oops, forgot to commit:
replace GAMESTATE->m_pUnlockingSys with UNLOCKSYS
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@@ -71,7 +71,7 @@ ScreenSelectGroup::ScreenSelectGroup() : Screen("ScreenSelectGroup")
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// check if song is locked
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if (PREFSMAN->m_bUseUnlockSystem)
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{
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UnlockEntry* m_UnlockSong = GAMESTATE->m_pUnlockingSys->FindSong( aAllSongs[j] );
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UnlockEntry* m_UnlockSong = UNLOCKSYS->FindSong( aAllSongs[j] );
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if (m_UnlockSong)
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DisplaySong = (m_UnlockSong->SelectableWheel());
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