calculate grade with possible values from radarValues, not from judgement counts from attempted steps
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@@ -522,7 +522,7 @@ void NoteDataUtil::LoadTransformedLights( const NoteData &in, NoteData &out, int
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}
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}
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void NoteDataUtil::GetRadarValues( const NoteData &in, float fSongSeconds, RadarValues& out )
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void NoteDataUtil::CalculateRadarValues( const NoteData &in, float fSongSeconds, RadarValues& out )
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{
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// The for loop and the assert are used to ensure that all fields of
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// RadarValue get set in here.
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