Remove unnecessary. (Funny comment though.)
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@@ -31,11 +31,6 @@ RageSound_Null::RageSound_Null()
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StartDecodeThread();
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}
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float RageSound_Null::GetPlayLatency() const
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{
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return 0; /* silence is fast! */
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}
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int RageSound_Null::GetSampleRate( int iRate ) const
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{
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return m_iSampleRate;
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@@ -8,7 +8,6 @@ class RageSound_Null: public RageSound_Generic_Software
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public:
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RageSound_Null();
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int64_t GetPosition( const RageSoundBase *snd ) const;
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float GetPlayLatency() const;
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int GetSampleRate( int iRate ) const;
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void Update( float fDeltaTime );
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