oops
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@@ -5,7 +5,15 @@ function loadfile(file)
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return nil, ("what " .. file)
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end
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local chunk, err = load(data, "@" .. file)
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local chunk, err = load(
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function()
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local ret = data
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data = nil
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return ret
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end,
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"@" .. file
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);
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if not chunk then return nil, err end
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-- Set the environment, like loadfile does.
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@@ -10,18 +10,17 @@ function FindValue(tab, value)
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end
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-- Return the index of a true value in list.
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function FindSelection( list )
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function FindSelection(list)
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for index, on in list do
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if on then
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return index
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end
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end
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return nil
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end
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-- Look up each value in a table, returning a table with the resulting strings.
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function TableStringLookup( t, group )
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function TableStringLookup(t, group)
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local ret = { }
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for key, val in t do
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Trace(val)
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@@ -30,23 +29,23 @@ function TableStringLookup( t, group )
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return ret
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end
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function split( delimiter, text )
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function split(delimiter, text)
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local list = {}
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local pos = 1
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while 1 do
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local first,last = string.find( text, delimiter, pos )
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local first,last = string.find(text, delimiter, pos)
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if first then
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table.insert( list, string.sub(text, pos, first-1) )
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table.insert(list, string.sub(text, pos, first-1))
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pos = last+1
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else
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table.insert( list, string.sub(text, pos) )
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table.insert(list, string.sub(text, pos))
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break
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end
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end
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return list
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end
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function join( delimiter, list )
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function join(delimiter, list)
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local ret = list[1]
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for i = 2,table.getn(list) do
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ret = ret .. delimiter .. list[i]
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@@ -66,7 +65,7 @@ function wrap(val,n)
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return ret
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end
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function fapproach( val, other_val, to_move )
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function fapproach(val, other_val, to_move)
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if val == other_val then
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return val -- already done!
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end
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@@ -83,26 +82,26 @@ function fapproach( val, other_val, to_move )
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return val
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end
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function tableshuffle( t )
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local ret = { }
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function tableshuffle(t)
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local ret = {}
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for i=1,table.getn(t) do
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table.insert( ret, math.random(i), t[i] )
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table.insert(ret, math.random(i), t[i])
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end
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return ret
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end
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table.shuffle = tableshuffle
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function tableslice( t, num )
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local ret = { }
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function tableslice(t, num)
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local ret = {}
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for i=1,table.getn(t) do
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table.insert( ret, i, t[i] )
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table.insert(ret, i, t[i])
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end
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return ret
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end
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table.slice = tableslice
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-- add together the contents of a table
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function table.sum( t )
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function table.sum(t)
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local sum = 0
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for i=1,#t do
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sum = sum + t[i]
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@@ -111,12 +110,12 @@ function table.sum( t )
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end
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-- average of all table values
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function table.average( t )
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return table.sum( t ) / #t
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function table.average(t)
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return table.sum(t) / #t
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end
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-- furthest value from the average of a given table
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function table.deviation( t )
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function table.deviation(t)
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local offset = math.abs(table.average(t))
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for i=1,#t do
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offset = math.max(math.abs(t[i]), offset)
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@@ -124,25 +123,27 @@ function table.deviation( t )
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return offset
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end
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-- See if this exists
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function table.search( t, sFind )
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for i=1,#t do
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if t[i] == sFind then
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function table.search(t, sFind)
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for _, v in pairs(t) do
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if v == sFind then
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return true
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end
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end
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return false
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end
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-- Retreive the entry that has this
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function table.find( t, sFind )
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for i=1,#t do
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if t[i] == sFind then
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function table.find(t, sFind)
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for _, v in pairs(t) do
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if v == sFind then
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return i
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end
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end
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return nil
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end
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function round(val, decimal)
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if (decimal) then
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return math.floor( (val * 10^decimal) + 0.5) / (10^decimal)
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if decimal then
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return math.floor((val * 10^decimal) + 0.5) / (10^decimal)
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else
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return math.floor(val+0.5)
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end
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@@ -172,16 +173,15 @@ function GetSongBackground()
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return THEME:GetPathG("Common","fallback background")
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end
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function StepsOrTrailToCustomDifficulty( stepsOrTrail )
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function StepsOrTrailToCustomDifficulty(stepsOrTrail)
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if lua.CheckType("Steps", stepsOrTrail) then
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return StepsToCustomDifficulty( stepsOrTrail )
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return StepsToCustomDifficulty(stepsOrTrail)
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end
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if lua.CheckType("Trail", stepsOrTrail) then
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return TrailToCustomDifficulty( stepsOrTrail )
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return TrailToCustomDifficulty(stepsOrTrail)
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end
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end
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-- (c) 2005 Glenn Maynard, Chris Danford
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-- All rights reserved.
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--
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