dur.
This commit is contained in:
@@ -251,7 +251,7 @@ ScreenStage::ScreenStage()
|
|||||||
}
|
}
|
||||||
|
|
||||||
m_sprNumbers[i].SetXY( CENTER_X - 170 + (90 * i), CENTER_Y );
|
m_sprNumbers[i].SetXY( CENTER_X - 170 + (90 * i), CENTER_Y );
|
||||||
m_sprNumbers[i].SetY( );
|
m_sprNumbers[i].SetY( CENTER_Y );
|
||||||
m_sprNumbers[i].ZoomToWidth( 200.0f ); // make the numbers that appear really big
|
m_sprNumbers[i].ZoomToWidth( 200.0f ); // make the numbers that appear really big
|
||||||
m_sprNumbers[i].ZoomToHeight( 200.0f); // so they can 'shrink' onto the screen
|
m_sprNumbers[i].ZoomToHeight( 200.0f); // so they can 'shrink' onto the screen
|
||||||
m_sprNumbers[i].SetZoom( 20.0f ); // make it really really big on-screen
|
m_sprNumbers[i].SetZoom( 20.0f ); // make it really really big on-screen
|
||||||
|
|||||||
Reference in New Issue
Block a user