN
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GAME_BUTTON_START, // MENU_BUTTON_START
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GAME_BUTTON_SELECT, // MENU_BUTTON_SELECT
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GAME_BUTTON_BACK, // MENU_BUTTON_BACK
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GAME_BUTTON_COIN, // MENU_BUTTON_COIN
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GAME_BUTTON_OPERATOR, // MENU_BUTTON_OPERATOR
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},
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{ // m_SecondaryMenuButton
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EZ2_BUTTON_HANDUPLEFT, // MENU_BUTTON_LEFT
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EZ2_BUTTON_HANDUPRIGHT, // MENU_BUTTON_RIGHT
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@@ -294,17 +261,6 @@ static Game g_Games[NUM_GAMES] =
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{ "UpRight", GameButtonType_Step, KEY_Cv, NO_DEFAULT_KEY },
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{ "Right", GameButtonType_Step, KEY_Cb, NO_DEFAULT_KEY },
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},
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{ // m_DedicatedMenuButton
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GAME_BUTTON_MENULEFT, // MENU_BUTTON_LEFT
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GAME_BUTTON_MENURIGHT, // MENU_BUTTON_RIGHT
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GAME_BUTTON_MENUUP, // MENU_BUTTON_UP
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GAME_BUTTON_MENUDOWN, // MENU_BUTTON_DOWN
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GAME_BUTTON_START, // MENU_BUTTON_START
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GAME_BUTTON_SELECT, // MENU_BUTTON_SELECT
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GAME_BUTTON_BACK, // MENU_BUTTON_BACK
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GAME_BUTTON_COIN, // MENU_BUTTON_COIN
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GAME_BUTTON_OPERATOR, // MENU_BUTTON_OPERATOR
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},
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{ // m_SecondaryMenuButton
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PARA_BUTTON_LEFT, // MENU_BUTTON_LEFT
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PARA_BUTTON_RIGHT, // MENU_BUTTON_RIGHT
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@@ -349,17 +305,6 @@ static Game g_Games[NUM_GAMES] =
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{ "FootDownRight", GameButtonType_Step, KEY_Cc, NO_DEFAULT_KEY },
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{ "HandRight", GameButtonType_Step, KEY_Cd, NO_DEFAULT_KEY },
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},
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{ // m_DedicatedMenuButton
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GAME_BUTTON_MENULEFT, // MENU_BUTTON_LEFT
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GAME_BUTTON_MENURIGHT, // MENU_BUTTON_RIGHT
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GAME_BUTTON_MENUUP, // MENU_BUTTON_UP
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GAME_BUTTON_MENUDOWN, // MENU_BUTTON_DOWN
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GAME_BUTTON_START, // MENU_BUTTON_START
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GAME_BUTTON_SELECT, // MENU_BUTTON_SELECT
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GAME_BUTTON_BACK, // MENU_BUTTON_BACK
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GAME_BUTTON_COIN, // MENU_BUTTON_COIN
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GAME_BUTTON_OPERATOR, // MENU_BUTTON_OPERATOR
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},
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{ // m_SecondaryMenuButton
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DS3DDX_BUTTON_HANDLEFT, // MENU_BUTTON_LEFT
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DS3DDX_BUTTON_HANDRIGHT, // MENU_BUTTON_RIGHT
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@@ -405,17 +350,6 @@ static Game g_Games[NUM_GAMES] =
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{ "Scratch up", GameButtonType_Step, KEY_LSHIFT, NO_DEFAULT_KEY },
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{ "Scratch down", GameButtonType_Step, NO_DEFAULT_KEY, NO_DEFAULT_KEY },
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},
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{ // m_DedicatedMenuButton
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GAME_BUTTON_MENULEFT, // MENU_BUTTON_LEFT
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GAME_BUTTON_MENURIGHT, // MENU_BUTTON_RIGHT
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GAME_BUTTON_MENUUP, // MENU_BUTTON_UP
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GAME_BUTTON_MENUDOWN, // MENU_BUTTON_DOWN
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GAME_BUTTON_START, // MENU_BUTTON_START
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GAME_BUTTON_SELECT, // MENU_BUTTON_SELECT
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GAME_BUTTON_BACK, // MENU_BUTTON_BACK
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GAME_BUTTON_COIN, // MENU_BUTTON_COIN
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GAME_BUTTON_OPERATOR, // MENU_BUTTON_OPERATOR
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},
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{ // m_SecondaryMenuButton
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BEAT_BUTTON_KEY1, // MENU_BUTTON_LEFT
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BEAT_BUTTON_KEY3, // MENU_BUTTON_RIGHT
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@@ -456,17 +390,6 @@ static Game g_Games[NUM_GAMES] =
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{ "HandLrLeft", GameButtonType_Step, KEY_Cz, KEY_KP_C1 },
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{ "HandLrRight", GameButtonType_Step, KEY_Cx, KEY_KP_C2 },
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},
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{ // m_DedicatedMenuButton
