From 583831361431096598e3934eabde24f354f0d697 Mon Sep 17 00:00:00 2001 From: Jason Felds Date: Thu, 26 May 2011 21:33:20 -0400 Subject: [PATCH] Gotta love dereferencing. NOT! --- src/AdjustSync.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/AdjustSync.cpp b/src/AdjustSync.cpp index 26da7d2ba5..f3e17c7e3e 100644 --- a/src/AdjustSync.cpp +++ b/src/AdjustSync.cpp @@ -339,11 +339,11 @@ void AdjustSync::GetSyncChangeTextSong( vector &vsAddTo ) if( GAMESTATE->m_pCurSong.Get() ) { unsigned int iOriginalSize = vsAddTo.size(); - TimingData *original = s_pTimingDataOriginal; + TimingData *original = s_vpTimingDataOriginal[0]; TimingData &testing = GAMESTATE->m_pCurSong->m_SongTiming; { - float fOld = Quantize( original->m_fBeat0OffsetInSeconds, 0.001f ); + float fOld = Quantize( (*original).m_fBeat0OffsetInSeconds, 0.001f ); float fNew = Quantize( testing.m_fBeat0OffsetInSeconds, 0.001f ); float fDelta = fNew - fOld; @@ -359,7 +359,7 @@ void AdjustSync::GetSyncChangeTextSong( vector &vsAddTo ) for( unsigned i=0; i< testing.m_BPMSegments.size(); i++ ) { - float fOld = Quantize( original->m_BPMSegments[i].GetBPM(), 0.001f ); + float fOld = Quantize( (*original).m_BPMSegments[i].GetBPM(), 0.001f ); float fNew = Quantize( testing.m_BPMSegments[i].GetBPM(), 0.001f ); float fDelta = fNew - fOld; @@ -380,7 +380,7 @@ void AdjustSync::GetSyncChangeTextSong( vector &vsAddTo ) for( unsigned i=0; i< testing.m_StopSegments.size(); i++ ) { - float fOld = Quantize( original->m_StopSegments[i].m_fStopSeconds, 0.001f ); + float fOld = Quantize( (*original).m_StopSegments[i].m_fStopSeconds, 0.001f ); float fNew = Quantize( testing.m_StopSegments[i].m_fStopSeconds, 0.001f ); float fDelta = fNew - fOld;