Gotta love dereferencing. NOT!

This commit is contained in:
Jason Felds
2011-05-26 21:33:20 -04:00
parent f3d3bc7513
commit 5838313614
+4 -4
View File
@@ -339,11 +339,11 @@ void AdjustSync::GetSyncChangeTextSong( vector<RString> &vsAddTo )
if( GAMESTATE->m_pCurSong.Get() )
{
unsigned int iOriginalSize = vsAddTo.size();
TimingData *original = s_pTimingDataOriginal;
TimingData *original = s_vpTimingDataOriginal[0];
TimingData &testing = GAMESTATE->m_pCurSong->m_SongTiming;
{
float fOld = Quantize( original->m_fBeat0OffsetInSeconds, 0.001f );
float fOld = Quantize( (*original).m_fBeat0OffsetInSeconds, 0.001f );
float fNew = Quantize( testing.m_fBeat0OffsetInSeconds, 0.001f );
float fDelta = fNew - fOld;
@@ -359,7 +359,7 @@ void AdjustSync::GetSyncChangeTextSong( vector<RString> &vsAddTo )
for( unsigned i=0; i< testing.m_BPMSegments.size(); i++ )
{
float fOld = Quantize( original->m_BPMSegments[i].GetBPM(), 0.001f );
float fOld = Quantize( (*original).m_BPMSegments[i].GetBPM(), 0.001f );
float fNew = Quantize( testing.m_BPMSegments[i].GetBPM(), 0.001f );
float fDelta = fNew - fOld;
@@ -380,7 +380,7 @@ void AdjustSync::GetSyncChangeTextSong( vector<RString> &vsAddTo )
for( unsigned i=0; i< testing.m_StopSegments.size(); i++ )
{
float fOld = Quantize( original->m_StopSegments[i].m_fStopSeconds, 0.001f );
float fOld = Quantize( (*original).m_StopSegments[i].m_fStopSeconds, 0.001f );
float fNew = Quantize( testing.m_StopSegments[i].m_fStopSeconds, 0.001f );
float fDelta = fNew - fOld;