add Workout files

This commit is contained in:
Chris Danford
2006-09-22 11:36:12 +00:00
parent d98c17eac6
commit 58603a48f2
15 changed files with 2081 additions and 1 deletions
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#include "global.h"
#include "ScreenOptionsEditPlaylist.h"
#include "ScreenMiniMenu.h"
#include "SongUtil.h"
#include "SongManager.h"
#include "OptionRowHandler.h"
#include "song.h"
#include "Workout.h"
#include "GameState.h"
#include "ScreenPrompt.h"
#include "LocalizedString.h"
#include "WorkoutManager.h"
#include "song.h"
static const MenuRowDef g_MenuSong = MenuRowDef( -1, "Song", true, EditMode_Practice, false, true, 0, "Off", "On" );
REGISTER_SCREEN_CLASS( ScreenOptionsEditPlaylist );
void ScreenOptionsEditPlaylist::Init()
{
ScreenOptions::Init();
SongUtil::GetAllSongGenres( m_vsSongGenres );
}
void ScreenOptionsEditPlaylist::BeginScreen()
{
vector<OptionRowHandler*> vHands;
FOREACH_CONST( RString, m_vsSongGenres, s )
{
OptionRowHandler *pHand = OptionRowHandlerUtil::MakeSimple( g_MenuSong );
vHands.push_back( pHand );
pHand->m_Def.m_sName = (*s);
pHand->m_Def.m_sExplanationName = "Enable Song Genre";
pHand->m_Def.m_layoutType = LAYOUT_SHOW_ALL_IN_ROW;
pHand->m_Def.m_bExportOnChange = true;
}
ScreenOptions::InitMenu( vHands );
ScreenOptions::BeginScreen();
this->AfterChangeRow( PLAYER_1 );
}
ScreenOptionsEditPlaylist::~ScreenOptionsEditPlaylist()
{
}
void ScreenOptionsEditPlaylist::ImportOptions( int iRow, const vector<PlayerNumber> &vpns )
{
OptionRow &row = *m_pRows[iRow];
if( row.GetRowType() == OptionRow::RowType_Exit )
return;
RString sSongGenre = m_vsSongGenres[iRow];
bool bEnabled = false;
FOREACH_CONST( RString, WORKOUTMAN->m_pCurWorkout->m_vsSongGenres, s )
{
if( *s == sSongGenre )
{
bEnabled = true;
break;
}
}
row.SetOneSharedSelection( bEnabled ? 1:0 );
}
void ScreenOptionsEditPlaylist::ExportOptions( int iRow, const vector<PlayerNumber> &vpns )
{
OptionRow &row = *m_pRows[iRow];
if( row.GetRowType() == OptionRow::RowType_Exit )
return;
RString sSongGenre = m_vsSongGenres[iRow];
bool bEnabled = !!row.GetOneSharedSelection();
vector<RString>::iterator iter = find( WORKOUTMAN->m_pCurWorkout->m_vsSongGenres.begin(), WORKOUTMAN->m_pCurWorkout->m_vsSongGenres.end(), sSongGenre );
bool bAlreadyExists = iter != WORKOUTMAN->m_pCurWorkout->m_vsSongGenres.end();
if( bEnabled && !bAlreadyExists )
{
WORKOUTMAN->m_pCurWorkout->m_vsSongGenres.push_back( sSongGenre );
sort( WORKOUTMAN->m_pCurWorkout->m_vsSongGenres.begin(), WORKOUTMAN->m_pCurWorkout->m_vsSongGenres.end() );
}
else if( !bEnabled && bAlreadyExists )
{
WORKOUTMAN->m_pCurWorkout->m_vsSongGenres.erase( iter );
}
}
void ScreenOptionsEditPlaylist::GoToNextScreen()
{
}
void ScreenOptionsEditPlaylist::GoToPrevScreen()
{
}
void ScreenOptionsEditPlaylist::HandleScreenMessage( const ScreenMessage SM )
{
if( SM == SM_ExportOptions )
{
//g_Workout.m_vpSongs.clear();
}
ScreenOptions::HandleScreenMessage( SM );
}
static RString g_sSongGenre;
void ScreenOptionsEditPlaylist::AfterChangeRow( PlayerNumber pn )
{
ScreenOptions::AfterChangeRow( pn );
int iRow = m_iCurrentRow[pn];
OptionRow &row = *m_pRows[iRow];
if( row.GetRowType() == OptionRow::RowType_Exit )
g_sSongGenre = "";
else
g_sSongGenre = m_vsSongGenres[iRow];
MESSAGEMAN->Broadcast( "EditPlaylistSongGenreChanged" );
}
void ScreenOptionsEditPlaylist::AfterChangeValueInRow( int iRow, PlayerNumber pn )
{
ScreenOptions::AfterChangeValueInRow( iRow, pn );
MESSAGEMAN->Broadcast( "WorkoutChanged" );
}
const int MIN_ENABLED_SONGS = 10;
static LocalizedString MUST_ENABLE_AT_LEAST("ScreenOptionsEditPlaylist","You must enable at least %d songs.");
void ScreenOptionsEditPlaylist::ProcessMenuStart( const InputEventPlus &input )
{
if( IsTransitioning() )
return;
int iRow = m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber];
vector<Song*> vpSongGenreSongs;
WORKOUTMAN->GetWorkoutSongsForGenres( WORKOUTMAN->m_pCurWorkout->m_vsSongGenres, vpSongGenreSongs );
if( m_pRows[iRow]->GetRowType() == OptionRow::RowType_Exit && vpSongGenreSongs.size() < unsigned(MIN_ENABLED_SONGS) )
{
ScreenPrompt::Prompt( SM_None, ssprintf(MUST_ENABLE_AT_LEAST.GetValue(),MIN_ENABLED_SONGS) );
return;
}
ScreenOptions::ProcessMenuStart( input );
}
RString GetEditPlaylistSelectedSongGenreText( int iColumnIndex )
{
vector<RString> vsSongGenres;
vsSongGenres.push_back( g_sSongGenre );
vector<Song*> vpSongGenreSongs;
WORKOUTMAN->GetWorkoutSongsForGenres( vsSongGenres, vpSongGenreSongs );
const int iSongPerCoumn = 20;
vector<RString> vs;
for( int i=iColumnIndex*iSongPerCoumn; i<(iColumnIndex+1)*iSongPerCoumn && i<(int)vpSongGenreSongs.size(); i++ )
{
Song *pSong = vpSongGenreSongs[i];
RString s2 = pSong->GetDisplayFullTitle();
//if( s2.size() > 16 )
// s2 = s2.Left(14) + "...";
//s2.Replace( " ", "&nbsp;" );
vs.push_back( s2 );
}
return join("\n", vs);
}
#include "LuaFunctions.h"
LuaFunction( GetEditPlaylistSelectedSongGenre, g_sSongGenre );
LuaFunction( GetEditPlaylistSelectedSongGenreText, GetEditPlaylistSelectedSongGenreText(IArg(1)) );
/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
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#ifndef ScreenOptionsEditPlaylist_H
#define ScreenOptionsEditPlaylist_H
#include "ScreenOptions.h"
class Song;
class ScreenOptionsEditPlaylist : public ScreenOptions
{
public:
virtual ~ScreenOptionsEditPlaylist();
virtual void Init();
virtual void BeginScreen();
protected:
private:
virtual void ImportOptions( int row, const vector<PlayerNumber> &vpns );
virtual void ExportOptions( int row, const vector<PlayerNumber> &vpns );
virtual void GoToNextScreen();
virtual void GoToPrevScreen();
virtual void HandleScreenMessage( const ScreenMessage SM );
virtual void AfterChangeRow( PlayerNumber pn );
virtual void AfterChangeValueInRow( int iRow, PlayerNumber pn );
virtual void ProcessMenuStart( const InputEventPlus &input );
vector<RString> m_vsSongGenres;
};
#endif
/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
