[default -> loading window] Catching up again.
This commit is contained in:
@@ -9,6 +9,14 @@ change to JSON, but it is unsure if this will be done.
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Implement .ssc at your own risk.
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________________________________________________________________________________
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[v0.76] - Wolfman2000
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* Expand the #COMBOS tag to allow for Miss Combos. Anyone that is crazy enough
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to put in a 51 miss combo in their tags should be...oh wait: it's already
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been done.
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[v0.75] - Wolfman2000
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* Add Step based #DISPLAYBPM for those songs that have...very varied syncing.
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[v0.74] - Wolfman2000
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* Add #CHARTNAME tag for the title of the chart.
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* Older files will have their #DESCRIPTION tag content copied to #CHARTNAME
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@@ -8,6 +8,17 @@ ________________________________________________________________________________
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StepMania 5.0 ????????? | 20110???
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--------------------------------------------------------------------------------
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2011/07/09
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----------
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* [NotesTheUsual] Update the #COMBOS tag to allow for a Miss Combo attribute.
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Any files that only use the Combo attribute will have that value copied to
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miss combo on next launch. [Wolfman2000]
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* [ScoreKeeperNormal] Better match #COMBOS with eval. Scoring formulas should
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not be affected, but it may require more testing. [Wolfman2000]
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* [Metrics] Have Pump mode lump the checkpoint judgments with Flawless and
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Miss judgments on eval. Of course, this goes down to Perfect and Miss if
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that is disabled. [Wolfman2000]
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2011/07/07
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----------
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* [ScreenEdit] Fix the NoMines transformation bug, issue 363. [Wolfman2000]
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File diff suppressed because it is too large
Load Diff
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After Width: | Height: | Size: 3.5 KiB |
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After Width: | Height: | Size: 2.1 KiB |
@@ -261,6 +261,7 @@ AdvanceExtraPixels=0
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253=12
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254=15
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255=12
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[alt]
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0=10
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1=10
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@@ -390,3 +391,28 @@ AdvanceExtraPixels=0
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125=12
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126=6
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127=7
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[polish]
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Baseline=23
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Top=6
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line 0=ĄĆĘŁŃŚŹŻ
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line 1=ąćęłńśźż
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0=15
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1=10
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2=12
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3=12
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4=12
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5=12
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6=13
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7=13
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8=11
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9=11
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10=11
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11=6
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12=11
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13=10
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14=10
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15=10
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@@ -1236,6 +1236,7 @@ Write Profiles=Write Profiles
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off=off
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on=on
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or=or
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Zoom In Camera=Zoom In Camera
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[ScreenEdit]
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%s notes=%s notes
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@@ -1248,7 +1249,7 @@ Enter a new Stop value.=Enter a new Stop value.\n\nType "0" to remove.
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Enter a new Delay value.=Enter a new Delay value.\n\nType "0" to remove.
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Enter a new Time Signature.=Enter a new time signature.\nUse the format "x/y".\nEnter the previous value to remove.
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Enter a new Tickcount value.=Enter a new Tickcount value.\n\nEnter the previous value to remove.
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Enter a new Combo value.=Enter a new Combo value.\n\nEnter the previous value to remove.
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Enter a new Combo value.=Enter a new Combo value.\nUse the format "x/y".\nEnter the previous value to remove.
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Enter a new Label value.=Enter a name for this section of the chart.\n\nEnter a previously used label to remove.
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Enter a new Warp value.=Enter the number of beats you will warp over.\n\nType "0" to remove this segment.
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Enter a new Speed percent value.=Enter the ratio for speed scrolling.\nEnter the previous value to remove.\n1 is the default scroll.
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@@ -105,6 +105,10 @@ function ComboPerRow()
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end
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end
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function EvalUsesCheckpointsWithJudgments()
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return (GAMESTATE:GetCurrentGame():GetName() == "pump") and true or false
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end
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-- these need cleanup really.
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function HitCombo()
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sGame = GAMESTATE:GetCurrentGame():GetName()
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@@ -3226,7 +3226,7 @@ PrevScreen=Branch.AfterEvaluation()
