add background change controls for "baked random"
Shift+B to choose to choose a different baked random movie add bgchange menu lines for "movie in group" and "movie in group and in genre"
This commit is contained in:
@@ -173,7 +173,13 @@ void BackgroundUtil::GetGlobalBGAnimations( const Song *pSong, const CString &sM
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StripCvs( vsPathsOut, vsNamesOut );
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StripCvs( vsPathsOut, vsNamesOut );
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}
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}
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void BackgroundUtil::GetGlobalRandomMovies( const Song *pSong, const CString &sMatch, vector<CString> &vsPathsOut, vector<CString> &vsNamesOut )
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void BackgroundUtil::GetGlobalRandomMovies(
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const Song *pSong,
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const CString &sMatch,
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vector<CString> &vsPathsOut,
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vector<CString> &vsNamesOut,
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bool bTryInsideOfSongGroupAndGenreFirst,
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bool bTryInsideOfSongGroupFirst )
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{
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{
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vsPathsOut.clear();
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vsPathsOut.clear();
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vsNamesOut.clear();
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vsNamesOut.clear();
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@@ -193,12 +199,12 @@ void BackgroundUtil::GetGlobalRandomMovies( const Song *pSong, const CString &sM
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// Search for the most appropriate background
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// Search for the most appropriate background
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//
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//
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{
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{
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set<CString> ssFilterToFileNames;
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set<CString> ssFileNameWhitelist;
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if( pSong && !pSong->m_sGenre.empty() )
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if( bTryInsideOfSongGroupAndGenreFirst && pSong && !pSong->m_sGenre.empty() )
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GetFilterToFileNames( RANDOMMOVIES_DIR, pSong, ssFilterToFileNames );
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GetFilterToFileNames( RANDOMMOVIES_DIR, pSong, ssFileNameWhitelist );
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vector<CString> vsDirsToTry;
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vector<CString> vsDirsToTry;
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if( pSong )
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if( bTryInsideOfSongGroupFirst && pSong )
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{
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{
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ASSERT( !pSong->m_sGroupName.empty() );
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ASSERT( !pSong->m_sGroupName.empty() );
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vsDirsToTry.push_back( RANDOMMOVIES_DIR+pSong->m_sGroupName+"/" );
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vsDirsToTry.push_back( RANDOMMOVIES_DIR+pSong->m_sGroupName+"/" );
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@@ -211,12 +217,12 @@ void BackgroundUtil::GetGlobalRandomMovies( const Song *pSong, const CString &sM
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GetDirListing( *sDir+"*.mpg", vsPathsOut, false, true );
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GetDirListing( *sDir+"*.mpg", vsPathsOut, false, true );
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GetDirListing( *sDir+"*.mpeg", vsPathsOut, false, true );
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GetDirListing( *sDir+"*.mpeg", vsPathsOut, false, true );
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if( !ssFilterToFileNames.empty() )
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if( !ssFileNameWhitelist.empty() )
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{