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#include "global.h"
#include "ScreenOptionsEditWorkout.h"
#include "ScreenManager.h"
#include "RageUtil.h"
#include "GameState.h"
#include "OptionRowHandler.h"
#include "ProfileManager.h"
#include "ScreenMiniMenu.h"
#include "Workout.h"
#include "LocalizedString.h"
#include "SongManager.h"
#include "SongUtil.h"
#include "WorkoutManager.h"
enum WorkoutDetailsRow
{
WorkoutDetailsRow_WorkoutProgram,
WorkoutDetailsRow_Minutes,
WorkoutDetailsRow_Meter,
//WorkoutDetailsRow_SongGenre,
WorkoutDetailsRow_WorkoutStepsType,
NUM_WorkoutDetailsRow
};
const MenuRowDef g_MenuRows[] =
{
MenuRowDef( -1, "Workout Program", true, EditMode_Practice, true, false, 0, NULL ),
MenuRowDef( -1, "Minutes", true, EditMode_Practice, true, false, 0, NULL ),
MenuRowDef( -1, "Difficulty", true, EditMode_Practice, true, false, 0, NULL ),
//MenuRowDef( -1, "Song Genre", true, EditMode_Practice, true, false, 0, NULL ),
MenuRowDef( -1, "Workout Steps Type", true, EditMode_Practice, true, false, 0, NULL ),
};
REGISTER_SCREEN_CLASS( ScreenOptionsEditWorkout );
void ScreenOptionsEditWorkout::Init()
{
ScreenOptions::Init();
}
static RString MakeMinutesString( int iMeter )
{
return ssprintf( "%d", iMeter );
}
static RString MakeMeterString( int iMeter )
{
return ssprintf( "%d", iMeter );
}
void ScreenOptionsEditWorkout::BeginScreen()
{
vector<OptionRowHandler*> vHands;
FOREACH_ENUM2( WorkoutDetailsRow, rowIndex )
{
const MenuRowDef &mr = g_MenuRows[rowIndex];
OptionRowHandler *pHand = OptionRowHandlerUtil::MakeSimple( mr );
pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
pHand->m_Def.m_vsChoices.clear();
switch( rowIndex )
{
DEFAULT_FAIL(rowIndex);
case WorkoutDetailsRow_WorkoutProgram:
FOREACH_ENUM2( WorkoutProgram, i )
pHand->m_Def.m_vsChoices.push_back( WorkoutProgramToLocalizedString(i) );
break;
case WorkoutDetailsRow_Minutes:
for( int i=MIN_WORKOUT_MINUTES; i<=20; i+=2 )
pHand->m_Def.m_vsChoices.push_back( MakeMinutesString(i) );
for( int i=20; i<=MAX_WORKOUT_MINUTES; i+=5 )
pHand->m_Def.m_vsChoices.push_back( MakeMinutesString(i) );
break;
case WorkoutDetailsRow_Meter:
for( int i=MIN_METER; i<=MAX_METER; i++ )
pHand->m_Def.m_vsChoices.push_back( MakeMeterString(i) );
break;
//case WorkoutDetailsRow_SongGenre:
// {
// vector<RString> vs;
// SongUtil::GetAllSongGenres( vs );
// FOREACH_CONST( RString, vs, s )
// pHand->m_Def.m_vsChoices.push_back( *s );
// }
// break;
case WorkoutDetailsRow_WorkoutStepsType:
FOREACH_ENUM2( WorkoutStepsType, i )
pHand->m_Def.m_vsChoices.push_back( WorkoutStepsTypeToLocalizedString(i) );
break;
}
pHand->m_Def.m_bExportOnChange = true;
vHands.push_back( pHand );
}
ScreenOptions::InitMenu( vHands );
ScreenOptions::BeginScreen();
}
ScreenOptionsEditWorkout::~ScreenOptionsEditWorkout()
{
}
void ScreenOptionsEditWorkout::ImportOptions( int iRow, const vector<PlayerNumber> &vpns )
{
OptionRow &row = *m_pRows[iRow];
switch( iRow )
{
case WorkoutDetailsRow_WorkoutProgram:
row.SetOneSharedSelectionIfPresent( WorkoutProgramToLocalizedString(WORKOUTMAN->m_pCurWorkout->m_WorkoutProgram) );
break;
case WorkoutDetailsRow_Minutes:
row.SetOneSharedSelectionIfPresent( MakeMinutesString(WORKOUTMAN->m_pCurWorkout->m_iMinutes) );
break;
case WorkoutDetailsRow_Meter:
row.SetOneSharedSelectionIfPresent( MakeMeterString(WORKOUTMAN->m_pCurWorkout->m_iAverageMeter) );
break;
//case WorkoutDetailsRow_SongGenre:
// row.SetOneSharedSelectionIfPresent( g_Workout.m_sSongGenre );
// break;
case WorkoutDetailsRow_WorkoutStepsType:
row.SetOneSharedSelection( WORKOUTMAN->m_pCurWorkout->m_WorkoutStepsType );
break;
}
}
void ScreenOptionsEditWorkout::ExportOptions( int iRow, const vector<PlayerNumber> &vpns )
{
FOREACH_ENUM2( WorkoutDetailsRow, i )
{
iRow = i;
OptionRow &row = *m_pRows[iRow];
int iIndex = row.GetOneSharedSelection( true );
RString sValue;
if( iIndex >= 0 )
sValue = row.GetRowDef().m_vsChoices[ iIndex ];
switch( iRow )
{
DEFAULT_FAIL(iRow);
case WorkoutDetailsRow_WorkoutProgram:
WORKOUTMAN->m_pCurWorkout->m_WorkoutProgram = (WorkoutProgram)iIndex;
break;
case WorkoutDetailsRow_Minutes:
sscanf( sValue, "%d", &WORKOUTMAN->m_pCurWorkout->m_iMinutes );
break;
case WorkoutDetailsRow_Meter:
WORKOUTMAN->m_pCurWorkout->m_iAverageMeter = iIndex + MIN_METER;
break;
//case WorkoutDetailsRow_SongGenre:
// g_Workout.m_sSongGenre = sValue;
// break;
case WorkoutDetailsRow_WorkoutStepsType:
WORKOUTMAN->m_pCurWorkout->m_WorkoutStepsType = (WorkoutStepsType)iIndex;
break;
}
}
MESSAGEMAN->Broadcast( "WorkoutChanged" );
}
void ScreenOptionsEditWorkout::GoToNextScreen()
{
}
void ScreenOptionsEditWorkout::GoToPrevScreen()
{
}
void ScreenOptionsEditWorkout::HandleScreenMessage( const ScreenMessage SM )
{
if( SM == SM_GoToNextScreen )
{
}
else if( SM == SM_GoToPrevScreen )
{
}
ScreenOptions::HandleScreenMessage( SM );
}
void ScreenOptionsEditWorkout::AfterChangeValueInRow( int iRow, PlayerNumber pn )
{
ScreenOptions::AfterChangeValueInRow( iRow, pn );
}
void ScreenOptionsEditWorkout::ProcessMenuStart( const InputEventPlus &input )
{
ScreenOptions::ProcessMenuStart( input );
}
/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
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#ifndef ScreenOptionsEditWorkout_H
#define ScreenOptionsEditWorkout_H
#include "ScreenOptions.h"
class ScreenOptionsEditWorkout : public ScreenOptions
{
public:
virtual ~ScreenOptionsEditWorkout();
virtual void Init();
virtual void BeginScreen();
protected:
private:
virtual void ImportOptions( int row, const vector<PlayerNumber> &vpns );
virtual void ExportOptions( int row, const vector<PlayerNumber> &vpns );
virtual void GoToNextScreen();
virtual void GoToPrevScreen();
virtual void HandleScreenMessage( const ScreenMessage SM );
virtual void AfterChangeValueInRow( int iRow, PlayerNumber pn );
virtual void ProcessMenuStart( const InputEventPlus &input );
};
#endif
/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
@@ -0,0 +1,302 @@
#include "global.h"