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LightsMode="LightsMode_MenuStartOnly"
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#
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Summary=false
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CheckpointsWithJudgments=false
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CheckpointsWithJudgments=EvalUsesCheckpointsWithJudgments()
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#
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TimerSeconds=20
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#
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@@ -70,8 +70,6 @@ NumberOnCommand=y,240-216-1.5;shadowlength,1;horizalign,right;vertalign,bottom;s
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LabelOnCommand=x,6;y,22.5;shadowlength,1;zoom,0.75;diffusebottomedge,color("0.75,0.75,0.75,1");horizalign,left;vertalign,bottom
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[HoldJudgment]
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HoldJudgmentLetGoCommand=finishtweening;shadowlength,0;diffusealpha,1;zoom,1;y,-10;linear,0.8;y,10;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0
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HoldJudgmentHeldCommand=finishtweening;shadowlength,0;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0
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[HelpDisplay]
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TipShowTime=7
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@@ -1512,7 +1510,7 @@ ShowJudgmentLineW2=true
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ShowJudgmentLineW3=true
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ShowJudgmentLineW4=true
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ShowJudgmentLineW5=true
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ShowJudgmentLineHeld=true
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ShowJudgmentLineHeld=(GAMESTATE:GetCurrentGame():GetName() ~= "pump")
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ShowJudgmentLineMiss=true
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ShowJudgmentLineMaxCombo=true
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ShowGradeArea=true
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@@ -9,7 +9,9 @@ use Cwd;
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my @docs = (
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"Licenses.txt",
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"Changelog_sm5.txt",
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"Changelog_sm-ssc.txt",
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"Changelog_SSCformat.txt",
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"CommandLineArgs.txt",
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"credits.txt",
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"Themerdocs/"
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@@ -7896,6 +7896,7 @@
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buildSettings = {
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CONFIGURATION_BUILD_DIR = "$(SYMROOT)";
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FULL_NAME = "$(PRODUCT_NAME).$(WRAPPER_EXTENSION)";
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GCC_AUTO_VECTORIZATION = NO;
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GCC_ENABLE_SSE3_EXTENSIONS = NO;
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GCC_INLINES_ARE_PRIVATE_EXTERN = NO;
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GCC_PREFIX_HEADER = "$(SRCROOT)/../src/archutils/Darwin/StepMania.pch";
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@@ -8605,6 +8606,7 @@
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COPY_PHASE_STRIP = NO;
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DEBUG_INFORMATION_FORMAT = stabs;
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FULL_NAME = "$(PRODUCT_NAME).$(WRAPPER_EXTENSION)";
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GCC_AUTO_VECTORIZATION = NO;
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GCC_ENABLE_SSE3_EXTENSIONS = NO;
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GCC_GENERATE_DEBUGGING_SYMBOLS = YES;
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GCC_INLINES_ARE_PRIVATE_EXTERN = NO;
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@@ -8853,7 +8855,9 @@
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buildSettings = {
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CONFIGURATION_BUILD_DIR = "$(SYMROOT)";
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FULL_NAME = "$(PRODUCT_NAME).$(WRAPPER_EXTENSION)";
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GCC_ENABLE_SSE3_EXTENSIONS = NO;
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GCC_AUTO_VECTORIZATION = YES;
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GCC_ENABLE_SSE3_EXTENSIONS = YES;
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GCC_ENABLE_SUPPLEMENTAL_SSE3_INSTRUCTIONS = YES;
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GCC_PREFIX_HEADER = "$(SRCROOT)/../src/archutils/Darwin/StepMania.pch";
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GCC_SYMBOLS_PRIVATE_EXTERN = NO;
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GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
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@@ -8982,7 +8986,9 @@
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buildSettings = {
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CONFIGURATION_BUILD_DIR = "$(SYMROOT)";
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FULL_NAME = "$(PRODUCT_NAME).$(WRAPPER_EXTENSION)";
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GCC_AUTO_VECTORIZATION = NO;
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GCC_ENABLE_OBJC_EXCEPTIONS = NO;
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GCC_ENABLE_SSE3_EXTENSIONS = NO;
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GCC_PREFIX_HEADER = "$(SRCROOT)/../src/archutils/Darwin/StepMania.pch";
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GCC_SYMBOLS_PRIVATE_EXTERN = NO;
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GCC_VERSION = com.apple.compilers.llvm.clang.1_0;
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+1
-6
@@ -68,18 +68,13 @@ void ModIconRow::HandleMessage( const Message &msg )
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struct OptionColumnEntry
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{
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char *szString;
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const char *szString;
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int iSlotIndex;
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//void FromStack( lua_State *L, int iPos );
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};
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// todo: metric these? -aj
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/*
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* May be a good idea to do so at some point. GCC gives plenty of warnings
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* About the code below, something about turning string constants into
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* char * items. Gotta love the many compilers we use. -Wolfman2000
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*/
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static const OptionColumnEntry g_OptionColumnEntries[] =
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{
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{"Boost", 0},
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@@ -170,6 +170,10 @@ MusicWheelItem::MusicWheelItem( const MusicWheelItem &cpy ):
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MusicWheelItem::~MusicWheelItem()
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{
