transitioning to accessing these directly
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@@ -1024,6 +1024,7 @@ class LunaScreenEvaluation: public Luna<ScreenEvaluation>
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{
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public:
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LunaScreenEvaluation() { LUA->Register( Register ); }
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// all deprecated
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static int GetEvalStageStats( T* p, lua_State *L ) { STATSMAN->m_CurStageStats.PushSelf( L ); return 1; }
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static int GetPersonalHighScoreIndex( T* p, lua_State *L ) { lua_pushnumber( L, STATSMAN->m_CurStageStats.m_player[IArg(1)].m_iPersonalHighScoreIndex ); return 1; }
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static int GetMachineHighScoreIndex( T* p, lua_State *L ) { lua_pushnumber( L, STATSMAN->m_CurStageStats.m_player[IArg(1)].m_iMachineHighScoreIndex ); return 1; }
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