#include "ScreenOptionsManageWorkouts.h"
#include "ScreenManager.h"
#include "ScreenMiniMenu.h"
#include "OptionRowHandler.h"
#include "WorkoutManager.h"
#include "Workout.h"
#include "LocalizedString.h"
#include "GameState.h"
#include "ScreenTextEntry.h"
#include "ScreenPrompt.h"
#include "StatsManager.h"
AutoScreenMessage( SM_BackFromRename )
AutoScreenMessage( SM_BackFromDelete )
AutoScreenMessage( SM_BackFromContextMenu )
enum ManageWorkoutsAction
{
ManageWorkoutsAction_Choose,
ManageWorkoutsAction_Rename,
ManageWorkoutsAction_Delete,
NUM_ManageWorkoutsAction
};
static const char *ManageWorkoutsActionNames[] = {
"Choose",
"Rename",
"Delete",
};
XToString( ManageWorkoutsAction, NUM_ManageWorkoutsAction );
#define FOREACH_ManageWorkoutsAction( i ) FOREACH_ENUM( ManageWorkoutsAction, NUM_ManageWorkoutsAction, i )
static MenuDef g_TempMenu(
"ScreenMiniMenuContext"
);
REGISTER_SCREEN_CLASS( ScreenOptionsManageWorkouts );
void ScreenOptionsManageWorkouts::Init()
{
ScreenOptions::Init();
CREATE_NEW_SCREEN.Load( m_sName, "CreateNewScreen" );
}
void ScreenOptionsManageWorkouts::BeginScreen()
{
STATSMAN->Reset();
WORKOUTMAN->LoadAllFromDisk();
vector<OptionRowHandler*> vHands;
int iIndex = 0;
{
vHands.push_back( OptionRowHandlerUtil::MakeNull() );
OptionRowDefinition &def = vHands.back()->m_Def;
def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
def.m_bOneChoiceForAllPlayers = true;
def.m_sName = "Create New Workout";
def.m_sExplanationName = "Create New Workout";
def.m_vsChoices.clear();
def.m_vsChoices.push_back( "" );
iIndex++;
}
m_vpWorkouts = WORKOUTMAN->m_vpAllWorkouts;
FOREACH_CONST( Workout*, m_vpWorkouts, p )
{
vHands.push_back( OptionRowHandlerUtil::MakeNull() );
OptionRowDefinition &def = vHands.back()->m_Def;
def.m_sName = (*p)->m_sName;
def.m_bAllowThemeTitle = false; // not themable
def.m_sExplanationName = "Select Workout";
def.m_vsChoices.clear();
def.m_vsChoices.push_back( "" );
def.m_bAllowThemeItems = false; // already themed
iIndex++;
}
ScreenOptions::InitMenu( vHands );
ScreenOptions::BeginScreen();
// select the last chosen course
if( WORKOUTMAN->m_pCurWorkout )
{
vector<Workout*>::const_iterator iter = find( m_vpWorkouts.begin(), m_vpWorkouts.end(), WORKOUTMAN->m_pCurWorkout );
if( iter != m_vpWorkouts.end() )
{
int iIndex = iter - m_vpWorkouts.begin();
this->MoveRowAbsolute( PLAYER_1, 1 + iIndex );
}
}
AfterChangeRow( PLAYER_1 );
}
static LocalizedString ERROR_RENAMING_WORKOUT ("ScreenOptionsManageWorkouts", "Error renaming workout file.");
static LocalizedString ERROR_DELETING_WORKOUT_FILE ("ScreenOptionsManageWorkouts", "Error deleting the workout file '%s'.");
static LocalizedString THIS_WORKOUT_WILL_BE_LOST ("ScreenOptionsManageWorkouts", "This workout will be lost permanently.");
static LocalizedString CONTINUE_WITH_DELETE ("ScreenOptionsManageWorkouts", "Continue with delete?");
static LocalizedString ENTER_NAME_FOR_WORKOUT ("ScreenOptionsManageWorkouts", "Enter a name for this workout.");
void ScreenOptionsManageWorkouts::HandleScreenMessage( const ScreenMessage SM )
{
if( SM == SM_GoToNextScreen )
{
int iCurRow = m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber];
if( iCurRow == 0 ) // "create new"
{
WORKOUTMAN->m_pCurWorkout = new Workout;
WORKOUTMAN->LoadDefaults( *WORKOUTMAN->m_pCurWorkout );
WORKOUTMAN->m_vpAllWorkouts.push_back( WORKOUTMAN->m_pCurWorkout );
SCREENMAN->SetNewScreen( CREATE_NEW_SCREEN );
return; // don't call base
}
else if( m_pRows[iCurRow]->GetRowType() == OptionRow::RowType_Exit )
{
this->HandleScreenMessage( SM_GoToPrevScreen );
return; // don't call base
}
else // a Workout
{
// do base behavior
}
}
else if( SM == SM_BackFromRename )
{
if( !ScreenTextEntry::s_bCancelledLast )
{
ASSERT( ScreenTextEntry::s_sLastAnswer != "" ); // validate should have assured this
Workout *pWorkout = WORKOUTMAN->m_pCurWorkout;
if( !WORKOUTMAN->RenameAndSave(pWorkout, ScreenTextEntry::s_sLastAnswer) )
{
ScreenPrompt::Prompt( SM_None, ERROR_RENAMING_WORKOUT );
return;
}
SCREENMAN->SetNewScreen( this->m_sName ); // reload
}
}
else if( SM == SM_BackFromDelete )
{
if( ScreenPrompt::s_LastAnswer == ANSWER_YES )
{
Workout *pWorkout = GetWorkoutWithFocus();
if( !WORKOUTMAN->RemoveAndDeleteFile( pWorkout ) )
{
ScreenPrompt::Prompt( SM_None, ssprintf(ERROR_DELETING_WORKOUT_FILE.GetValue(),pWorkout->m_sFile.c_str()) );
return;
}
WORKOUTMAN->m_pCurWorkout = NULL;
SCREENMAN->SetNewScreen( this->m_sName ); // reload
}
}
else if( SM == SM_BackFromContextMenu )
{
if( !ScreenMiniMenu::s_bCancelled )
{
switch( ScreenMiniMenu::s_iLastRowCode )
{
case ManageWorkoutsAction_Choose:
{
Workout *p = GetWorkoutWithFocus();
WORKOUTMAN->m_pCurWorkout = p;
ScreenOptions::BeginFadingOut();
}
break;
case ManageWorkoutsAction_Rename:
{
ScreenTextEntry::TextEntry(
SM_BackFromRename,
ENTER_NAME_FOR_WORKOUT,
WORKOUTMAN->m_pCurWorkout->m_sName,
MAX_WORKOUT_NAME_LENGTH,
WorkoutManager::ValidateWorkoutName );
}
break;
case ManageWorkoutsAction_Delete:
{
ScreenPrompt::Prompt( SM_BackFromDelete, THIS_WORKOUT_WILL_BE_LOST.GetValue()+"\n\n"+CONTINUE_WITH_DELETE.GetValue(), PROMPT_YES_NO, ANSWER_NO );
}
break;
}
}
}
else if( SM == SM_LoseFocus )
{
this->PlayCommand( "ScreenLoseFocus" );
}
else if( SM == SM_GainFocus )
{
this->PlayCommand( "ScreenGainFocus" );
}
ScreenOptions::HandleScreenMessage( SM );
}
void ScreenOptionsManageWorkouts::AfterChangeRow( PlayerNumber pn )
{
WORKOUTMAN->m_pCurWorkout = GetWorkoutWithFocus();
ScreenOptions::AfterChangeRow( pn );
}
static LocalizedString YOU_HAVE_MAX_WORKOUTS( "ScreenOptionsManageWorkouts", "You have %d workouts, the maximum number allowed." );
static LocalizedString YOU_MUST_DELETE( "ScreenOptionsManageWorkouts", "You must delete an existing workout before creating a new workout." );
void ScreenOptionsManageWorkouts::ProcessMenuStart( const InputEventPlus &input )
{
if( IsTransitioning() )
return;
int iCurRow = m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber];
if( iCurRow == 0 ) // "create new"
{
