cosmetic cleanup, changed default texture color to 16bits
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@@ -37,7 +37,7 @@ PrefsManager::PrefsManager()
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m_iDisplayWidth = 640;
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m_iDisplayHeight = 480;
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m_iDisplayColorDepth = 16;
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m_iTextureColorDepth = 32;
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m_iTextureColorDepth = 16; // default to 16 for better preformance on slower cards
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m_iMaxTextureResolution = 2048;
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m_iRefreshRate = REFRESH_DEFAULT;
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m_bIgnoreJoyAxes = false; // when did this get changed to ON by default?
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