calculate grade with possible values from radarValues, not from judgement counts from attempted steps
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@@ -2145,7 +2145,7 @@ void ScreenGameplay::SongFinished()
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* not for the percentages (RADAR_AIR). */
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RadarValues v;
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NoteDataUtil::GetRadarValues( m_Player[p].m_NoteData, GAMESTATE->m_pCurSong->m_fMusicLengthSeconds, v );
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NoteDataUtil::CalculateRadarValues( m_Player[p].m_NoteData, GAMESTATE->m_pCurSong->m_fMusicLengthSeconds, v );
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STATSMAN->m_CurStageStats.m_player[p].radarPossible += v;
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NoteDataWithScoring::GetActualRadarValues( m_Player[p].m_NoteData, p, GAMESTATE->m_pCurSong->m_fMusicLengthSeconds, v );
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