More doxygen.
This commit is contained in:
+17
-13
@@ -1,4 +1,3 @@
|
||||
/* DancingCharacters - Characters that react to how the players are doing. */
|
||||
#ifndef DancingCharacters_H
|
||||
#define DancingCharacters_H
|
||||
|
||||
@@ -9,20 +8,22 @@
|
||||
#include "AutoActor.h"
|
||||
class Model;
|
||||
|
||||
/** @brief The different animation states for the dancer. */
|
||||
enum ANIM_STATES_2D
|
||||
{
|
||||
AS2D_IDLE = 0,
|
||||
AS2D_MISS,
|
||||
AS2D_GOOD,
|
||||
AS2D_GREAT,
|
||||
AS2D_FEVER,
|
||||
AS2D_FAIL,
|
||||
AS2D_WIN,
|
||||
AS2D_WINFEVER,
|
||||
AS2D_IGNORE, // special case -- so that we can timer to idle again.
|
||||
AS2D_MAXSTATES // leave at end
|
||||
AS2D_IDLE = 0, /**< The dancer is idle. */
|
||||
AS2D_MISS, /**< The dancer just missed a note. */
|
||||
AS2D_GOOD, /**< The dancer is doing a good job. */
|
||||
AS2D_GREAT, /**< The dancer is doing a great job. */
|
||||
AS2D_FEVER, /**< The dancer is on fire! */
|
||||
AS2D_FAIL, /**< The dancer has failed. */
|
||||
AS2D_WIN, /**< The dancer has won. */
|
||||
AS2D_WINFEVER, /**< The dancer has won while on fire. */
|
||||
AS2D_IGNORE, /**< This is a special case -- so that we can timer to idle again. */
|
||||
AS2D_MAXSTATES /**< A count of the maximum number of states. */
|
||||
};
|
||||
|
||||
/** @brief Characters that react to how the players are doing. */
|
||||
class DancingCharacters : public ActorFrame
|
||||
{
|
||||
public:
|
||||
@@ -39,6 +40,7 @@ protected:
|
||||
|
||||
Model *m_pCharacter[NUM_PLAYERS];
|
||||
|
||||
/** @brief How far away is the camera from the dancer? */
|
||||
float m_CameraDistance;
|
||||
float m_CameraPanYStart;
|
||||
float m_CameraPanYEnd;
|
||||
@@ -65,8 +67,10 @@ protected:
|
||||
|
||||
#endif
|
||||
|
||||
/*
|
||||
* (c) 2003-2004 Chris Danford
|
||||
/**
|
||||
* @file
|
||||
* @author Chris Danford (c) 2003-2004
|
||||
* @section LICENSE
|
||||
* All rights reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
|
||||
Reference in New Issue
Block a user