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{
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for( unsigned i=0; i<vsPathsOut.size(); i++ )
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for( unsigned i=0; i<vsPathsOut.size(); i++ )
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{
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{
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CString sBasename = Basename( vsPathsOut[i] );
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CString sBasename = Basename( vsPathsOut[i] );
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bool bFound = ssFilterToFileNames.find(sBasename) != ssFilterToFileNames.end();
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bool bFound = ssFileNameWhitelist.find(sBasename) != ssFileNameWhitelist.end();
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if( !bFound )
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if( !bFound )
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{
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{
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vsPathsOut.erase( vsPathsOut.begin()+i );
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vsPathsOut.erase( vsPathsOut.begin()+i );
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@@ -71,7 +71,6 @@ struct BackgroundChange
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CString m_sTransition;
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CString m_sTransition;
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};
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};
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namespace BackgroundUtil
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namespace BackgroundUtil
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{
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{
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void SortBackgroundChangesArray( vector<BackgroundChange> &vBackgroundChanges );
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void SortBackgroundChangesArray( vector<BackgroundChange> &vBackgroundChanges );
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@@ -83,7 +82,7 @@ namespace BackgroundUtil
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void GetSongMovies( const Song *pSong, const CString &sMatch, vector<CString> &vsPathsOut, vector<CString> &vsNamesOut );
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void GetSongMovies( const Song *pSong, const CString &sMatch, vector<CString> &vsPathsOut, vector<CString> &vsNamesOut );
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void GetSongBitmaps( const Song *pSong, const CString &sMatch, vector<CString> &vsPathsOut, vector<CString> &vsNamesOut );
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void GetSongBitmaps( const Song *pSong, const CString &sMatch, vector<CString> &vsPathsOut, vector<CString> &vsNamesOut );
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void GetGlobalBGAnimations( const Song *pSong, const CString &sMatch, vector<CString> &vsPathsOut, vector<CString> &vsNamesOut );
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void GetGlobalBGAnimations( const Song *pSong, const CString &sMatch, vector<CString> &vsPathsOut, vector<CString> &vsNamesOut );
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void GetGlobalRandomMovies( const Song *pSong, const CString &sMatch, vector<CString> &vsPathsOut, vector<CString> &vsNamesOut );
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void GetGlobalRandomMovies( const Song *pSong, const CString &sMatch, vector<CString> &vsPathsOut, vector<CString> &vsNamesOut, bool bTryInsideOfSongGroupAndGenreFirst = true, bool bTryInsideOfSongGroupFirst = true );
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};
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};
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+11
-10
@@ -566,22 +566,23 @@ void NoteField::DrawPrimitives()
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if( IS_ON_SCREEN(fLowestBeat) )
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if( IS_ON_SCREEN(fLowestBeat) )
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{
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{
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vector<CString> vs;
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vector<CString> vsBGChanges;
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FOREACH_CONST( BackgroundLayer, viLowestIndex, i )
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FOREACH_CONST( BackgroundLayer, viLowestIndex, i )
