Fix misses count twice. Do not assume that rows are judged in order. Do not judge a row more than once. The JudgedRows class acts like an array of bools (more or less), one per note row but is implemented as a circular buffer (more or less). Note that m_JudgedRows[i] will only return false one time. After that, it is assumed to have been judged.

This commit is contained in:
Steve Checkoway
2006-07-18 00:26:37 +00:00
parent 9798712912
commit 4efb7c4078
2 changed files with 68 additions and 15 deletions
+17 -15
View File
@@ -327,6 +327,7 @@ void Player::Load()
m_iRowLastCrossed = BeatToNoteRowNotRounded( GAMESTATE->m_fSongBeat ) - 1; // why this?
m_iMineRowLastCrossed = BeatToNoteRowNotRounded( GAMESTATE->m_fSongBeat ) - 1; // why this?
m_iRowLastJudged = m_iRowLastCrossed;
m_JudgedRows.Reset();
// TODO: Remove use of PlayerNumber.
PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
@@ -1365,7 +1366,7 @@ void Player::UpdateTapNotesMissedOlderThan( float fMissIfOlderThanSeconds )
//LOG->Trace( "iStartCheckingAt: %d iMissIfOlderThanThisIndex: %d", iStartCheckingAt, iMissIfOlderThanThisIndex );
int iNumMissesFound = 0;
bool bMisses = false;
FOREACH_NONEMPTY_ROW_ALL_TRACKS_RANGE( m_NoteData, r, iStartCheckingAt, iMissIfOlderThanThisIndex-1 )
{
@@ -1407,31 +1408,32 @@ void Player::UpdateTapNotesMissedOlderThan( float fMissIfOlderThanSeconds )
}
if( MissedNoteOnThisRow )
{
iNumMissesFound++;
HandleTapRowScore( r );
}
bMisses = true;
}
if( iNumMissesFound > 0 )
{
if( bMisses )
SetJudgment( TNS_Miss, false );
}
}
void Player::UpdateJudgedRows()
{
const int iRow = BeatToNoteRow( GAMESTATE->m_fSongBeat );
const int iEndRow = BeatToNoteRow( GAMESTATE->m_fSongBeat );
PlayerNumber pn = m_pPlayerState->m_PlayerNumber;
bool bAllJudged = true;
while( m_iRowLastJudged <= iRow )
for( int iRow = m_iRowLastJudged+1; iRow <= iEndRow; ++iRow )
{
if( !NoteDataWithScoring::IsRowCompletelyJudged(m_NoteData, m_iRowLastJudged+1, pn) )
break;
++m_iRowLastJudged;
if( NoteDataWithScoring::LastTapNoteWithResult(m_NoteData, m_iRowLastJudged, pn).result.tns == TNS_None )
if( !NoteDataWithScoring::IsRowCompletelyJudged(m_NoteData, iRow, pn) )
{
bAllJudged = false;
continue;
OnRowCompletelyJudged( m_iRowLastJudged );
}
if( bAllJudged )
++m_iRowLastJudged;
TapNoteScore tns = NoteDataWithScoring::LastTapNoteWithResult( m_NoteData, iRow, pn ).result.tns;
if( m_JudgedRows[iRow] || tns == TNS_None )
continue;
OnRowCompletelyJudged( iRow );
}
}