[splittiming] merge (81)
This commit is contained in:
+1
-1
@@ -1130,7 +1130,7 @@ public:
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static int setstate( T* p, lua_State *L ) { p->SetState( IArg(1) ); return 0; }
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static int setstate( T* p, lua_State *L ) { p->SetState( IArg(1) ); return 0; }
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static int GetState( T* p, lua_State *L ) { lua_pushnumber( L, p->GetState() ); return 1; }
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static int GetState( T* p, lua_State *L ) { lua_pushnumber( L, p->GetState() ); return 1; }
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static int GetAnimationLengthSeconds( T* p, lua_State *L ) { lua_pushnumber( L, p->GetAnimationLengthSeconds() ); return 1; }
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static int GetAnimationLengthSeconds( T* p, lua_State *L ) { lua_pushnumber( L, p->GetAnimationLengthSeconds() ); return 1; }
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static int SetSecondsIntoAnimation( T* p, lua_State *L ) { p->SetSecondsIntoAnimation(FArg(0)) return 0; }
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static int SetSecondsIntoAnimation( T* p, lua_State *L ) { p->SetSecondsIntoAnimation(FArg(0)); return 0; }
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static int SetTexture( T* p, lua_State *L )
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static int SetTexture( T* p, lua_State *L )
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{
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{
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RageTexture *pTexture = Luna<RageTexture>::check(L, 1);
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RageTexture *pTexture = Luna<RageTexture>::check(L, 1);
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+211
-23
@@ -6564,29 +6564,217 @@
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RelativePath="glext.h"
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RelativePath="glext.h"
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>
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>
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</File>
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</File>
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<Filter Name="libpng">
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<Filter
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<File RelativePath="..\extern\libpng\include\png.c"></File>
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Name="libpng"
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<File RelativePath="..\extern\libpng\include\png.h"></File>
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>
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<File RelativePath="..\extern\libpng\include\pngconf.h"></File>
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<File
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<File RelativePath="..\extern\libpng\include\pngdebug.h"></File>
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RelativePath="..\extern\libpng\include\png.c"
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<File RelativePath="..\extern\libpng\include\pngerror.c"></File>
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>
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<File RelativePath="..\extern\libpng\include\pngget.c"></File>
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<FileConfiguration
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<File RelativePath="..\extern\libpng\include\pnginfo.h"></File>
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Name="Release-SSE2|Win32"
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<File RelativePath="..\extern\libpng\include\scripts\pnglibconf.h"></File>
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>
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<File RelativePath="..\extern\libpng\include\pngmem.c"></File>
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<Tool
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<File RelativePath="..\extern\libpng\include\pngpread.c"></File>
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Name="VCCLCompilerTool"
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<File RelativePath="..\extern\libpng\include\pngpriv.h"></File>
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UsePrecompiledHeader="0"
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<File RelativePath="..\extern\libpng\include\pngread.c"></File>
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/>
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<File RelativePath="..\extern\libpng\include\pngrio.c"></File>
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</FileConfiguration>
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<File RelativePath="..\extern\libpng\include\pngrtran.c"></File>
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</File>
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<File RelativePath="..\extern\libpng\include\pngrutil.c"></File>
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<File
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<File RelativePath="..\extern\libpng\include\pngset.c"></File>
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RelativePath="..\extern\libpng\include\png.h"
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<File RelativePath="..\extern\libpng\include\pngstruct.h"></File>
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>
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<File RelativePath="..\extern\libpng\include\pngtrans.c"></File>
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</File>
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<File RelativePath="..\extern\libpng\include\pngwio.c"></File>
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<File
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<File RelativePath="..\extern\libpng\include\pngwrite.c"></File>
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RelativePath="..\extern\libpng\include\pngconf.h"
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<File RelativePath="..\extern\libpng\include\pngwtran.c"></File>
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>
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<File RelativePath="..\extern\libpng\include\pngwutil.c"></File>
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</File>
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<File
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RelativePath="..\extern\libpng\include\pngdebug.h"
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>
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</File>
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<File
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RelativePath="..\extern\libpng\include\pngerror.c"
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>
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<FileConfiguration
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Name="Release-SSE2|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\extern\libpng\include\pngget.c"
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>
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<FileConfiguration
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Name="Release-SSE2|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\extern\libpng\include\pnginfo.h"
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>
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</File>
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<File
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RelativePath="..\extern\libpng\include\scripts\pnglibconf.h"
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>
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</File>
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<File
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RelativePath="..\extern\libpng\include\pngmem.c"
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>
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<FileConfiguration
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Name="Release-SSE2|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\extern\libpng\include\pngpread.c"
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>
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<FileConfiguration
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Name="Release-SSE2|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\extern\libpng\include\pngpriv.h"
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>
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</File>
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<File
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RelativePath="..\extern\libpng\include\pngread.c"
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>
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<FileConfiguration
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Name="Release-SSE2|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\extern\libpng\include\pngrio.c"
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>
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<FileConfiguration
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Name="Release-SSE2|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\extern\libpng\include\pngrtran.c"
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>
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<FileConfiguration
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Name="Release-SSE2|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\extern\libpng\include\pngrutil.c"
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>
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<FileConfiguration
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Name="Release-SSE2|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\extern\libpng\include\pngset.c"
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>
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<FileConfiguration
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Name="Release-SSE2|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\extern\libpng\include\pngstruct.h"
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>
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</File>
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<File
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RelativePath="..\extern\libpng\include\pngtrans.c"
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>
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<FileConfiguration
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Name="Release-SSE2|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\extern\libpng\include\pngwio.c"
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>
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<FileConfiguration
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Name="Release-SSE2|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\extern\libpng\include\pngwrite.c"
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>
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<FileConfiguration
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Name="Release-SSE2|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\extern\libpng\include\pngwtran.c"
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>
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<FileConfiguration
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Name="Release-SSE2|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\extern\libpng\include\pngwutil.c"
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>
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<FileConfiguration
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Name="Release-SSE2|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="0"
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/>
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</FileConfiguration>
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</File>
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</Filter>
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</Filter>
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<Filter
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<Filter
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Name="pcre"
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Name="pcre"
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