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{
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{
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ASSERT( iter[*i] != GAMESTATE->m_pCurSong->GetBackgroundChanges(*i).end() );
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ASSERT( iter[*i] != GAMESTATE->m_pCurSong->GetBackgroundChanges(*i).end() );
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const BackgroundChange& change = *iter[*i];
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const BackgroundChange& change = *iter[*i];
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vs.push_back( ssprintf("%s%s%s%s%s%s",
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vector<CString> vsParts;
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((*i!=0) ? ssprintf("%d: ",*i) : CString()).c_str(),
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if( *i!=0 ) vsParts.push_back( ssprintf("%d: ",*i) );
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(!change.m_def.m_sFile1.empty() ? " "+change.m_def.m_sFile1 : CString()).c_str(),
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if( !change.m_def.m_sFile1.empty() ) vsParts.push_back( change.m_def.m_sFile1 );
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(!change.m_def.m_sFile2.empty() ? " "+change.m_def.m_sFile2 : CString()).c_str(),
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if( !change.m_def.m_sFile2.empty() ) vsParts.push_back( change.m_def.m_sFile2 );
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((change.m_fRate!=1.0f) ? ssprintf("%.2f%%",change.m_fRate*100) : CString()).c_str(),
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if( change.m_fRate!=1.0f ) vsParts.push_back( ssprintf("%.2f%%",change.m_fRate*100) );
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(!change.m_sTransition.empty() ? " "+change.m_sTransition : CString()).c_str(),
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if( !change.m_sTransition.empty() ) vsParts.push_back( change.m_sTransition );
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(!change.m_def.m_sEffect.empty() ? " "+change.m_def.m_sEffect : CString()).c_str()
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if( !change.m_def.m_sEffect.empty() ) vsParts.push_back( change.m_def.m_sEffect );
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) );
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vsBGChanges.push_back( join("\n",vsParts) );
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}
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}
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DrawBGChangeText( fLowestBeat, join("\n",vs) );
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DrawBGChangeText( fLowestBeat, join("\n",vsBGChanges) );
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}
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}
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FOREACH_CONST( BackgroundLayer, viLowestIndex, i )
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FOREACH_CONST( BackgroundLayer, viLowestIndex, i )
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iter[*i]++;
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iter[*i]++;
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+127
-48
@@ -144,11 +144,14 @@ void ScreenEdit::InitEditMappings()
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g_EditMappings.button[EDIT_BUTTON_OPEN_EDIT_MENU][0] = DeviceInput(DEVICE_KEYBOARD, KEY_ESC);
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g_EditMappings.button[EDIT_BUTTON_OPEN_EDIT_MENU][0] = DeviceInput(DEVICE_KEYBOARD, KEY_ESC);
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g_EditMappings.button[EDIT_BUTTON_OPEN_AREA_MENU][0] = DeviceInput(DEVICE_KEYBOARD, KEY_ENTER);
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g_EditMappings.button[EDIT_BUTTON_OPEN_AREA_MENU][0] = DeviceInput(DEVICE_KEYBOARD, KEY_ENTER);
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g_EditMappings.button[EDIT_BUTTON_OPEN_AREA_MENU][1] = DeviceInput(DEVICE_KEYBOARD, KEY_KP_ENTER);
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g_EditMappings.button[EDIT_BUTTON_OPEN_BGA_MENU][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cb);
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g_EditMappings.button[EDIT_BUTTON_OPEN_BGA_MENU][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cb);
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g_EditMappings.button[EDIT_BUTTON_OPEN_COURSE_MENU][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cc);
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g_EditMappings.button[EDIT_BUTTON_OPEN_COURSE_MENU][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cc);
