fix GameState::GetAllUsedNoteSkins returning skins for inactive players

This commit is contained in:
Glenn Maynard
2004-09-06 00:35:52 +00:00
parent 3d0d64c4ae
commit 540b116244
+1 -1
View File
@@ -1126,7 +1126,7 @@ void GameState::ResetNoteSkinsForPlayer( PlayerNumber pn )
void GameState::GetAllUsedNoteSkins( vector<CString> &out ) const void GameState::GetAllUsedNoteSkins( vector<CString> &out ) const
{ {
for( int pn=0; pn<NUM_PLAYERS; ++pn ) FOREACH_EnabledPlayer( pn )
{ {
out.push_back( this->m_PlayerOptions[pn].m_sNoteSkin ); out.push_back( this->m_PlayerOptions[pn].m_sNoteSkin );