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FOREACH_ENUM( MusicWheelItemType, i )
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{
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SAFE_DELETE(m_pText[i]);
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}
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delete m_pTextSectionCount;
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}
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+3
-3
@@ -577,7 +577,7 @@ void NoteField::DrawTickcountText( const float fBeat, int iTicks )
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m_textMeasureNumber.Draw();
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}
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void NoteField::DrawComboText( const float fBeat, int iCombo )
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void NoteField::DrawComboText( const float fBeat, int iCombo, int iMiss )
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{
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const float fYOffset = ArrowEffects::GetYOffset( m_pPlayerState, 0, fBeat );
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const float fYPos = ArrowEffects::GetYPos( m_pPlayerState, 0, fYOffset, m_fYReverseOffsetPixels );
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@@ -589,7 +589,7 @@ void NoteField::DrawComboText( const float fBeat, int iCombo )
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m_textMeasureNumber.SetHorizAlign( COMBO_IS_LEFT_SIDE ? align_right : align_left );
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m_textMeasureNumber.SetDiffuse( COMBO_COLOR );
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m_textMeasureNumber.SetGlow( RageColor(1,1,1,RageFastCos(RageTimer::GetTimeSinceStartFast()*2)/2+0.5f) );
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m_textMeasureNumber.SetText( ssprintf("%d", iCombo) );
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m_textMeasureNumber.SetText( ssprintf("%d/%d", iCombo, iMiss) );
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m_textMeasureNumber.SetXY( (COMBO_IS_LEFT_SIDE ? -xBase - xOffset : xBase + xOffset), fYPos );
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m_textMeasureNumber.Draw();
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}
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@@ -981,7 +981,7 @@ void NoteField::DrawPrimitives()
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{
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float fBeat = seg->GetBeat();
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if( IS_ON_SCREEN(fBeat) )
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DrawComboText( fBeat, seg->GetCombo() );
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DrawComboText( fBeat, seg->GetCombo(), seg->GetMissCombo() );
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}
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}
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}
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+1
-1
@@ -62,7 +62,7 @@ protected:
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void DrawWarpText( const float fBeat, const float fNewBeat );
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void DrawTimeSignatureText( const float fBeat, int iNumerator, int iDenominator );
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void DrawTickcountText( const float fBeat, int iTicks );
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void DrawComboText( const float fBeat, int iCombo );
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void DrawComboText( const float fBeat, int iCombo, int iMiss );
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void DrawLabelText( const float fBeat, RString sLabel );
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void DrawSpeedText( const float fBeat, float fPercent, float fWait, unsigned short usMode );
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void DrawScrollText( const float fBeat, float fPercent );
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@@ -378,7 +378,7 @@ static bool LoadFromKSFFile( const RString &sPath, Steps &out, const Song &song,
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else if (BeginsWith(sRowString, "|M") || BeginsWith(sRowString, "|C"))
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||||
{
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||||
// multipliers/combo
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stepsTiming.SetComboAtBeat( fCurBeat, static_cast<int>(numTemp) );
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||||
stepsTiming.SetHitComboAtBeat( fCurBeat, static_cast<int>(numTemp) );
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||||
}
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||||
else if (BeginsWith(sRowString, "|S"))
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||||
{
|
||||
|
||||
@@ -23,17 +23,22 @@ void SMALoader::ProcessMultipliers( TimingData &out, const int iRowsPerBeat, con
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||||
{
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||||
vector<RString> arrayMultiplierValues;
|
||||
split( arrayMultiplierExpressions[f], "=", arrayMultiplierValues );
|
||||
if( arrayMultiplierValues.size() != 2 )
|
||||
unsigned size = arrayMultiplierValues.size();
|
||||
if( size < 2 )
|
||||
{
|
||||
LOG->UserLog("Song file",
|
||||
this->GetSongTitle(),
|
||||
"has an invalid #MULTIPLIER value \"%s\" (must have exactly one '='), ignored.",
|
||||
"has an invalid #MULTIPLIER value \"%s\" (must have at least one '='), ignored.",
|
||||
arrayMultiplierExpressions[f].c_str() );
|
||||
continue;
|
||||
}
|
||||
const float fComboBeat = RowToBeat( arrayMultiplierValues[0], iRowsPerBeat );
|
||||
const int iCombos = StringToInt( arrayMultiplierValues[1] );
|
||||
ComboSegment new_seg( fComboBeat, iCombos );
|
||||
const int iCombos = StringToInt( arrayMultiplierValues[1] ); // always true.
|
||||
// hoping I'm right here: SMA files can use 6 values after the row/beat.
|
||||
const int iMisses = (size == 2 || size == 4 ?
|
||||
iCombos :
|
||||
StringToInt(arrayMultiplierValues[2]));
|
||||
ComboSegment new_seg( fComboBeat, iCombos, iMisses );
|
||||
out.AddComboSegment( new_seg );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -94,17 +94,19 @@ void SSCLoader::ProcessCombos( TimingData &out, const RString line, const int ro
|
||||
{
|
||||
vector<RString> arrayComboValues;
|
||||
split( arrayComboExpressions[f], "=", arrayComboValues );
|
||||
if( arrayComboValues.size() != 2 )
|
||||
unsigned size = arrayComboValues.size();
|
||||
if( size < 2 )
|
||||
{
|
||||
LOG->UserLog("Song file",
|
||||
this->GetSongTitle(),
|
||||
"has an invalid #COMBOS value \"%s\" (must have exactly one '='), ignored.",
|
||||
"has an invalid #COMBOS value \"%s\" (must have at least one '='), ignored.",
|
||||
arrayComboExpressions[f].c_str() );
|
||||
continue;
|
||||
}
|
||||
const float fComboBeat = StringToFloat( arrayComboValues[0] );
|
||||
const int iCombos = StringToInt( arrayComboValues[1] );
|
||||
ComboSegment new_seg( fComboBeat, iCombos );
|
||||
const int iMisses = (size == 2 ? iCombos : StringToInt(arrayComboValues[2]));
|
||||
ComboSegment new_seg( fComboBeat, iCombos, iMisses );
|
||||
out.AddComboSegment( new_seg );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -128,7 +128,12 @@ static void GetTimingTags( vector<RString> &lines, TimingData timing, bool bIsSo
|
||||
ASSERT( !timing.m_ComboSegments.empty() );
|
||||
w.Init( "COMBOS" );
|
||||
FOREACH_CONST( ComboSegment, timing.m_ComboSegments, cs )
|
||||
w.Write( cs->GetRow(), cs->GetCombo() );
|
||||
{
|
||||
if (cs->GetCombo() == cs->GetMissCombo())
|
||||
w.Write( cs->GetRow(), cs->GetCombo() );
|
||||
else
|
||||
w.Write( cs->GetRow(), cs->GetCombo(), cs->GetMissCombo() );
|
||||
}
|
||||
w.Finish();
|
||||
|
||||
// Song Timing should only have the initial value.
