Warn for missing textures.

This commit is contained in:
Glenn Maynard
2003-09-16 01:12:20 +00:00
parent 54dabe1ffd
commit 519d6c80b6
+8 -6
View File
@@ -406,12 +406,14 @@ bool Model::LoadMilkshapeAscii( CString sPath )
if( strcmp(Material.szDiffuseTexture, "")!=0 )
{
CString sFile = Material.szDiffuseTexture;
FixSlashesInPlace( sFile );
CString sPath = sDir + Material.szDiffuseTexture;
CollapsePath( sPath );
if( IsAFile(sPath) )
Material.aniTexture.Load( sPath );
CString sTexturePath = sDir + Material.szDiffuseTexture;
FixSlashesInPlace( sTexturePath );
CollapsePath( sTexturePath );
if( IsAFile(sTexturePath) )
Material.aniTexture.Load( sTexturePath );
else
LOG->Warn( "\"%s\" references a texture \"%s\" that does not exist",
sPath.c_str(), sTexturePath.c_str() );
}
// alpha texture