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g_EditMappings.button[EDIT_BUTTON_OPEN_INPUT_HELP][0] = DeviceInput(DEVICE_KEYBOARD, KEY_F1);
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g_EditMappings.button[EDIT_BUTTON_OPEN_INPUT_HELP][0] = DeviceInput(DEVICE_KEYBOARD, KEY_F1);
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g_EditMappings.button[EDIT_BUTTON_NEW_BAKED_RANDOM_FILE_FOR_BGCHANGE][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cb);
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g_EditMappings.hold[EDIT_BUTTON_NEW_BAKED_RANDOM_FILE_FOR_BGCHANGE][0] = DeviceInput(DEVICE_KEYBOARD, KEY_LSHIFT);
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g_EditMappings.hold[EDIT_BUTTON_NEW_BAKED_RANDOM_FILE_FOR_BGCHANGE][1] = DeviceInput(DEVICE_KEYBOARD, KEY_RSHIFT);
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g_EditMappings.button[EDIT_BUTTON_PLAY_FROM_START][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cp);
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g_EditMappings.button[EDIT_BUTTON_PLAY_FROM_START][0] = DeviceInput(DEVICE_KEYBOARD, KEY_Cp);
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g_EditMappings.hold[EDIT_BUTTON_PLAY_FROM_START][0] = DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL);
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g_EditMappings.hold[EDIT_BUTTON_PLAY_FROM_START][0] = DeviceInput(DEVICE_KEYBOARD, KEY_LCTRL);
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g_EditMappings.hold[EDIT_BUTTON_PLAY_FROM_START][1] = DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL);
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g_EditMappings.hold[EDIT_BUTTON_PLAY_FROM_START][1] = DeviceInput(DEVICE_KEYBOARD, KEY_RCTRL);
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@@ -441,48 +444,74 @@ static Menu g_SongInformation(
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MenuRow( ScreenEdit::artist_transliteration, "Artist transliteration", true, EDIT_MODE_PRACTICE, 0, NULL )
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MenuRow( ScreenEdit::artist_transliteration, "Artist transliteration", true, EDIT_MODE_PRACTICE, 0, NULL )
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);
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);
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enum { none, pick_random, song_bganimation, song_movie, song_bitmap, global_bganimation, global_movie };
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enum { song_bganimation, song_movie, song_bitmap, global_bganimation, global_movie, global_movie_song_group, global_movie_song_group_and_genre, dynamic_random, baked_random, none };
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static bool EnabledIfSet1SB();
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static bool EnabledIfSet1SongBGAnimation();
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static bool EnabledIfSet1SM();
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static bool EnabledIfSet1SongMovie();
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static bool EnabledIfSet1SI();
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static bool EnabledIfSet1SongBitmap();
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static bool EnabledIfSet1GB();
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static bool EnabledIfSet1GlobalBGAnimation();
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static bool EnabledIfSet1GM();
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static bool EnabledIfSet1GlobalMovie();
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static bool EnabledIfSet2SB();
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static bool EnabledIfSet1GlobalMovieSongGroup();
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static bool EnabledIfSet2SM();
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static bool EnabledIfSet1GlobalMovieSongGroupAndGenre();
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static bool EnabledIfSet2SI();
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static bool EnabledIfSet2SongBGAnimation();
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static bool EnabledIfSet2GB();
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static bool EnabledIfSet2SongMovie();
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static bool EnabledIfSet2GM();
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static bool EnabledIfSet2SongBitmap();
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static bool EnabledIfSet2GlobalBGAnimation();
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static bool EnabledIfSet2GlobalMovie();