|
||||
|
||||
+1
-1
@@ -262,7 +262,7 @@ void RageLog::Write( int where, const RString &sLine )
|
||||
sStr.insert( 0, sWarning );
|
||||
|
||||
if( m_bShowLogOutput || (where&WRITE_TO_INFO) )
|
||||
puts( sStr );
|
||||
puts(sStr); //fputws( (const wchar_t *)sStr.c_str(), stdout );
|
||||
if( where & WRITE_TO_INFO )
|
||||
AddToInfo( sStr );
|
||||
if( m_bLogToDisk && (where&WRITE_TO_INFO) && g_fileInfo->IsOpen() )
|
||||
|
||||
+1
-1
@@ -7,7 +7,7 @@
|
||||
|
||||
|
||||
RageTexture::RageTexture( RageTextureID name ):
|
||||
m_ID(name), m_iRefCount(1), m_bWasUsed(false),
|
||||
m_iRefCount(1), m_bWasUsed(false), m_ID(name),
|
||||
m_iSourceWidth(0), m_iSourceHeight(0),
|
||||
m_iTextureWidth(0), m_iTextureHeight(0),
|
||||
m_iImageWidth(0), m_iImageHeight(0),
|
||||
|
||||
+27
-10
@@ -416,18 +416,32 @@ void ScoreKeeperNormal::HandleTapScore( const TapNote &tn )
|
||||
|
||||
void ScoreKeeperNormal::HandleHoldCheckpointScore( const NoteData &nd, int iRow, int iNumHoldsHeldThisRow, int iNumHoldsMissedThisRow )
|
||||
{
|
||||
HandleTapNoteScoreInternal( iNumHoldsMissedThisRow == 0? TNS_CheckpointHit:TNS_CheckpointMiss, TNS_CheckpointHit );
|
||||
HandleTapNoteScoreInternal(iNumHoldsMissedThisRow == 0 ? TNS_CheckpointHit:TNS_CheckpointMiss,
|
||||
TNS_CheckpointHit, iRow);
|
||||
HandleComboInternal( iNumHoldsHeldThisRow, 0, iNumHoldsMissedThisRow, iRow );
|
||||
}
|
||||
|
||||
void ScoreKeeperNormal::HandleTapNoteScoreInternal( TapNoteScore tns, TapNoteScore maximum )
|
||||
void ScoreKeeperNormal::HandleTapNoteScoreInternal( TapNoteScore tns, TapNoteScore maximum, int row )
|
||||
{
|
||||
// Update dance points.
|
||||
if( !m_pPlayerStageStats->m_bFailed )
|
||||
m_pPlayerStageStats->m_iActualDancePoints += TapNoteScoreToDancePoints( tns );
|
||||
|
||||
// update judged row totals
|
||||
m_pPlayerStageStats->m_iTapNoteScores[tns] += 1;
|
||||
// update judged row totals. Respect Combo segments here.
|
||||
TimingData &td = GAMESTATE->m_pCurSteps[m_pPlayerState->m_PlayerNumber]->m_Timing;
|
||||
ComboSegment &cs = td.GetComboSegmentAtRow(row);
|
||||
if (tns == TNS_CheckpointHit || tns >= m_MinScoreToContinueCombo)
|
||||
{
|
||||
m_pPlayerStageStats->m_iTapNoteScores[tns] += cs.GetCombo();
|
||||
}
|
||||
else if (tns == TNS_CheckpointMiss || tns < m_MinScoreToMaintainCombo)
|
||||
{
|
||||
m_pPlayerStageStats->m_iTapNoteScores[tns] += cs.GetMissCombo();
|
||||
}
|
||||
else
|
||||
{
|
||||
m_pPlayerStageStats->m_iTapNoteScores[tns] += 1;
|
||||
}
|
||||
|
||||
// increment the current total possible dance score
|
||||
m_pPlayerStageStats->m_iCurPossibleDancePoints += TapNoteScoreToDancePoints( maximum );
|
||||
@@ -447,17 +461,17 @@ void ScoreKeeperNormal::HandleComboInternal( int iNumHitContinueCombo, int iNumH
|
||||
{
|
||||
m_pPlayerStageStats->m_iCurMissCombo = 0;
|
||||
}
|
||||
|
||||
TimingData td = GAMESTATE->m_pCurSteps[m_pPlayerState->m_PlayerNumber]->m_Timing;
|
||||
if( iNumBreakCombo == 0 )
|
||||
{
|
||||
TimingData td = GAMESTATE->m_pCurSteps[m_pPlayerState->m_PlayerNumber]->m_Timing;
|
||||
int multiplier = ( iRow == -1 ? 1 : td.GetComboSegmentAtRow( iRow ).GetCombo() );
|
||||
m_pPlayerStageStats->m_iCurCombo += iNumHitContinueCombo * multiplier;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_pPlayerStageStats->m_iCurCombo = 0;
|
||||
m_pPlayerStageStats->m_iCurMissCombo += ( m_MissComboIsPerRow ? 1 : iNumBreakCombo );
|
||||
int multiplier = ( iRow == -1 ? 1 : td.GetComboSegmentAtRow(iRow).GetMissCombo());
|
||||
m_pPlayerStageStats->m_iCurMissCombo += ( m_MissComboIsPerRow ? 1 : iNumBreakCombo ) * multiplier;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -467,10 +481,10 @@ void ScoreKeeperNormal::HandleRowComboInternal( TapNoteScore tns, int iNumTapsIn
|
||||
{
|
||||
iNumTapsInRow = min( iNumTapsInRow, 1);
|
||||
}
|
||||
TimingData td = GAMESTATE->m_pCurSteps[m_pPlayerState->m_PlayerNumber]->m_Timing;
|
||||
if ( tns >= m_MinScoreToContinueCombo )
|
||||
{
|
||||
m_pPlayerStageStats->m_iCurMissCombo = 0;
|
||||
TimingData td = GAMESTATE->m_pCurSteps[m_pPlayerState->m_PlayerNumber]->m_Timing;
|
||||
int multiplier = ( iRow == -1 ? 1 : td.GetComboSegmentAtRow( iRow ).GetCombo() );
|
||||
m_pPlayerStageStats->m_iCurCombo += iNumTapsInRow * multiplier;
|
||||
}
|
||||
@@ -479,7 +493,10 @@ void ScoreKeeperNormal::HandleRowComboInternal( TapNoteScore tns, int iNumTapsIn
|
||||
m_pPlayerStageStats->m_iCurCombo = 0;
|
||||
|
||||
if( tns <= m_MaxScoreToIncrementMissCombo )
|
||||
m_pPlayerStageStats->m_iCurMissCombo += ( m_MissComboIsPerRow ? 1 : iNumTapsInRow );
|
||||
{
|
||||
int multiplier = ( iRow == -1 ? 1 : td.GetComboSegmentAtRow(iRow).GetMissCombo());
|
||||
m_pPlayerStageStats->m_iCurMissCombo += ( m_MissComboIsPerRow ? 1 : iNumTapsInRow ) * multiplier;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -516,7 +533,7 @@ void ScoreKeeperNormal::HandleTapRowScore( const NoteData &nd, int iRow )
|
||||
m_iNumNotesHitThisRow = iNumTapsInRow;
|
||||
|
||||
TapNoteScore scoreOfLastTap = NoteDataWithScoring::LastTapNoteWithResult( nd, iRow ).result.tns;
|
||||
HandleTapNoteScoreInternal( scoreOfLastTap, TNS_W1 );
|
||||
HandleTapNoteScoreInternal( scoreOfLastTap, TNS_W1, iRow );
|
||||
|
||||
if ( GAMESTATE->GetCurrentGame()->m_bCountNotesSeparately )
|
||||
{
|
||||
|
||||
@@ -90,7 +90,12 @@ public:
|
||||
static int HoldNoteScoreToGradePoints( HoldNoteScore hns, bool bBeginner );
|
||||
|
||||
private:
|
||||
void HandleTapNoteScoreInternal( TapNoteScore tns, TapNoteScore maximum );
|
||||
/**
|
||||
* @brief Take care of some internal work with our scoring systems.