if( WORKOUTMAN->m_vpAllWorkouts.size() >= size_t(MAX_WORKOUTS_PER_PROFILE) )
{
RString s = ssprintf( YOU_HAVE_MAX_WORKOUTS.GetValue()+"\n\n"+YOU_MUST_DELETE.GetValue(), MAX_WORKOUTS_PER_PROFILE );
ScreenPrompt::Prompt( SM_None, s );
return;
}
SCREENMAN->PlayStartSound();
this->BeginFadingOut();
}
else if( m_pRows[iCurRow]->GetRowType() == OptionRow::RowType_Exit )
{
SCREENMAN->PlayStartSound();
this->BeginFadingOut();
}
else // a Steps
{
g_TempMenu.rows.clear();
FOREACH_ManageWorkoutsAction( i )
{
MenuRowDef mrd( i, ManageWorkoutsActionToString(i), true, EditMode_Home, true, true, 0, "" );
g_TempMenu.rows.push_back( mrd );
}
int iWidth, iX, iY;
this->GetWidthXY( PLAYER_1, iCurRow, 0, iWidth, iX, iY );
ScreenMiniMenu::MiniMenu( &g_TempMenu, SM_BackFromContextMenu, SM_BackFromContextMenu, (float)iX, (float)iY );
}
}
void ScreenOptionsManageWorkouts::ImportOptions( int iRow, const vector<PlayerNumber> &vpns )
{
}
void ScreenOptionsManageWorkouts::ExportOptions( int iRow, const vector<PlayerNumber> &vpns )
{
}
Workout *ScreenOptionsManageWorkouts::GetWorkoutWithFocus() const
{
int iCurRow = m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber];
if( iCurRow == 0 )
return NULL;
else if( m_pRows[iCurRow]->GetRowType() == OptionRow::RowType_Exit )
return NULL;
// a Steps
int iStepsIndex = iCurRow - 1;
return m_vpWorkouts[iStepsIndex];
}
/*
* (c) 2002-2005 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
@@ -0,0 +1,56 @@
#ifndef ScreenOptionsManageWorkouts_H
#define ScreenOptionsManageWorkouts_H
#include "ScreenOptions.h"
#include "GameConstantsAndTypes.h"
class Workout;
class ScreenOptionsManageWorkouts : public ScreenOptions
{
public:
void Init();
virtual void BeginScreen();
virtual void HandleScreenMessage( const ScreenMessage SM );
protected:
virtual void ImportOptions( int iRow, const vector<PlayerNumber> &vpns );
virtual void ExportOptions( int iRow, const vector<PlayerNumber> &vpns );
virtual void AfterChangeRow( PlayerNumber pn );
virtual void ProcessMenuStart( const InputEventPlus &input );
Workout *GetWorkoutWithFocus() const;
vector<Workout*> m_vpWorkouts;
ThemeMetric<RString> CREATE_NEW_SCREEN;
};
#endif
/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
@@ -0,0 +1,223 @@
#include "global.h"
#include "ScreenOptionsReviewWorkout.h"
#include "ScreenManager.h"
#include "RageUtil.h"
#include "GameState.h"
#include "OptionRowHandler.h"
#include "ProfileManager.h"
#include "ScreenMiniMenu.h"
#include "Workout.h"
#include "LocalizedString.h"
#include "SongManager.h"
#include "SongUtil.h"
#include "ScreenTextEntry.h"
#include "WorkoutManager.h"
#include "GameManager.h"
#include "Profile.h"
#include "ScreenPrompt.h"
#include "PlayerState.h"
enum ReviewWorkoutRow
{
ReviewWorkoutRow_Play,
ReviewWorkoutRow_EditWorkout,
ReviewWorkoutRow_EditPlaylist,
ReviewWorkoutRow_Save,
NUM_ReviewWorkoutRow
};
static const MenuRowDef g_MenuRows[] =
{
MenuRowDef( -1, "Play", true, EditMode_Practice, true, false, 0, NULL ),
MenuRowDef( -1, "Edit Workout", true, EditMode_Practice, true, false, 0, NULL ),
MenuRowDef( -1, "Edit Playlist", true, EditMode_Practice, true, false, 0, NULL ),
MenuRowDef( -1, "Save", true, EditMode_Practice, true, false, 0, NULL ),
};
REGISTER_SCREEN_CLASS( ScreenOptionsReviewWorkout );
AutoScreenMessage( SM_BackFromEnterName )
void ScreenOptionsReviewWorkout::Init()
{
ScreenOptions::Init();
m_soundSave.Load( THEME->GetPathS(m_sName,"Save") );
PLAY_SCREEN.Load(m_sName,"PlayScreen");
EDIT_WORKOUT_SCREEN.Load(m_sName,"EditWorkoutScreen");
EDIT_PLAYLIST_SCREEN.Load(m_sName,"EditPlaylistScreen");
}
void ScreenOptionsReviewWorkout::BeginScreen()
{
vector<OptionRowHandler*> vHands;
FOREACH_ENUM2( ReviewWorkoutRow, rowIndex )
{
const MenuRowDef &mr = g_MenuRows[rowIndex];
OptionRowHandler *pHand = OptionRowHandlerUtil::MakeSimple( mr );
vHands.push_back( pHand );
}
ScreenOptions::InitMenu( vHands );
ScreenOptions::BeginScreen();
}
ScreenOptionsReviewWorkout::~ScreenOptionsReviewWorkout()
{
}
void ScreenOptionsReviewWorkout::ImportOptions( int iRow, const vector<PlayerNumber> &vpns )
{
//OptionRow &row = *m_pRows[iRow];
}
void ScreenOptionsReviewWorkout::ExportOptions( int iRow, const vector<PlayerNumber> &vpns )
{
OptionRow &row = *m_pRows[iRow];
int iIndex = row.GetOneSharedSelection( true );
RString sValue;
if( iIndex >= 0 )
sValue = row.GetRowDef().m_vsChoices[ iIndex ];
}
static LocalizedString ERROR_SAVING_WORKOUT ( "ScreenOptionsReviewWorkout", "Error saving workout." );
static LocalizedString WORKOUT_SAVED ( "ScreenOptionsReviewWorkout", "Workout saved successfully." );
void ScreenOptionsReviewWorkout::HandleScreenMessage( const ScreenMessage SM )
{
if( SM == SM_GoToNextScreen )
{
int iRow = m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber];
switch( iRow )
{
case ReviewWorkoutRow_Play:
{
Workout *pWorkout = WORKOUTMAN->m_pCurWorkout;
pWorkout->GenerateCourse( *WORKOUTMAN->m_pTempCourse );
GAMESTATE->m_pCurCourse.Set( WORKOUTMAN->m_pTempCourse );
GAMESTATE->m_pCurTrail[PLAYER_1].Set( GAMESTATE->m_pCurCourse->GetTrail(STEPS_TYPE_DANCE_SINGLE) );
switch( pWorkout->m_WorkoutStepsType )
{
DEFAULT_FAIL(pWorkout->m_WorkoutStepsType);
case WorkoutStepsType_NormalSteps:
PO_GROUP_ASSIGN_N( GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions, ModsLevel_Stage, m_bTransforms, PlayerOptions::TRANSFORM_LITTLE, false );
PO_GROUP_ASSIGN_N( GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions, ModsLevel_Stage, m_bTransforms, PlayerOptions::TRANSFORM_NOHANDS, false );
break;
case WorkoutStepsType_WorkoutSteps:
PO_GROUP_ASSIGN_N( GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions, ModsLevel_Stage, m_bTransforms, PlayerOptions::TRANSFORM_LITTLE, true );
PO_GROUP_ASSIGN_N( GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions, ModsLevel_Stage, m_bTransforms, PlayerOptions::TRANSFORM_NOHANDS, true );
break;
}
GAMESTATE->m_PlayMode.Set( PLAY_MODE_ENDLESS );
GAMESTATE->m_bSideIsJoined[0] = true;
GAMESTATE->m_pCurStyle.Set( GAMEMAN->GameAndStringToStyle(GAMESTATE->m_pCurGame,"single") );
