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@@ -97,9 +97,12 @@ static const char *EffectModeNames[] =
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/* Normal blending. All supported texture modes have their standard effects. */
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"Normal",
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/* After rendering to a destination alpha render target, the color will be premultiplied
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* with its alpha. An Unpremultiply pass with CopySrc blending must be performed to
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* correct this. */
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"Unpremultiply",
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/* Layered blending. */
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/* Layered blending. These shaders take two source textures. */
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"ColorBurn",
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"ColorDodge",
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"VividLight",
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