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static bool EnabledIfSet2GlobalMovieSongGroup();
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static bool EnabledIfSet2GlobalMovieSongGroupAndGenre();
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static Menu g_BackgroundChange(
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static Menu g_BackgroundChange(
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"ScreenMiniMenuBackgroundChange",
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"ScreenMiniMenuBackgroundChange",
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MenuRow( ScreenEdit::layer, "Layer", true, EDIT_MODE_FULL, 0, "0","1" ),
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MenuRow( ScreenEdit::layer, "Layer", true, EDIT_MODE_FULL, 0, "0","1" ),
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MenuRow( ScreenEdit::rate, "Rate", true, EDIT_MODE_FULL, 10, "0%","10%","20%","30%","40%","50%","60%","70%","80%","90%","100%","120%","140%","160%","180%","200%" ),
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MenuRow( ScreenEdit::rate, "Rate", true, EDIT_MODE_FULL, 10, "0%","10%","20%","30%","40%","50%","60%","70%","80%","90%","100%","120%","140%","160%","180%","200%" ),
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MenuRow( ScreenEdit::transition, "Transition", true, EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::transition, "Transition", true, EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::effect, "Force Effect", true, EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::effect, "Force Effect", true, EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file1_type, "File1 Type", true, EDIT_MODE_FULL, 0, "None", "Random", "Song BGAnimation", "Song Movie", "Song Bitmap", "Global BGAnimation", "Global Movie" ),
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MenuRow( ScreenEdit::file1_type, "File1 Type", true, EDIT_MODE_FULL, 0, "Song BGAnimation", "Song Movie", "Song Bitmap", "Global BGAnimation", "Global Movie", "Global Movie from Song Group", "Global Movie from Song Group and Genre", "Dynamic Random", "Baked Random", "None" ),
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MenuRow( ScreenEdit::file1_song_bganimation, "File1 Song BGAnimation", EnabledIfSet1SB,EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file1_song_bganimation, "File1 Song BGAnimation", EnabledIfSet1SongBGAnimation, EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file1_song_movie, "File1 Song Movie", EnabledIfSet1SM,EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file1_song_movie, "File1 Song Movie", EnabledIfSet1SongMovie, EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file1_song_still, "File1 Song Still", EnabledIfSet1SI,EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file1_song_still, "File1 Song Still", EnabledIfSet1SongBitmap, EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file1_global_bganimation, "File1 Global BGAnimation", EnabledIfSet1GB,EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file1_global_bganimation, "File1 Global BGAnimation", EnabledIfSet1GlobalBGAnimation, EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file1_global_random_movie, "File1 Global Movie", EnabledIfSet1GM,EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file1_global_movie, "File1 Global Movie", EnabledIfSet1GlobalMovie, EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file2_type, "File2 Type", true, EDIT_MODE_FULL, 0, "None", "Random", "Song BGAnimation", "Song Movie", "Song Bitmap", "Global BGAnimation", "Global Movie" ),
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MenuRow( ScreenEdit::file1_global_movie_song_group, "File1 Global Movie (Group)", EnabledIfSet1GlobalMovieSongGroup, EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file2_song_bganimation, "File2 Song BGAnimation", EnabledIfSet2SB,EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file1_global_movie_song_group_and_genre, "File1 Global Movie (Group + Genre)", EnabledIfSet1GlobalMovieSongGroupAndGenre, EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file2_song_movie, "File2 Song Movie", EnabledIfSet2SM,EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file2_type, "File2 Type", true, EDIT_MODE_FULL, 0, "Song BGAnimation", "Song Movie", "Song Bitmap", "Global BGAnimation", "Global Movie", "Global Movie from Song Group", "Global Movie from Song Group and Genre", "Dynamic Random", "Baked Random", "None" ),