|
||||
* @param tns the Tap Note score earned.
|
||||
* @param maximum the best tap note score possible.
|
||||
* @param row the row the score was earned. Mainly for ComboSegment stuff. */
|
||||
void HandleTapNoteScoreInternal( TapNoteScore tns, TapNoteScore maximum, int row );
|
||||
void HandleComboInternal( int iNumHitContinueCombo, int iNumHitMaintainCombo, int iNumBreakCombo, int iRow = -1 );
|
||||
void HandleRowComboInternal( TapNoteScore tns, int iNumTapsInRow, int iRow = -1 );
|
||||
void GetRowCounts( const NoteData &nd, int iRow, int &iNumHitContinueCombo, int &iNumHitMaintainCombo, int &iNumBreakCombo );
|
||||
|
||||
@@ -196,8 +196,8 @@ void ScreenDebugOverlay::Init()
|
||||
g_Mappings.debugButton[i++] = DeviceInput(DEVICE_KEYBOARD, KEY_Cq);
|
||||
g_Mappings.debugButton[i++] = DeviceInput(DEVICE_KEYBOARD, KEY_Cw);
|
||||
g_Mappings.debugButton[i++] = DeviceInput(DEVICE_KEYBOARD, KEY_Ce);
|
||||
g_Mappings.debugButton[i++] = DeviceInput(DEVICE_KEYBOARD, KEY_Ct);
|
||||
g_Mappings.debugButton[i++] = DeviceInput(DEVICE_KEYBOARD, KEY_Cr);
|
||||
g_Mappings.debugButton[i++] = DeviceInput(DEVICE_KEYBOARD, KEY_Ct);
|
||||
g_Mappings.debugButton[i++] = DeviceInput(DEVICE_KEYBOARD, KEY_Cy);
|
||||
g_Mappings.debugButton[i++] = DeviceInput(DEVICE_KEYBOARD, KEY_Cu);
|
||||
g_Mappings.debugButton[i++] = DeviceInput(DEVICE_KEYBOARD, KEY_Ci);
|
||||
@@ -1226,10 +1226,10 @@ DECLARE_ONE( DebugLineWritePreferences );
|
||||
DECLARE_ONE( DebugLineMenuTimer );
|
||||
DECLARE_ONE( DebugLineFlushLog );
|
||||
DECLARE_ONE( DebugLinePullBackCamera );
|
||||
DECLARE_ONE( DebugLineVolumeUp );
|
||||
DECLARE_ONE( DebugLineVolumeDown );
|
||||
DECLARE_ONE( DebugLineVisualDelayUp );
|
||||
DECLARE_ONE( DebugLineVolumeUp );
|
||||
DECLARE_ONE( DebugLineVisualDelayDown );
|
||||
DECLARE_ONE( DebugLineVisualDelayUp );
|
||||
DECLARE_ONE( DebugLineForceCrash );
|
||||
DECLARE_ONE( DebugLineUptime );
|
||||
|
||||
|
||||
+19
-12
@@ -3006,10 +3006,10 @@ void ScreenEdit::HandleScreenMessage( const ScreenMessage SM )
|
||||
}
|
||||
else if ( SM == SM_BackFromComboChange && !ScreenTextEntry::s_bCancelledLast )
|
||||
{
|
||||
int iCombo = StringToInt( ScreenTextEntry::s_sLastAnswer );
|
||||
if ( iCombo >= 0 )
|
||||
int iCombo, iMiss;
|
||||
if (sscanf(ScreenTextEntry::s_sLastAnswer.c_str(), " %d / %d ", &iCombo, &iMiss) == 2)
|
||||
{
|
||||
GetAppropriateTiming().SetComboAtBeat( GetBeat(), iCombo );
|
||||
GetAppropriateTiming().SetComboAtBeat( GetBeat(), iCombo, iMiss );
|
||||
}
|
||||
SetDirty( true );
|
||||
}
|
||||
@@ -3587,10 +3587,14 @@ void ScreenEdit::DisplayTimingMenu()
|
||||
g_TimingDataInformation.rows[bpm].SetOneUnthemedChoice( ssprintf("%.6f", pTime.GetBPMAtBeat( fBeat ) ) );
|
||||
g_TimingDataInformation.rows[stop].SetOneUnthemedChoice( ssprintf("%.6f", pTime.GetStopAtBeat( fBeat ) ) ) ;
|
||||
g_TimingDataInformation.rows[delay].SetOneUnthemedChoice( ssprintf("%.6f", pTime.GetDelayAtBeat( fBeat ) ) );
|
||||
g_TimingDataInformation.rows[time_signature].SetOneUnthemedChoice( ssprintf("%d / %d", pTime.GetTimeSignatureNumeratorAtBeat( fBeat ), pTime.GetTimeSignatureDenominatorAtBeat( fBeat ) ) );
|
||||
g_TimingDataInformation.rows[time_signature].SetOneUnthemedChoice(ssprintf("%d / %d",
|
||||
pTime.GetTimeSignatureNumeratorAtBeat( fBeat ),
|
||||
pTime.GetTimeSignatureDenominatorAtBeat( fBeat ) ) );
|
||||
g_TimingDataInformation.rows[label].SetOneUnthemedChoice( pTime.GetLabelAtBeat( fBeat ).c_str() );
|
||||
g_TimingDataInformation.rows[tickcount].SetOneUnthemedChoice( ssprintf("%d", pTime.GetTickcountAtBeat( fBeat ) ) );
|
||||
