Mini-rewrite of input mapping, theme support, and added KSF reader.
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@@ -46,7 +46,7 @@ ScreenSelectGame::ScreenSelectGame() :
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THEME->GetPathTo(GRAPHIC_PLAYER_OPTIONS_TOP_EDGE)
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)
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{
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LOG->WriteLine( "ScreenSelectGame::ScreenSelectGame()" );
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LOG->Trace( "ScreenSelectGame::ScreenSelectGame()" );
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// populate g_SelectGameLines
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@@ -72,7 +72,7 @@ void ScreenSelectGame::ImportOptions()
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void ScreenSelectGame::ExportOptions()
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{
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LOG->WriteLine("ScreenSelectGame::ExportOptions()");
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LOG->Trace("ScreenSelectGame::ExportOptions()");
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INPUTMAPPER->SaveMappingsToDisk(); // save mappings before switching the game
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PREFSMAN->SaveGamePrefsToDisk();
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