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MenuRow( ScreenEdit::file2_song_still, "File2 Song Still", EnabledIfSet2SI,EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file2_song_bganimation, "File2 Song BGAnimation", EnabledIfSet2SongBGAnimation, EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file2_global_bganimation, "File2 Global BGAnimation", EnabledIfSet2GB,EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file2_song_movie, "File2 Song Movie", EnabledIfSet2SongMovie, EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file2_global_random_movie, "File2 Global Movie", EnabledIfSet2GM,EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file2_song_still, "File2 Song Still", EnabledIfSet2SongBitmap, EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file2_global_bganimation, "File2 Global BGAnimation", EnabledIfSet2GlobalBGAnimation, EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file2_global_movie, "File2 Global Movie", EnabledIfSet2GlobalMovie, EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file2_global_movie_song_group, "File2 Global Movie (Group)", EnabledIfSet2GlobalMovieSongGroup, EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::file2_global_movie_song_group_and_genre, "File2 Global Movie (Group + Genre)", EnabledIfSet2GlobalMovieSongGroupAndGenre, EDIT_MODE_FULL, 0, NULL ),
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MenuRow( ScreenEdit::delete_change, "Remove Change", true, EDIT_MODE_FULL, 0, NULL )
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MenuRow( ScreenEdit::delete_change, "Remove Change", true, EDIT_MODE_FULL, 0, NULL )
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);
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);
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static bool EnabledIfSet1SB() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file1_type] == song_bganimation && !g_BackgroundChange.rows[ScreenEdit::file1_song_bganimation].choices.empty(); }
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static bool EnabledIfSet1SongBGAnimation() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file1_type] == song_bganimation && !g_BackgroundChange.rows[ScreenEdit::file1_song_bganimation].choices.empty(); }
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static bool EnabledIfSet1SM() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file1_type] == song_movie && !g_BackgroundChange.rows[ScreenEdit::file1_song_movie].choices.empty(); }
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static bool EnabledIfSet1SongMovie() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file1_type] == song_movie && !g_BackgroundChange.rows[ScreenEdit::file1_song_movie].choices.empty(); }
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static bool EnabledIfSet1SI() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file1_type] == song_bitmap && !g_BackgroundChange.rows[ScreenEdit::file1_song_still].choices.empty(); }
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static bool EnabledIfSet1SongBitmap() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file1_type] == song_bitmap && !g_BackgroundChange.rows[ScreenEdit::file1_song_still].choices.empty(); }
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static bool EnabledIfSet1GB() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file1_type] == global_bganimation && !g_BackgroundChange.rows[ScreenEdit::file1_global_random_movie].choices.empty(); }
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static bool EnabledIfSet1GlobalBGAnimation() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file1_type] == global_bganimation && !g_BackgroundChange.rows[ScreenEdit::file1_global_bganimation].choices.empty(); }
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static bool EnabledIfSet1GM() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file1_type] == global_movie && !g_BackgroundChange.rows[ScreenEdit::file1_global_bganimation].choices.empty(); }
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static bool EnabledIfSet1GlobalMovie() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file1_type] == global_movie && !g_BackgroundChange.rows[ScreenEdit::file1_global_movie].choices.empty(); }
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static bool EnabledIfSet2SB() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file2_type] == song_bganimation && !g_BackgroundChange.rows[ScreenEdit::file2_song_bganimation].choices.empty(); }
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static bool EnabledIfSet1GlobalMovieSongGroup() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file1_type] == global_movie_song_group && !g_BackgroundChange.rows[ScreenEdit::file1_global_movie_song_group].choices.empty(); }