PROFILEMAN->GetProfile(ProfileSlot_Player1)->m_GoalType = GoalType_Time;
PROFILEMAN->GetProfile(ProfileSlot_Player1)->m_iGoalSeconds = pWorkout->m_iMinutes * 60;
SCREENMAN->SetNewScreen( PLAY_SCREEN );
}
return; // handled
case ReviewWorkoutRow_EditWorkout:
SCREENMAN->SetNewScreen( EDIT_WORKOUT_SCREEN );
return; // handled
case ReviewWorkoutRow_EditPlaylist:
SCREENMAN->SetNewScreen( EDIT_PLAYLIST_SCREEN );
return; // handled
}
}
else if( SM == SM_BackFromEnterName )
{
if( !ScreenTextEntry::s_bCancelledLast )
{
ASSERT( ScreenTextEntry::s_sLastAnswer != "" ); // validate should have assured this
if( WORKOUTMAN->RenameAndSave( WORKOUTMAN->m_pCurWorkout, ScreenTextEntry::s_sLastAnswer ) )
{
m_soundSave.Play();
SCREENMAN->SystemMessage( WORKOUT_SAVED );
MESSAGEMAN->Broadcast( "WorkoutChanged" );
}
}
}
ScreenOptions::HandleScreenMessage( SM );
}
void ScreenOptionsReviewWorkout::AfterChangeValueInRow( int iRow, PlayerNumber pn )
{
ScreenOptions::AfterChangeValueInRow( iRow, pn );
}
static LocalizedString ENTER_WORKOUT_NAME ( "ScreenOptionsReviewWorkout", "Enter a name for the workout." );
void ScreenOptionsReviewWorkout::ProcessMenuStart( const InputEventPlus &input )
{
if( IsTransitioning() )
return;
int iRow = m_iCurrentRow[GAMESTATE->m_MasterPlayerNumber];
switch( iRow )
{
case ReviewWorkoutRow_Play:
case ReviewWorkoutRow_EditWorkout:
case ReviewWorkoutRow_EditPlaylist:
SCREENMAN->PlayStartSound();
this->BeginFadingOut();
return; // handled
case ReviewWorkoutRow_Save:
if( WORKOUTMAN->m_pCurWorkout->m_sName.empty() )
{
ScreenTextEntry::TextEntry(
SM_BackFromEnterName,
ENTER_WORKOUT_NAME,
WORKOUTMAN->m_pCurWorkout->m_sName,
MAX_WORKOUT_NAME_LENGTH,
WorkoutManager::ValidateWorkoutName );
}
else
{
if( WORKOUTMAN->Save( WORKOUTMAN->m_pCurWorkout ) )
{
m_soundSave.Play();
SCREENMAN->SystemMessage( WORKOUT_SAVED );
MESSAGEMAN->Broadcast( "WorkoutChanged" );
}
else
{
SCREENMAN->PlayInvalidSound();
SCREENMAN->SystemMessage( ERROR_SAVING_WORKOUT );
}
}
return; // handled
}
ScreenOptions::ProcessMenuStart( input );
}
/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
@@ -0,0 +1,54 @@
#ifndef ScreenOptionsReviewWorkout_H
#define ScreenOptionsReviewWorkout_H
#include "ScreenOptions.h"
class ScreenOptionsReviewWorkout : public ScreenOptions
{
public:
virtual ~ScreenOptionsReviewWorkout();
virtual void Init();
virtual void BeginScreen();
protected:
private:
virtual void ImportOptions( int row, const vector<PlayerNumber> &vpns );
virtual void ExportOptions( int row, const vector<PlayerNumber> &vpns );
virtual void HandleScreenMessage( const ScreenMessage SM );
virtual void AfterChangeValueInRow( int iRow, PlayerNumber pn );
virtual void ProcessMenuStart( const InputEventPlus &input );
RageSound m_soundSave;
ThemeMetric<RString> PLAY_SCREEN;
ThemeMetric<RString> EDIT_WORKOUT_SCREEN;
ThemeMetric<RString> EDIT_PLAYLIST_SCREEN;
};
#endif
/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
+43 -1
View File
@@ -468,12 +468,24 @@ cl /Zl /nologo /c verstub.cpp /Fo&quot;$(IntDir)&quot;\
<File
RelativePath=".\ScreenOptionsEditCourseEntry.h">
</File>
<File
RelativePath=".\ScreenOptionsEditPlaylist.cpp">
</File>
<File
RelativePath=".\ScreenOptionsEditPlaylist.h">
</File>
<File
RelativePath=".\ScreenOptionsEditProfile.cpp">
</File>
<File
RelativePath=".\ScreenOptionsEditProfile.h">
</File>
<File
RelativePath=".\ScreenOptionsEditWorkout.cpp">
</File>
<File
RelativePath=".\ScreenOptionsEditWorkout.h">
</File>
<File
RelativePath=".\ScreenOptionsManageCourses.cpp">
</File>
@@ -492,6 +504,12 @@ cl /Zl /nologo /c verstub.cpp /Fo&quot;$(IntDir)&quot;\
<File
RelativePath=".\ScreenOptionsManageProfiles.h">
</File>
<File
RelativePath=".\ScreenOptionsManageWorkouts.cpp">
</File>
<File
RelativePath=".\ScreenOptionsManageWorkouts.h">
</File>
<File
RelativePath="ScreenOptionsMaster.cpp">
</File>
@@ -510,6 +528,12 @@ cl /Zl /nologo /c verstub.cpp /Fo&quot;$(IntDir)&quot;\
<File
RelativePath=".\ScreenOptionsMemoryCard.h">
</File>
<File
RelativePath=".\ScreenOptionsReviewWorkout.cpp">
</File>
<File
RelativePath=".\ScreenOptionsReviewWorkout.h">
</File>
<File
RelativePath="ScreenPackages.cpp">
</File>
@@ -1177,6 +1201,12 @@ cl /Zl /nologo /c verstub.cpp /Fo&quot;$(IntDir)&quot;\
<File
RelativePath=".\Tween.h">
</File>
<File
RelativePath=".\Workout.cpp">
</File>
<File
RelativePath=".\Workout.h">
</File>
</Filter>
<Filter
Name="File Types"
@@ -1589,7 +1619,7 @@ cl /Zl /nologo /c verstub.cpp /Fo&quot;$(IntDir)&quot;\
<File
RelativePath=".\archutils\Win32\DialogUtil.h">
</File>
<File
<File
RelativePath=".\archutils\Win32\DirectXHelpers.cpp">
</File>
<File
@@ -1949,6 +1979,12 @@ cl /Zl /nologo /c verstub.cpp /Fo&quot;$(IntDir)&quot;\
<File
RelativePath="WheelNotifyIcon.h">
</File>
<File
RelativePath=".\WorkoutGraph.cpp">
</File>
<File
RelativePath=".\WorkoutGraph.h">
</File>
</Filter>
<Filter
Name="Actors used in Gameplay"
@@ -2900,6 +2936,12 @@ cl /Zl /nologo /c verstub.cpp /Fo&quot;$(IntDir)&quot;\
<File
RelativePath="UnlockManager.h">
</File>
<File
RelativePath=".\WorkoutManager.cpp">
</File>
<File
RelativePath=".\WorkoutManager.h">
</File>
</Filter>
<Filter
Name="Crypto"
+270
View File
@@ -0,0 +1,270 @@
#include "global.h"
#include "Workout.h"
#include "EnumHelper.h"
#include "LocalizedString.h"
#include "RageUtil.h"
#include "LuaManager.h"
#include "LuaFunctions.h"
#include "XmlFile.h"
#include "XmlFileUtil.h"
#include "Course.h"
static const char *WorkoutProgramNames[] = {
"FatBurn",
"FitnessTest",
"Intermediate",
"Interval",
"Runner",
"Flat",
};
XToString( WorkoutProgram, NUM_WorkoutProgram );
StringToX( WorkoutProgram );
XToLocalizedString( WorkoutProgram );
static const char *WorkoutStepsTypeNames[] = {
"NormalSteps",
"WorkoutSteps"
};
XToString( WorkoutStepsType, NUM_WorkoutStepsType );
StringToX( WorkoutStepsType );
XToLocalizedString( WorkoutStepsType );
LuaFunction( WorkoutStepsTypeToLocalizedString, WorkoutStepsTypeToLocalizedString((WorkoutStepsType) IArg(1)) );
