check IsPlayable for sort/mode menu
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@@ -444,6 +444,9 @@ void MusicWheel::BuildWheelItemDatas( vector<WheelItemData> &arrayWheelItemDatas
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continue;
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}
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if( !wid.m_Action.IsPlayable() )
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continue;
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arrayWheelItemDatas.push_back( wid );
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}
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break;
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