added StopMusic method

This commit is contained in:
sigatrev
2014-04-18 18:59:57 -05:00
parent f1adf16dc5
commit 55a5551058
3 changed files with 7 additions and 0 deletions
+1
View File
@@ -716,6 +716,7 @@
<Function name='PlayAnnouncer'/>
<Function name='PlayMusicPart'/>
<Function name='PlayOnce'/>
<Function name='StopMusic'/>
</Class>
<Class name='GameState'>
<Function name='AddStageToPlayer'/>
+3
View File
@@ -2115,6 +2115,9 @@ save yourself some time, copy this for undocumented things:
<Function name='PlayOnce' return='void' arguments='string sPath'>
Play the sound at <code>sPath</code> one time.
</Function>
<Function name='StopMusic' return='void' arguments='void'>
Stops the music.
</Function>
</Class>
<Class name='GameState'>
<Function name='AddStageToPlayer' return='void' arguments='PlayerNumber pn'>
+3
View File
@@ -855,6 +855,8 @@ public:
return 0;
}
static int StopMusic( T* p, lua_State *L ) { p->StopMusic(); return 0; }
LunaGameSoundManager()
{
ADD_METHOD( DimMusic );
@@ -862,6 +864,7 @@ public:
ADD_METHOD( PlayAnnouncer );
ADD_METHOD( GetPlayerBalance );
ADD_METHOD( PlayMusicPart );
ADD_METHOD( StopMusic );
}
};