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GAME_BUTTON_MENULEFT, // MENU_BUTTON_LEFT
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GAME_BUTTON_MENURIGHT, // MENU_BUTTON_RIGHT
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GAME_BUTTON_MENUUP, // MENU_BUTTON_UP
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GAME_BUTTON_MENUDOWN, // MENU_BUTTON_DOWN
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GAME_BUTTON_START, // MENU_BUTTON_START
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GAME_BUTTON_SELECT, // MENU_BUTTON_SELECT
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GAME_BUTTON_BACK, // MENU_BUTTON_BACK
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GAME_BUTTON_COIN, // MENU_BUTTON_COIN
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GAME_BUTTON_OPERATOR // MENU_BUTTON_OPERATOR
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},
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{ // m_SecondaryMenuButton
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MANIAX_BUTTON_HANDUPLEFT, // MENU_BUTTON_LEFT
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MANIAX_BUTTON_HANDUPRIGHT, // MENU_BUTTON_RIGHT
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@@ -512,17 +435,6 @@ static Game g_Games[NUM_GAMES] =
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{ "DownLeft", GameButtonType_Step, KEY_Cz, KEY_KP_C1 },
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{ "DownRight", GameButtonType_Step, KEY_Cc, KEY_KP_C3 },
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},
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{ // m_DedicatedMenuButton
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GAME_BUTTON_MENULEFT, // MENU_BUTTON_LEFT
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GAME_BUTTON_MENURIGHT, // MENU_BUTTON_RIGHT
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GAME_BUTTON_MENUUP, // MENU_BUTTON_UP
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GAME_BUTTON_MENUDOWN, // MENU_BUTTON_DOWN
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GAME_BUTTON_START, // MENU_BUTTON_START
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GAME_BUTTON_SELECT, // MENU_BUTTON_SELECT
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GAME_BUTTON_BACK, // MENU_BUTTON_BACK
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GAME_BUTTON_COIN, // MENU_BUTTON_COIN
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GAME_BUTTON_OPERATOR // MENU_BUTTON_OPERATOR
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},
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{ // m_SecondaryMenuButton
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TECHNO_BUTTON_LEFT, // MENU_BUTTON_LEFT
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TECHNO_BUTTON_RIGHT, // MENU_BUTTON_RIGHT
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@@ -568,17 +480,6 @@ static Game g_Games[NUM_GAMES] =
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{ "Right Yellow", GameButtonType_Step, KEY_Cg, NO_DEFAULT_KEY },
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{ "Right White", GameButtonType_Step, KEY_Cb, NO_DEFAULT_KEY },
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},
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{ // m_DedicatedMenuButton
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GAME_BUTTON_MENULEFT, // MENU_BUTTON_LEFT
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GAME_BUTTON_MENURIGHT, // MENU_BUTTON_RIGHT
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GAME_BUTTON_MENUUP, // MENU_BUTTON_UP
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GAME_BUTTON_MENUDOWN, // MENU_BUTTON_DOWN
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GAME_BUTTON_START, // MENU_BUTTON_START
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GAME_BUTTON_SELECT, // MENU_BUTTON_SELECT
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GAME_BUTTON_BACK, // MENU_BUTTON_START
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GAME_BUTTON_COIN, // MENU_BUTTON_COIN
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GAME_BUTTON_OPERATOR // MENU_BUTTON_OPERATOR
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},
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{ // m_SecondaryMenuButton
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POPN_BUTTON_LEFT_BLUE, // MENU_BUTTON_LEFT
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POPN_BUTTON_RIGHT_BLUE, // MENU_BUTTON_RIGHT
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@@ -623,17 +524,6 @@ static Game g_Games[NUM_GAMES] =
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{ "BassLeft", GameButtonType_Step, KEY_Cu, NO_DEFAULT_KEY },
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{ "BassRight", GameButtonType_Step, KEY_Ci, NO_DEFAULT_KEY },
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},
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{ // m_DedicatedMenuButton
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GAME_BUTTON_MENULEFT, // MENU_BUTTON_LEFT
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GAME_BUTTON_MENURIGHT, // MENU_BUTTON_RIGHT
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GAME_BUTTON_MENUUP, // MENU_BUTTON_UP
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GAME_BUTTON_MENUDOWN, // MENU_BUTTON_DOWN
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GAME_BUTTON_START, // MENU_BUTTON_START
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GAME_BUTTON_SELECT, // MENU_BUTTON_SELECT
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GAME_BUTTON_BACK, // MENU_BUTTON_BACK
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GAME_BUTTON_COIN, // MENU_BUTTON_COIN
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GAME_BUTTON_OPERATOR // MENU_BUTTON_OPERATOR
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},
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{ // m_SecondaryMenuButton
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LIGHTS_BUTTON_MARQUEE_UP_LEFT, // MENU_BUTTON_LEFT
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LIGHTS_BUTTON_MARQUEE_UP_RIGHT, // MENU_BUTTON_RIGHT
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