some commenting and cleanup
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@@ -90,7 +90,7 @@ void StepsDisplayList::LoadFromNode( const XNode* pNode )
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int StepsDisplayList::GetCurrentRowIndex( PlayerNumber pn ) const
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{
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Difficulty ClosestDifficulty = GAMESTATE->GetClosestShownDifficulty(pn);
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for( unsigned i=0; i<m_Rows.size(); i++ )
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{
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const Row &row = m_Rows[i];
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@@ -106,7 +106,7 @@ int StepsDisplayList::GetCurrentRowIndex( PlayerNumber pn ) const
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return i;
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}
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}
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return 0;
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}
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