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static bool EnabledIfSet2SM() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file2_type] == song_movie && !g_BackgroundChange.rows[ScreenEdit::file2_song_movie].choices.empty(); }
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static bool EnabledIfSet1GlobalMovieSongGroupAndGenre() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file1_type] == global_movie_song_group_and_genre && !g_BackgroundChange.rows[ScreenEdit::file1_global_movie_song_group_and_genre].choices.empty(); }
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static bool EnabledIfSet2SI() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file2_type] == song_bitmap && !g_BackgroundChange.rows[ScreenEdit::file2_song_still].choices.empty(); }
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static bool EnabledIfSet2SongBGAnimation() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file2_type] == song_bganimation && !g_BackgroundChange.rows[ScreenEdit::file2_song_bganimation].choices.empty(); }
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static bool EnabledIfSet2GB() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file2_type] == global_bganimation && !g_BackgroundChange.rows[ScreenEdit::file2_global_bganimation].choices.empty(); }
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static bool EnabledIfSet2SongMovie() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file2_type] == song_movie && !g_BackgroundChange.rows[ScreenEdit::file2_song_movie].choices.empty(); }
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static bool EnabledIfSet2GM() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file2_type] == global_movie && !g_BackgroundChange.rows[ScreenEdit::file2_global_bganimation].choices.empty(); }
|
static bool EnabledIfSet2SongBitmap() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file2_type] == song_bitmap && !g_BackgroundChange.rows[ScreenEdit::file2_song_still].choices.empty(); }
|
||||||
|
static bool EnabledIfSet2GlobalBGAnimation() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file2_type] == global_bganimation && !g_BackgroundChange.rows[ScreenEdit::file2_global_bganimation].choices.empty(); }
|
||||||
|
static bool EnabledIfSet2GlobalMovie() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file2_type] == global_movie && !g_BackgroundChange.rows[ScreenEdit::file2_global_movie].choices.empty(); }
|
||||||
|
static bool EnabledIfSet2GlobalMovieSongGroup() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file2_type] == global_movie_song_group && !g_BackgroundChange.rows[ScreenEdit::file2_global_movie_song_group].choices.empty(); }
|
||||||
|
static bool EnabledIfSet2GlobalMovieSongGroupAndGenre() { return ScreenMiniMenu::s_viLastAnswers[ScreenEdit::file2_type] == global_movie_song_group_and_genre && !g_BackgroundChange.rows[ScreenEdit::file2_global_movie_song_group_and_genre].choices.empty(); }
|
||||||
|
|
||||||
|
static CString GetOneBakedRandomFile( Song *pSong )
|
||||||
|
{
|
||||||
|
vector<CString> vsPathsOut;
|
||||||
|
vector<CString> vsNamesOut;
|
||||||
|
BackgroundUtil::GetGlobalRandomMovies(
|
||||||
|
pSong,
|
||||||
|
"",
|
||||||
|
vsPathsOut,
|
||||||
|
vsNamesOut );
|
||||||
|
if( !vsNamesOut.empty() )
|
||||||
|
return vsNamesOut[rand()%vsNamesOut.size()];
|
||||||
|
else
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
static Menu g_Prefs(
|
static Menu g_Prefs(
|
||||||
"ScreenMiniMenuPreferences",
|
"ScreenMiniMenuPreferences",
|
||||||
@@ -1366,6 +1395,39 @@ void ScreenEdit::InputEdit( const DeviceInput& DeviceI, const InputEventType typ
|
|||||||
SCREENMAN->MiniMenu( &g_CourseMode, SM_BackFromCourseModeMenu );
|
SCREENMAN->MiniMenu( &g_CourseMode, SM_BackFromCourseModeMenu );
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
case EDIT_BUTTON_NEW_BAKED_RANDOM_FILE_FOR_BGCHANGE:
|
||||||
|
{
|
||||||
|
if( GetOneBakedRandomFile(m_pSong).empty() )
|
||||||
|
{
|
||||||
|
SCREENMAN->PlayInvalidSound();
|
||||||
|
SCREENMAN->SystemMessage( "No backgrounds available" );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
bool bAlreadyBGChangeHere = false;
|
||||||
|
BackgroundLayer iLayer = BACKGROUND_LAYER_1;
|
||||||
|
BackgroundChange bgChange;
|
||||||
|
bgChange.m_fStartBeat = GAMESTATE->m_fSongBeat;
|
||||||
|
FOREACH_BackgroundLayer( l )
|
||||||
|
{
|
||||||
|
FOREACH( BackgroundChange, m_pSong->GetBackgroundChanges(l), bgc )
|
||||||
|
{
|
||||||
|
if( bgc->m_fStartBeat == GAMESTATE->m_fSongBeat )
|
||||||
|
{
|
||||||
|
bAlreadyBGChangeHere = true;
|
||||||
|
iLayer = l;
|
||||||
|
bgChange = *bgc;
|
||||||
|
m_pSong->GetBackgroundChanges(iLayer).erase( bgc );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
bgChange.m_def.m_sFile1 = GetOneBakedRandomFile( m_pSong );
|
||||||