g_TimingDataInformation.rows[combo].SetOneUnthemedChoice( ssprintf("%d", pTime.GetComboAtBeat( fBeat ) ) );
|
||||
g_TimingDataInformation.rows[combo].SetOneUnthemedChoice( ssprintf("%d / %d",
|
||||
pTime.GetComboAtBeat( fBeat ),
|
||||
pTime.GetMissComboAtBeat( fBeat ) ) );
|
||||
g_TimingDataInformation.rows[warp].SetOneUnthemedChoice( ssprintf("%.6f", pTime.GetWarpAtBeat( fBeat ) ) );
|
||||
g_TimingDataInformation.rows[speed_percent].SetOneUnthemedChoice( bHasSpeedOnThisRow ? ssprintf("%.6f", pTime.GetSpeedPercentAtBeat( fBeat ) ) : "---" );
|
||||
g_TimingDataInformation.rows[speed_wait].SetOneUnthemedChoice( bHasSpeedOnThisRow ? ssprintf("%.6f", pTime.GetSpeedWaitAtBeat( fBeat ) ) : "---" );
|
||||
@@ -4566,13 +4570,16 @@ void ScreenEdit::HandleTimingDataInformationChoice( TimingDataInformationChoice
|
||||
);
|
||||
break;
|
||||
case combo:
|
||||
ScreenTextEntry::TextEntry(
|
||||
SM_BackFromComboChange,
|
||||
ENTER_COMBO_VALUE,
|
||||
ssprintf( "%d", GetAppropriateTiming().GetComboAtBeat( GetBeat() ) ),
|
||||
4
|
||||
);
|
||||
break;
|
||||
{
|
||||
ComboSegment &cs = GetAppropriateTiming().GetComboSegmentAtBeat(GetBeat());
|
||||
ScreenTextEntry::TextEntry(SM_BackFromComboChange,
|
||||
ENTER_COMBO_VALUE,
|
||||
ssprintf( "%d/%d",
|
||||
cs.GetCombo(),
|
||||
cs.GetMissCombo()),
|
||||
7);
|
||||
break;
|
||||
}
|
||||
case label:
|
||||
ScreenTextEntry::TextEntry(
|
||||
SM_BackFromLabelChange,
|
||||
|
||||
+1
-1
@@ -41,7 +41,7 @@
|
||||
* @brief The internal version of the cache for StepMania.
|
||||
*
|
||||
* Increment this value to invalidate the current cache. */
|
||||
const int FILE_CACHE_VERSION = 189;
|
||||
const int FILE_CACHE_VERSION = 190;
|
||||
|
||||
/** @brief How long does a song sample last by default? */
|
||||
const float DEFAULT_MUSIC_SAMPLE_LENGTH = 12.f;
|
||||
|
||||
+1
-1
@@ -20,7 +20,7 @@ void FixupPath( RString &path, const RString &sSongPath );
|
||||
RString GetSongAssetPath( RString sPath, const RString &sSongPath );
|
||||
|
||||
/** @brief The version of the .ssc file format. */
|
||||
const static float STEPFILE_VERSION_NUMBER = 0.75f;
|
||||
const static float STEPFILE_VERSION_NUMBER = 0.76f;
|
||||
|
||||
/** @brief How many edits for this song can each profile have? */
|
||||
const int MAX_EDITS_PER_SONG_PER_PROFILE = 15;
|
||||
|
||||
+37
-8
@@ -166,12 +166,16 @@ void TimingData::SetTimeSignatureAtRow( int iRow, int iNumerator, int iDenominat
|
||||
|
||||
void TimingData::SetTimeSignatureNumeratorAtRow( int iRow, int iNumerator )
|
||||
{
|
||||
SetTimeSignatureAtRow( iRow, iNumerator, GetTimeSignatureSegmentAtBeat( NoteRowToBeat( iRow ) ).GetDen() );
|
||||
this->SetTimeSignatureAtRow(iRow,
|
||||
iNumerator,
|
||||
GetTimeSignatureSegmentAtRow(iRow).GetDen());
|
||||
}
|
||||
|
||||
void TimingData::SetTimeSignatureDenominatorAtRow( int iRow, int iDenominator )
|
||||
{
|
||||
SetTimeSignatureAtRow( iRow, GetTimeSignatureSegmentAtBeat( NoteRowToBeat( iRow ) ).GetNum(), iDenominator );
|
||||
this->SetTimeSignatureAtRow(iRow,
|
||||
GetTimeSignatureSegmentAtRow(iRow).GetNum(),
|
||||
iDenominator);
|
||||
}
|
||||
|
||||
void TimingData::SetWarpAtRow( int iRow, float fNew )
|
||||
@@ -222,7 +226,7 @@ void TimingData::SetTickcountAtRow( int iRow, int iTicks )
|
||||
}
|
||||
}
|
||||
|
||||
void TimingData::SetComboAtRow( int iRow, int iCombo )
|
||||
void TimingData::SetComboAtRow( int iRow, int iCombo, int iMiss )
|
||||
{
|
||||
unsigned i;
|
||||
for( i=0; i<m_ComboSegments.size(); i++ )
|
||||
@@ -231,18 +235,37 @@ void TimingData::SetComboAtRow( int iRow, int iCombo )
|
||||
|
