add macros: FOREACH_HumanPlayer, FOREACH_EnabledPlayer
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@@ -12,6 +12,7 @@
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#include "PlayerNumber.h"
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#include "ThemeManager.h"
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#include "GameState.h"
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#define COLOR_P1 THEME->GetMetricC("Common","ColorP1")
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@@ -33,3 +34,23 @@ RageColor PlayerToColor( int p )
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return PlayerToColor( (PlayerNumber)p );
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}
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PlayerNumber GetNextHumanPlayer( PlayerNumber pn )
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{
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for( PlayerNumber p=(PlayerNumber)(pn+1); p<NUM_PLAYERS; ((int&)p)++ )
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{
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if( GAMESTATE->IsHumanPlayer(p) )
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return p;
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}
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return PLAYER_INVALID;
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}
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PlayerNumber GetNextEnabledPlayer( PlayerNumber pn )
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{
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for( PlayerNumber p=(PlayerNumber)(pn+1); p<NUM_PLAYERS; ((int&)p)++ )
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{
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if( GAMESTATE->IsPlayerEnabled(p) )
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return p;
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}
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return PLAYER_INVALID;
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}
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