Workout::Workout()
{
m_WorkoutProgram = (WorkoutProgram)0;
m_iMinutes = 10;
m_iAverageMeter = 3;
m_WorkoutStepsType = (WorkoutStepsType)0;
}
int Workout::GetEstimatedNumSongs() const
{
return GetEstimatedNumSongsFromSeconds( m_iMinutes*60.0f );
}
int Workout::GetEstimatedNumSongsFromSeconds( float fSeconds )
{
int iNumSongsInBody = (int)ceilf(fSeconds / (60+50));
return iNumSongsInBody;
}
const float fAverageSongLengthSeconds = 105;
static int CalculateWorkoutProgramMeter( WorkoutProgram wp, int iAverageMeter, int iSongInBodyIndex, int iNumSongsInBody )
{
int iMaxMeter = iAverageMeter + 2;
int iMinMeter = iAverageMeter - 2;
float fPercentThroughBody = SCALE( iSongInBodyIndex, 0.0f, (float)iNumSongsInBody-1, 0.0f, 1.0f );
CLAMP( fPercentThroughBody, 0.0f, 1.0f );
int iMeter = -1; // fill this in
switch( wp )
{
DEFAULT_FAIL( wp );
case WorkoutProgram_FatBurn:
{
float fMeter = SCALE( iSongInBodyIndex % 4, 0.0f, 3.0f, (float)iMinMeter, (float)iMaxMeter );
iMeter = (int)roundf( fMeter );
}
break;
case WorkoutProgram_FitnessTest:
{
iMeter = (int)floorf( SCALE( fPercentThroughBody, 0.0f, 1.0f, (float)iMinMeter, (float)iMaxMeter+0.95f ) );
}
break;
case WorkoutProgram_Intermediate:
{
switch( iSongInBodyIndex % 6 )
{
DEFAULT_FAIL(iSongInBodyIndex % 6);
case 0:
case 3:
iMeter = iMinMeter;
break;
case 1:
case 2:
iMeter = iMaxMeter;
break;
case 4:
case 5:
iMeter = (int) roundf( SCALE( 0.5f, 0.0f, 1.0f, (float)iMinMeter, (float)iMaxMeter ) );
break;
}
}
break;
case WorkoutProgram_Interval:
{
iMeter = (iSongInBodyIndex % 2) ? iMaxMeter:iMinMeter;
}
break;
case WorkoutProgram_Runner:
{
float fMeter = SCALE( iSongInBodyIndex % 4, 0.0f, 3.0f, (float)iMinMeter, (float)iMaxMeter );
if( (iSongInBodyIndex % 8) >= 4 )
fMeter = SCALE( fMeter, (float)iMinMeter, (float)iMaxMeter, (float)iMaxMeter, (float)iMinMeter );
iMeter = (int)roundf( fMeter );
}
break;
case WorkoutProgram_Flat:
{
iMeter = iAverageMeter;
}
break;
}
CLAMP( iMeter, MIN_METER, MAX_METER );
return iMeter;
}
void Workout::GetEstimatedMeters( int iNumSongs, vector<int> &viMetersOut )
{
viMetersOut.clear();
for( int i=0; i<iNumSongs; i++ )
{
int iMeter = CalculateWorkoutProgramMeter( m_WorkoutProgram, m_iAverageMeter, i, iNumSongs );
viMetersOut.push_back( iMeter );
}
}
void Workout::GenerateCourse( Course &out )
{
out.m_sMainTitle = "temp";
out.m_bRepeat = true;
const int iNumCourseEntries = 10;
vector<int> viMeter;
GetEstimatedMeters( iNumCourseEntries, viMeter );
for( int i=0; i<iNumCourseEntries; i++ )
{
CourseEntry ce;
ce.songCriteria.m_bUseSongGenreAllowedList = true;
ce.songCriteria.m_vsSongGenreAllowedList = m_vsSongGenres;
ce.stepsCriteria.m_iLowMeter = ce.stepsCriteria.m_iHighMeter = viMeter[i];
out.m_vEntries.push_back( ce );
}
}
bool Workout::LoadFromFile( RString sFile )
{
XNode xml;
XmlFileUtil::LoadFromFileShowErrors( xml, sFile );
if( xml.m_sName != "Workout" )
return false;
m_sFile = sFile;
xml.GetChildValue("Name",m_sName);
// ValidateWorkoutName
RString s;
xml.GetChildValue("WorkoutProgram",s);
m_WorkoutProgram = StringToWorkoutProgram( s );
if( m_WorkoutProgram == WorkoutProgram_INVALID )
m_WorkoutProgram = (WorkoutProgram)0;
xml.GetChildValue("Minutes",m_iMinutes);
CLAMP( m_iAverageMeter, MIN_WORKOUT_MINUTES, MAX_WORKOUT_MINUTES );
xml.GetChildValue("AverageMeter",m_iAverageMeter);
CLAMP( m_iAverageMeter, MIN_METER, MAX_METER );
xml.GetChildValue("WorkoutStepsType",s);
m_WorkoutStepsType = StringToWorkoutStepsType( s );
if( m_WorkoutStepsType == WorkoutStepsType_INVALID )
m_WorkoutStepsType = (WorkoutStepsType)0;
XNode *songGenres = xml.GetChild("SongGenres");
if( songGenres )
{
FOREACH_CONST_Child( songGenres, songGenre )
{
if( songGenre->m_sName == "SongGenre" )
m_vsSongGenres.push_back( songGenre->m_sValue );
}
}
return true;
}
bool Workout::SaveToFile( RString sFile )
{
m_sFile = sFile;
XNode xml;
xml.m_sName = "Workout";
xml.AppendChild( "Name", m_sName );
RString s;
xml.AppendChild( "WorkoutProgram", WorkoutProgramToString(m_WorkoutProgram) );
xml.AppendChild( "Minutes", m_iMinutes );
xml.AppendChild( "AverageMeter", m_iAverageMeter );
xml.AppendChild( "WorkoutStepsType", WorkoutStepsTypeToString(m_WorkoutStepsType) );
XNode *songGenres = xml.AppendChild("SongGenres");
FOREACH_CONST( RString, m_vsSongGenres, s )
{
songGenres->AppendChild( "SongGenre", *s );
}
DISP_OPT opts;
return xml.SaveToFile( sFile, opts );
}
// lua start
#include "LuaBinding.h"
class LunaWorkout: public Luna<Workout>
{
public:
LunaWorkout() { LUA->Register( Register ); }
static int GetName( T* p, lua_State *L ) { lua_pushstring(L, p->m_sName ); return 1; }
static int GetMinutes( T* p, lua_State *L ) { lua_pushnumber(L, p->m_iMinutes ); return 1; }
static int GetEstimatedNumSongs( T* p, lua_State *L ) { lua_pushnumber(L, p->GetEstimatedNumSongs() ); return 1; }
static int GetWorkoutStepsType( T* p, lua_State *L ) { lua_pushnumber(L, p->m_WorkoutStepsType ); return 1; }
static void Register(lua_State *L)
{
ADD_METHOD( GetName );
ADD_METHOD( GetMinutes );
ADD_METHOD( GetEstimatedNumSongs );
ADD_METHOD( GetWorkoutStepsType );
Luna<T>::Register( L );
}
};
LUA_REGISTER_CLASS( Workout )
// lua end
/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
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#ifndef Workout_H
#define Workout_H
#include "SongUtil.h"
enum WorkoutProgram
{
WorkoutProgram_FatBurn,
WorkoutProgram_FitnessTest,
WorkoutProgram_Intermediate,
WorkoutProgram_Interval,
WorkoutProgram_Runner,
WorkoutProgram_Flat,
NUM_WorkoutProgram,
WorkoutProgram_INVALID
};
const RString& WorkoutProgramToLocalizedString( WorkoutProgram i );
const RString& WorkoutProgramToLocalizedString( WorkoutProgram i );
WorkoutProgram StringToWorkoutProgram( const RString& str );
enum WorkoutStepsType
{
WorkoutStepsType_NormalSteps,
WorkoutStepsType_WorkoutSteps,
NUM_WorkoutStepsType,
WorkoutStepsType_INVALID
};
const RString& WorkoutStepsTypeToLocalizedString( WorkoutStepsType i );
WorkoutStepsType StringToWorkoutStepsType( const RString& str );
