oops, forgot to commit:
replace GAMESTATE->m_pUnlockingSys with UNLOCKSYS
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@@ -28,8 +28,12 @@ using namespace std;
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#include "stdio.h"
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UnlockSystem* UNLOCKSYS = NULL; // global and accessable from anywhere in our program
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UnlockSystem::UnlockSystem()
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{
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UNLOCKSYS = this;
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ArcadePoints = 0;
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DancePoints = 0;
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SongPoints = 0;
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@@ -150,33 +154,31 @@ void UnlockEntry::UpdateLocked()
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if (!isLocked)
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return;
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const UnlockSystem *UNLOCKS = GAMESTATE->m_pUnlockingSys;
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isLocked = true;
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if ( m_fArcadePointsRequired && UNLOCKS->ArcadePoints >= m_fArcadePointsRequired )
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if ( m_fArcadePointsRequired && UNLOCKSYS->ArcadePoints >= m_fArcadePointsRequired )
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isLocked = false;
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if ( m_fDancePointsRequired && UNLOCKS->DancePoints >= m_fDancePointsRequired )
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if ( m_fDancePointsRequired && UNLOCKSYS->DancePoints >= m_fDancePointsRequired )
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isLocked = false;
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if ( m_fSongPointsRequired && UNLOCKS->SongPoints >= m_fSongPointsRequired )
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if ( m_fSongPointsRequired && UNLOCKSYS->SongPoints >= m_fSongPointsRequired )
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isLocked = false;
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if ( m_fExtraStagesCleared && UNLOCKS->ExtraClearPoints >= m_fExtraStagesCleared )
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if ( m_fExtraStagesCleared && UNLOCKSYS->ExtraClearPoints >= m_fExtraStagesCleared )
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isLocked = false;
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if ( m_fExtraStagesFailed && UNLOCKS->ExtraFailPoints >= m_fExtraStagesFailed )
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if ( m_fExtraStagesFailed && UNLOCKSYS->ExtraFailPoints >= m_fExtraStagesFailed )
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isLocked = false;
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if ( m_fStagesCleared && UNLOCKS->StagesCleared >= m_fStagesCleared )
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if ( m_fStagesCleared && UNLOCKSYS->StagesCleared >= m_fStagesCleared )
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isLocked = false;
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if ( m_fToastysSeen && UNLOCKS->ToastyPoints >= m_fToastysSeen )
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if ( m_fToastysSeen && UNLOCKSYS->ToastyPoints >= m_fToastysSeen )
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isLocked = false;
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if ( m_iRouletteSeed )
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{
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const CString &tmp = UNLOCKS->RouletteSeeds;
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const CString &tmp = UNLOCKSYS->RouletteSeeds;
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LOG->Trace("Seed in question: %d Roulette seeds: %s", m_iRouletteSeed, tmp.c_str() );
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if( tmp[m_iRouletteSeed] == '1' )
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