||||
if( i == m_ComboSegments.size() || m_ComboSegments[i].GetRow() != iRow )
|
||||
{
|
||||
if( i == 0 || m_ComboSegments[i-1].GetCombo() != iCombo )
|
||||
if(i == 0 || m_ComboSegments[i-1].GetCombo() != iCombo ||
|
||||
m_ComboSegments[i-1].GetMissCombo() != iMiss)
|
||||
AddComboSegment( ComboSegment(iRow, iCombo ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
if( i > 0 && m_ComboSegments[i-1].GetCombo() == iCombo )
|
||||
if(i > 0 && m_ComboSegments[i-1].GetCombo() == iCombo &&
|
||||
m_ComboSegments[i-1].GetMissCombo() == iMiss)
|
||||
m_ComboSegments.erase( m_ComboSegments.begin()+i, m_ComboSegments.begin()+i+1 );
|
||||
else
|
||||
{
|
||||
m_ComboSegments[i].SetCombo(iCombo);
|
||||
m_ComboSegments[i].SetMissCombo(iMiss);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TimingData::SetHitComboAtRow(int iRow, int iCombo)
|
||||
{
|
||||
this->SetComboAtRow(iRow,
|
||||
iCombo,
|
||||
this->GetComboSegmentAtRow(iRow).GetMissCombo());
|
||||
}
|
||||
|
||||
void TimingData::SetMissComboAtRow(int iRow, int iMiss)
|
||||
{
|
||||
this->SetComboAtRow(iRow,
|
||||
this->GetComboSegmentAtRow(iRow).GetCombo(),
|
||||
iMiss);
|
||||
}
|
||||
|
||||
void TimingData::SetLabelAtRow( int iRow, const RString sLabel )
|
||||
{
|
||||
unsigned i;
|
||||
@@ -398,7 +421,12 @@ float TimingData::GetDelayAtRow( int iRow ) const
|
||||
|
||||
int TimingData::GetComboAtRow( int iNoteRow ) const
|
||||
{
|
||||
return m_ComboSegments[GetComboSegmentIndexAtRow( iNoteRow )].GetCombo();
|
||||
return m_ComboSegments[this->GetComboSegmentIndexAtRow(iNoteRow)].GetCombo();
|
||||
}
|
||||
|
||||
int TimingData::GetMissComboAtRow(int iNoteRow) const
|
||||
{
|
||||
return m_ComboSegments[this->GetComboSegmentIndexAtRow(iNoteRow)].GetMissCombo();
|
||||
}
|
||||
|
||||
RString TimingData::GetLabelAtRow( int iRow ) const
|
||||
@@ -1735,7 +1763,7 @@ void TimingData::TidyUpData()
|
||||
// Have a default combo segment of one just in case.
|
||||
if( m_ComboSegments.empty() )
|
||||
{
|
||||
ComboSegment seg(0, 1);
|
||||
ComboSegment seg(0, 1, 1);
|
||||
m_ComboSegments.push_back( seg );
|
||||
}
|
||||
|
||||
@@ -1913,8 +1941,9 @@ public:
|
||||
FOREACH_CONST( ComboSegment, p->m_ComboSegments, seg )
|
||||
{
|
||||
const int combo = seg->GetCombo();
|
||||
const int miss = seg->GetMissCombo();
|
||||
const float beat = seg->GetBeat();
|
||||
vCombos.push_back( ssprintf("%f=%d", beat, combo) );
|
||||
vCombos.push_back( ssprintf("%f=%d=%d", beat, combo, miss) );
|
||||
}
|
||||
LuaHelpers::CreateTableFromArray(vCombos, L);
|
||||
return 1;
|
||||
|
||||
@@ -668,6 +668,18 @@ public:
|
||||
* @return the Combo.
|
||||
*/
|
||||
int GetComboAtBeat( float fBeat ) const { return GetComboAtRow( BeatToNoteRow(fBeat) ); }
|
||||
/**
|
||||
* @brief Retrieve the Miss Combo at the given row.
|
||||
* @param iNoteRow the row in question.
|
||||
* @return the Miss Combo.
|
||||
*/
|
||||
int GetMissComboAtRow( int iNoteRow ) const;
|
||||
/**
|
||||
* @brief Retrieve the Miss Combo at the given beat.
|
||||
* @param fBeat the beat in question.
|
||||
* @return the Miss Combo.
|
||||
*/
|
||||
int GetMissComboAtBeat( float fBeat ) const { return GetMissComboAtRow( BeatToNoteRow(fBeat) ); }
|
||||
/**
|
||||
* @brief Set the row to have the new Combo.
|
||||
* @param iNoteRow the row to have the new Combo.
|
||||
@@ -680,6 +692,44 @@ public:
|
||||
* @param iCombo the Combo.
|
||||
*/
|
||||
void SetComboAtBeat( float fBeat, int iCombo ) { SetComboAtRow( BeatToNoteRow( fBeat ), iCombo ); }
|
||||
/**
|
||||
* @brief Set the row to have the new Combo and Miss Combo.