const int MIN_WORKOUT_MINUTES = 4;
const int MAX_WORKOUT_MINUTES = 90;
struct lua_State;
class Course;
class Song;
class Steps;
class Workout
{
public:
Workout();
RString m_sFile;
RString m_sName;
WorkoutProgram m_WorkoutProgram;
int m_iMinutes;
int m_iAverageMeter;
WorkoutStepsType m_WorkoutStepsType;
vector<RString> m_vsSongGenres;
int GetEstimatedNumSongs() const;
static int GetEstimatedNumSongsFromSeconds( float fSeconds );
void GetEstimatedMeters( int iNumSongs, vector<int> &viMetersOut );
void GenerateCourse( Course &out );
bool LoadFromFile( RString sFile );
bool SaveToFile( RString sFile );
// Lua
void PushSelf( lua_State *L );
};
#endif
/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
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#include "global.h"
#include "WorkoutGraph.h"
#include "RageUtil.h"
#include "ActorUtil.h"
#include "Sprite.h"
#include "Trail.h"
#include "Steps.h"
#include "GameState.h"
#include "ThemeManager.h"
#include "Workout.h"
#include "WorkoutManager.h"
#include "StatsManager.h"
const int MAX_METERS_TO_SHOW = Workout::GetEstimatedNumSongsFromSeconds( 90 * 60 );
REGISTER_ACTOR_CLASS( WorkoutGraph )
WorkoutGraph::WorkoutGraph()
{
m_iSongsChoppedOffAtBeginning = 0;
}
WorkoutGraph::~WorkoutGraph()
{
FOREACH( Sprite*, m_vpBars, a )
delete *a;
m_vpBars.clear();
}
void WorkoutGraph::Load()
{
m_sprEmpty.Load( THEME->GetPathG("WorkoutGraph","empty") );
this->AddChild( &m_sprEmpty );
}
void WorkoutGraph::LoadFromNode( const RString& sDir, const XNode* pNode )
{
ActorFrame::LoadFromNode( sDir, pNode );
Load();
}
void WorkoutGraph::SetFromGameState()
{
SetFromGameStateInternal( STATSMAN->m_CurStageStats.vpPlayedSongs.size() );
}
void WorkoutGraph::SetFromGameStateInternal( int iNumSongsToShowForCurrentStage )
{
FOREACH( Sprite*, m_vpBars, p )
{
this->RemoveChild( *p );
delete *p;
}
m_vpBars.clear();
int iTotalSongsPlayed =
STATSMAN->GetAccumPlayedStageStats().vpPlayedSongs.size() +
iNumSongsToShowForCurrentStage;
int iWorkoutEstimatedSongs = WORKOUTMAN->m_pCurWorkout->GetEstimatedNumSongs();
int iNumSongsToShow = max( iTotalSongsPlayed, iWorkoutEstimatedSongs );
vector<int> viMeters;
WORKOUTMAN->m_pCurWorkout->GetEstimatedMeters( iNumSongsToShow, viMeters );
m_iSongsChoppedOffAtBeginning = max( 0, ((int)viMeters.size()) - MAX_METERS_TO_SHOW );
viMeters.erase( viMeters.begin(), viMeters.begin()+m_iSongsChoppedOffAtBeginning );
int iBlocksWide = viMeters.size();
int iBlocksHigh = MAX_METER;
const float fMaxWidth = 300;
float fTotalWidth = SCALE( iBlocksWide, 1.0f, 10.0f, 50.0f, fMaxWidth );
CLAMP( fTotalWidth, 50, fMaxWidth );
const float fMaxHeight = 130;
float fTotalHeight = SCALE( iBlocksHigh, 1.0f, 10.0f, 50.0f, fMaxHeight );
CLAMP( fTotalHeight, 50, fMaxHeight );
float fBlockSize = min( fTotalWidth / iBlocksWide, fTotalHeight / iBlocksHigh );
m_sprEmpty.SetVertAlign( Actor::align_bottom );
m_sprEmpty.SetCustomImageRect( RectF(0,0,(float)iBlocksWide,(float)iBlocksHigh) );
m_sprEmpty.ZoomToWidth( iBlocksWide * fBlockSize );
m_sprEmpty.ZoomToHeight( iBlocksHigh * fBlockSize );
FOREACH_CONST( int, viMeters, iter )
{
int iIndex = iter - viMeters.begin();
float fOffsetFromCenter = iIndex - (iBlocksWide-1)/2.0f;
Sprite *p = new Sprite;
p->Load( THEME->GetPathG("WorkoutGraph","bar") );
p->SetVertAlign( Actor::align_bottom );
p->ZoomToWidth( fBlockSize );
int iMetersToCover = (MAX_METER - *iter);
p->SetCustomImageRect( RectF(0,(float)iMetersToCover/(float)iBlocksHigh,1,1) );
p->ZoomToHeight( *iter * fBlockSize );
p->SetX( fOffsetFromCenter * fBlockSize );
m_vpBars.push_back( p );
this->AddChild( p );
}
}
void WorkoutGraph::SetFromGameStateAndHighlightSong( int iSongIndex )
{
SetFromGameStateInternal( iSongIndex+1 );
FOREACH( Sprite*, m_vpBars, spr )
(*spr)->StopEffect();
int iBarIndex = iSongIndex - m_iSongsChoppedOffAtBeginning;
if( iBarIndex < (int)m_vpBars.size() )
m_vpBars[iBarIndex]->SetEffectGlowBlink(0.3f);
}
// lua start
#include "LuaBinding.h"
class LunaWorkoutGraph: public Luna<WorkoutGraph>
{
public:
LunaWorkoutGraph() { LUA->Register( Register ); }
static int SetFromGameState( T* p, lua_State *L ) { p->SetFromGameState(); return 0; }
static int SetFromGameStateAndHighlightSong( T* p, lua_State *L ) { p->SetFromGameStateAndHighlightSong(IArg(1)); return 0; }
static void Register(lua_State *L)
{
ADD_METHOD( SetFromGameState );
ADD_METHOD( SetFromGameStateAndHighlightSong );
Luna<T>::Register( L );
}
};
LUA_REGISTER_DERIVED_CLASS( WorkoutGraph, ActorFrame )
// lua end
/*
* (c) 2001-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
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/* WorkoutGraph - A bar graph of the Steps in a Trail. */
#ifndef WorkoutGraph_H
#define WorkoutGraph_H
#include "ActorFrame.h"
#include "Sprite.h"
class Trail;
class WorkoutGraph : public ActorFrame
{
public:
WorkoutGraph();
~WorkoutGraph();
virtual Actor *Copy() const;
void Load();
void LoadFromNode( const RString& sDir, const XNode* pNode );
void SetFromGameState();
void SetFromGameStateAndHighlightSong( int iSongIndex );
// Lua
void PushSelf( lua_State *L );
protected:
void SetFromGameStateInternal( int iNumSongsToShowForCurrentStage );
void HighlightSong( int iSongIndex );
Sprite m_sprEmpty;
vector<Sprite*> m_vpBars;
int m_iSongsChoppedOffAtBeginning;
};
#endif
/*
* (c) 2001-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
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#include "global.h"
#include "WorkoutManager.h"
#include "SongUtil.h"
#include "SongManager.h"
#include "RageFileManager.h"
#include "Workout.h"
#include "song.h"
#include "FontCharAliases.h"
#include "ProfileManager.h"
#include "LocalizedString.h"
static const RString WORKOUTS_SUBDIR = "Workouts/";
WorkoutManager* WORKOUTMAN = new WorkoutManager; // global and accessable from anywhere in our program
WorkoutManager::WorkoutManager()
{
m_pCurWorkout = NULL;
m_pTempCourse = new Course;
}
WorkoutManager::~WorkoutManager()
{
FOREACH( Workout*, m_vpAllWorkouts, p )
