Don't save song changes after gameplay by default
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@@ -1356,7 +1356,7 @@ void ShowSavePrompt( ScreenMessage SM_SendWhenDone )
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ASSERT(0);
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}
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SCREENMAN->Prompt( SM_SendWhenDone, sMessage, true, true, SaveChanges, DontSaveChanges );
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SCREENMAN->Prompt( SM_SendWhenDone, sMessage, true, false, SaveChanges, DontSaveChanges );
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}
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void ScreenGameplay::HandleScreenMessage( const ScreenMessage SM )
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