play keys

This commit is contained in:
Glenn Maynard
2005-03-01 15:14:03 +00:00
parent e93c2fd67b
commit 54a6a1a130
+4 -1
View File
@@ -892,7 +892,10 @@ void Player::HandleStep( int col, const RageTimer &tm )
if( score == TNS_HIT_MINE )
{
m_soundMine.Play();
if( tn.bKeysound )
m_vKeysounds[tn.iKeysoundIndex].Play();
else
m_soundMine.Play();
if( m_pLifeMeter )
m_pLifeMeter->ChangeLife( score );