SAFE_DELETE( *p );
m_vpAllWorkouts.clear();
SAFE_DELETE( m_pTempCourse );
}
void WorkoutManager::LoadAllFromDisk()
{
m_vpAllWorkouts.clear();
vector<RString> vsFiles;
GetDirListing( PROFILEMAN->GetProfileDir(ProfileSlot_Machine) + WORKOUTS_SUBDIR + "*.xml", vsFiles, false, true );
FOREACH_CONST( RString, vsFiles, s )
{
Workout *p = new Workout;
if( p->LoadFromFile( *s ) )
m_vpAllWorkouts.push_back( p );
}
}
void WorkoutManager::LoadDefaults( Workout &out )
{
out = Workout();
SongUtil::GetAllSongGenres( out.m_vsSongGenres );
}
bool WorkoutManager::RenameAndSave( Workout *pWorkout, RString sNewName )
{
ASSERT( !sNewName.empty() );
vector<Workout*>::iterator iter = find( m_vpAllWorkouts.begin(), m_vpAllWorkouts.end(), pWorkout );
if( iter == m_vpAllWorkouts.end() )
return false;
pWorkout->m_sName = sNewName;
FILEMAN->Remove( pWorkout->m_sFile );
FlushDirCache(); // not fatal if this fails
pWorkout->m_sFile = PROFILEMAN->GetProfileDir(ProfileSlot_Machine) + WORKOUTS_SUBDIR + pWorkout->m_sName + ".xml";
return pWorkout->SaveToFile( pWorkout->m_sFile );
}
bool WorkoutManager::Save( Workout *pWorkout )
{
ASSERT( !pWorkout->m_sFile.empty() );
return pWorkout->SaveToFile( pWorkout->m_sFile );
}
bool WorkoutManager::RemoveAndDeleteFile( Workout *pToDelete )
{
vector<Workout*>::iterator iter = find( m_vpAllWorkouts.begin(), m_vpAllWorkouts.end(), pToDelete );
if( iter == m_vpAllWorkouts.end() )
return false;
if( !FILEMAN->Remove( pToDelete->m_sFile ) )
return false;
FlushDirCache();
return true;
}
static LocalizedString YOU_MUST_SUPPLY_NAME ( "WorkoutManager", "You must supply a name for your workout." );
static LocalizedString EDIT_NAME_CONFLICTS ( "WorkoutManager", "The name you chose conflicts with another workout. Please use a different name." );
static LocalizedString EDIT_NAME_CANNOT_CONTAIN ( "WorkoutManager", "The workout name cannot contain any of the following characters: %s" );
bool WorkoutManager::ValidateWorkoutName( const RString &sAnswer, RString &sErrorOut )
{
if( sAnswer.empty() )
{
sErrorOut = YOU_MUST_SUPPLY_NAME;
return false;
}
static const RString sInvalidChars = "\\/:*?\"<>|";
if( strpbrk(sAnswer, sInvalidChars) != NULL )
{
sErrorOut = ssprintf( EDIT_NAME_CANNOT_CONTAIN.GetValue(), sInvalidChars.c_str() );
return false;
}
Workout *pWorkout = WORKOUTMAN->m_pCurWorkout;
// Steps name must be unique for this song.
FOREACH_CONST( Workout*, WORKOUTMAN->m_vpAllWorkouts, p )
{
if( pWorkout == *p )
continue; // don't comepare name against ourself
if( (*p)->m_sName == sAnswer )
{
sErrorOut = EDIT_NAME_CONFLICTS;
return false;
}
}
return true;
}
void WorkoutManager::GetWorkoutSongsForGenres( const vector<RString> &vsSongGenres, vector<Song*> &vpSongsOut )
{
SongCriteria soc;
soc.m_Selectable = SongCriteria::Selectable_Yes;
soc.m_bUseSongGenreAllowedList = true;
soc.m_vsSongGenreAllowedList = vsSongGenres;
SongUtil::FilterSongs( soc, SONGMAN->GetAllSongs(), vpSongsOut );
}
static LocalizedString SONGS_ENABLED( "WorkoutManager", "%d/%d songs enabled" );
static RString GetWorkoutSongsOverview()
{
SongCriteria soc;
Workout defaultWorkout;
WORKOUTMAN->LoadDefaults( defaultWorkout );
soc.m_Selectable = SongCriteria::Selectable_Yes;
vector<Song*> vpAllSongs;
WORKOUTMAN->GetWorkoutSongsForGenres( defaultWorkout.m_vsSongGenres, vpAllSongs );
vector<Song*> vpSelectedSongs;
WORKOUTMAN->GetWorkoutSongsForGenres( WORKOUTMAN->m_pCurWorkout->m_vsSongGenres, vpSelectedSongs );
return ssprintf( SONGS_ENABLED.GetValue(), (int)vpSelectedSongs.size(), (int)vpAllSongs.size() );
}
static RString GetWorkoutSongTitleText()
{
vector<RString> vs;
FOREACH_CONST( RString, WORKOUTMAN->m_pCurWorkout->m_vsSongGenres, s )
{
RString s2 = *s;
s2.Replace( " ", "&nbsp;" );
vs.push_back( s2 );
// show max N to avoid frame rate slowdown
if( vs.size() >= 40 )
break;
}
RString sReturn = join( ", ", vs );
FontCharAliases::ReplaceMarkers( sReturn );
return sReturn;
}
// lua start
#include "LuaBinding.h"
class LunaWorkoutManager: public Luna<WorkoutManager>
{
public:
LunaWorkoutManager() { LUA->Register( Register ); }
static int GetCurrentWorkout( T* p, lua_State *L ) { if(p->m_pCurWorkout) p->m_pCurWorkout->PushSelf(L); else lua_pushnil(L); return 1; }
static int GetWorkoutSongsOverview( T* p, lua_State *L ) { lua_pushstring( L, ::GetWorkoutSongsOverview() ); return 1; }
static int GetWorkoutSongTitleText( T* p, lua_State *L ) { lua_pushstring( L, ::GetWorkoutSongTitleText() ); return 1; }
static void Register(lua_State *L)
{
ADD_METHOD( GetCurrentWorkout );
ADD_METHOD( GetWorkoutSongsOverview );
ADD_METHOD( GetWorkoutSongTitleText );
Luna<T>::Register( L );
// Add global singleton if constructed already. If it's not constructed yet,
// then we'll register it later when we reinit Lua just before
// initializing the display.
if( true )
{
lua_pushstring(L, "WORKOUTMAN");
WORKOUTMAN->PushSelf( L );
lua_settable(L, LUA_GLOBALSINDEX);
}
}
};
LUA_REGISTER_CLASS( WorkoutManager )
// lua end
/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
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#ifndef WorkoutManager_H
#define WorkoutManager_H
struct lua_State;
class Song;
class Workout;
class Course;
const int MAX_WORKOUT_NAME_LENGTH = 16;
const int MAX_WORKOUTS_PER_PROFILE = 32;
class WorkoutManager
{
public:
WorkoutManager();
~WorkoutManager();
void LoadAllFromDisk();
void LoadDefaults( Workout &out );
bool RenameAndSave( Workout *pToRename, RString sNewName );
bool Save( Workout *pToRename );
bool RemoveAndDeleteFile( Workout *pToDelete );
static bool ValidateWorkoutName( const RString &sAnswer, RString &sErrorOut );
void GetWorkoutSongsForGenres( const vector<RString> &vsSongGenres, vector<Song*> &vpSongsOut );
vector<Workout*> m_vpAllWorkouts;
Workout *m_pCurWorkout;
Course *m_pTempCourse;
// Lua
void PushSelf( lua_State *L );
};
extern WorkoutManager* WORKOUTMAN; // global and accessable from anywhere in our program
#endif
/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/