no need for these to be RandomSamples

This commit is contained in:
Glenn Maynard
2005-09-03 00:37:57 +00:00
parent 94ea3cb9e0
commit 5451d5c3a2
6 changed files with 18 additions and 18 deletions
+2 -2
View File
@@ -138,7 +138,7 @@ void ScreenSelectCharacter::Init()
this->AddChild( &m_sprExplanation );
m_soundChange.Load( THEME->GetPathS("ScreenSelectCharacter","change") );
m_soundChange.Load( THEME->GetPathS("ScreenSelectCharacter","change"), true );
SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("select group intro") );
@@ -312,7 +312,7 @@ void ScreenSelectCharacter::Move( PlayerNumber pn, int deltaValue )
m_iSelectedCharacter[pnAffected] += deltaValue;
wrap( m_iSelectedCharacter[pnAffected], apCharacters.size() );
AfterValueChange(pn);
m_soundChange.PlayRandom();
m_soundChange.Play();
break;
}
}