|
||||
* @param iNoteRow the row to have the new Combo and Miss Combo.
|
||||
* @param iCombo the Combo.
|
||||
* @param iMiss the Miss Combo.
|
||||
*/
|
||||
void SetComboAtRow( int iNoteRow, int iCombo, int iMiss );
|
||||
/**
|
||||
* @brief Set the beat to have the new Combo and Miss Combo.
|
||||
* @param fBeat the beat to have the new Combo and Miss Combo.
|
||||
* @param iCombo the Combo.
|
||||
* @param iMiss the Miss Combo.
|
||||
*/
|
||||
void SetComboAtBeat( float fBeat, int iCombo, int iMiss ) { SetComboAtRow( BeatToNoteRow( fBeat ), iCombo, iMiss ); }
|
||||
/**
|
||||
* @brief Set the row to have the new Combo.
|
||||
* @param iNoteRow the row to have the new Combo.
|
||||
* @param iCombo the Combo.
|
||||
*/
|
||||
void SetHitComboAtRow( int iNoteRow, int iCombo );
|
||||
/**
|
||||
* @brief Set the beat to have the new Combo.
|
||||
* @param fBeat the beat to have the new Combo.
|
||||
* @param iCombo the Combo.
|
||||
*/
|
||||
void SetHitComboAtBeat( float fBeat, int iCombo ) { SetHitComboAtRow( BeatToNoteRow( fBeat ), iCombo ); }
|
||||
/**
|
||||
* @brief Set the row to have the new Miss Combo.
|
||||
* @param iNoteRow the row to have the new Miss Combo.
|
||||
* @param iCombo the Miss Combo.
|
||||
*/
|
||||
void SetMissComboAtRow( int iNoteRow, int iCombo );
|
||||
/**
|
||||
* @brief Set the beat to have the new Miss Combo.
|
||||
* @param fBeat the beat to have the new Miss Combo.
|
||||
* @param iCombo the Miss Combo.
|
||||
*/
|
||||
void SetMissComboAtBeat( float fBeat, int iCombo ) { SetMissComboAtRow( BeatToNoteRow( fBeat ), iCombo ); }
|
||||
/**
|
||||
* @brief Retrieve the ComboSegment at the specified row.
|
||||
* @param iNoteRow the row that has a ComboSegment.
|
||||
|
||||
@@ -125,10 +125,21 @@ void ComboSegment::SetCombo(const int i)
|
||||
this->combo = i;
|
||||
}
|
||||
|
||||
int ComboSegment::GetMissCombo() const
|
||||
{
|
||||
return this->missCombo;
|
||||
}
|
||||
|
||||
void ComboSegment::SetMissCombo(const int i)
|
||||
{
|
||||
this->missCombo = i;
|
||||
}
|
||||
|
||||
bool ComboSegment::operator<( const ComboSegment &other ) const
|
||||
{
|
||||
LTCOMPARE(GetRow());
|
||||
LTCOMPARE(GetCombo());
|
||||
LTCOMPARE(GetMissCombo());
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
+26
-2
@@ -344,7 +344,8 @@ struct ComboSegment : public TimingSegment<ComboSegment>
|
||||
|
||||
ComboSegment(const ComboSegment &other) :
|
||||
TimingSegment<ComboSegment>(other),
|
||||
combo(other.GetCombo()) {};
|
||||
combo(other.GetCombo()),
|
||||
missCombo(other.GetMissCombo()) {};
|
||||
|
||||
/**
|
||||
* @brief Creates a Combo Segment with the specified values.
|
||||
@@ -354,18 +355,39 @@ struct ComboSegment : public TimingSegment<ComboSegment>
|
||||
template <typename StartType>
|
||||
ComboSegment( StartType s, int t ):
|
||||
TimingSegment<ComboSegment>(max((StartType)0, s)),
|
||||
combo(max(0,t)) {}
|
||||
combo(max(0,t)), missCombo(max(0,t)) {}
|
||||
|
||||
/**
|
||||
* @brief Creates a Combo Segment with the specified values.
|
||||
* @param s the starting row / beat of this segment.
|
||||
* @param t the amount the combo increases on a succesful hit.
|
||||
* @param m the amount the miss combo increases on missing.
|
||||
*/
|
||||
template <typename StartType>
|
||||
ComboSegment(StartType s, int t, int m):
|
||||
TimingSegment<ComboSegment>(max((StartType)0, s)),
|
||||
combo(max(0,t)), missCombo(max(0,m)) {}
|
||||
|
||||
/**
|
||||
* @brief Get the combo in this ComboSegment.
|
||||
* @return the combo. */
|
||||
int GetCombo() const;
|
||||
|
||||
/**
|
||||
* @brief Get the miss combo in this ComboSegment.
|
||||
* @return the miss combo. */
|
||||
int GetMissCombo() const;
|
||||
|
||||
/**
|
||||
* @brief Set the combo in this ComboSegment.
|
||||
* @param i the combo. */
|
||||
void SetCombo(const int i);
|
||||
|
||||
/**
|
||||
* @brief Set the miss combo in this ComboSegment.
|
||||
* @param i the miss combo. */
|
||||
void SetMissCombo(const int i);
|
||||
|
||||
/**
|
||||
* @brief Compares two ComboSegments to see if one is less than the other.
|
||||
* @param other the other ComboSegment to compare to.
|
||||
@@ -377,6 +399,8 @@ private:
|
||||
* @brief The amount the combo increases at this point.
|
||||
*/
|
||||
int combo;
|
||||
/** @brief The amount of miss combos given at this point. */
|
||||
int missCombo;
|
||||
};
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user