|
m_pSong->AddBackgroundChange( iLayer, bgChange );
|
||||||
|
m_soundMarker.Play();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
case EDIT_BUTTON_PLAY_FROM_START:
|
case EDIT_BUTTON_PLAY_FROM_START:
|
||||||
HandleMainMenuChoice( play_whole_song );
|
HandleMainMenuChoice( play_whole_song );
|
||||||
break;
|
break;
|
||||||
@@ -2066,15 +2128,19 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
|
|||||||
BackgroundUtil::GetSongBGAnimations( m_pSong, "", vThrowAway, g_BackgroundChange.rows[file1_song_bganimation].choices );
|
BackgroundUtil::GetSongBGAnimations( m_pSong, "", vThrowAway, g_BackgroundChange.rows[file1_song_bganimation].choices );
|
||||||
BackgroundUtil::GetSongMovies( m_pSong, "", vThrowAway, g_BackgroundChange.rows[file1_song_movie].choices );
|
BackgroundUtil::GetSongMovies( m_pSong, "", vThrowAway, g_BackgroundChange.rows[file1_song_movie].choices );
|
||||||
BackgroundUtil::GetSongBitmaps( m_pSong, "", vThrowAway, g_BackgroundChange.rows[file1_song_still].choices );
|
BackgroundUtil::GetSongBitmaps( m_pSong, "", vThrowAway, g_BackgroundChange.rows[file1_song_still].choices );
|
||||||
BackgroundUtil::GetGlobalBGAnimations( NULL, "", vThrowAway, g_BackgroundChange.rows[file1_global_bganimation].choices ); // NULL to get all background files
|
BackgroundUtil::GetGlobalBGAnimations( m_pSong, "", vThrowAway, g_BackgroundChange.rows[file1_global_bganimation].choices ); // NULL to get all background files
|
||||||
BackgroundUtil::GetGlobalRandomMovies( NULL, "", vThrowAway, g_BackgroundChange.rows[file1_global_random_movie].choices ); // NULL to get all background files
|
BackgroundUtil::GetGlobalRandomMovies( m_pSong, "", vThrowAway, g_BackgroundChange.rows[file1_global_movie].choices, false, false ); // all backgrounds
|
||||||
|
BackgroundUtil::GetGlobalRandomMovies( m_pSong, "", vThrowAway, g_BackgroundChange.rows[file1_global_movie_song_group].choices, false, true ); // song group's backgrounds
|
||||||
|
BackgroundUtil::GetGlobalRandomMovies( m_pSong, "", vThrowAway, g_BackgroundChange.rows[file1_global_movie_song_group_and_genre].choices, true, true ); // song group and genre's backgrounds
|
||||||
|
|
||||||
g_BackgroundChange.rows[file2_type].choices = g_BackgroundChange.rows[file1_type].choices;
|
g_BackgroundChange.rows[file2_type].choices = g_BackgroundChange.rows[file1_type].choices;
|
||||||
g_BackgroundChange.rows[file2_song_bganimation].choices = g_BackgroundChange.rows[file1_song_bganimation].choices;
|
g_BackgroundChange.rows[file2_song_bganimation].choices = g_BackgroundChange.rows[file1_song_bganimation].choices;
|
||||||
g_BackgroundChange.rows[file2_song_movie].choices = g_BackgroundChange.rows[file1_song_movie].choices;
|
g_BackgroundChange.rows[file2_song_movie].choices = g_BackgroundChange.rows[file1_song_movie].choices;
|
||||||
g_BackgroundChange.rows[file2_song_still].choices = g_BackgroundChange.rows[file1_song_still].choices;
|
g_BackgroundChange.rows[file2_song_still].choices = g_BackgroundChange.rows[file1_song_still].choices;
|
||||||
g_BackgroundChange.rows[file2_global_random_movie].choices = g_BackgroundChange.rows[file1_global_random_movie].choices;
|
|
||||||
g_BackgroundChange.rows[file2_global_bganimation].choices = g_BackgroundChange.rows[file1_global_bganimation].choices;
|
g_BackgroundChange.rows[file2_global_bganimation].choices = g_BackgroundChange.rows[file1_global_bganimation].choices;
|
||||||
|
g_BackgroundChange.rows[file2_global_movie].choices = g_BackgroundChange.rows[file1_global_movie].choices;
|
||||||
|
g_BackgroundChange.rows[file2_global_movie_song_group].choices = g_BackgroundChange.rows[file1_global_movie_song_group].choices;
|
||||||
|
g_BackgroundChange.rows[file2_global_movie_song_group_and_genre].choices= g_BackgroundChange.rows[file1_global_movie_song_group_and_genre].choices;
|
||||||
|
|
||||||
|
|
||||||
//
|
//
|
||||||
@@ -2102,13 +2168,17 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
|
|||||||
FILL_ENABLED( file1_song_bganimation );
|
FILL_ENABLED( file1_song_bganimation );
|
||||||
FILL_ENABLED( file1_song_movie );
|
FILL_ENABLED( file1_song_movie );
|
||||||
FILL_ENABLED( file1_song_still );
|
FILL_ENABLED( file1_song_still );
|
||||||
FILL_ENABLED( file1_global_random_movie );
|
|
||||||
FILL_ENABLED( file1_global_bganimation );
|
FILL_ENABLED( file1_global_bganimation );
|
||||||
|
FILL_ENABLED( file1_global_movie );
|
||||||
|
FILL_ENABLED( file1_global_movie_song_group );
|
||||||
|
FILL_ENABLED( file1_global_movie_song_group_and_genre );
|
||||||
FILL_ENABLED( file2_song_bganimation );
|
FILL_ENABLED( file2_song_bganimation );
|
||||||
FILL_ENABLED( file2_song_movie );
|
FILL_ENABLED( file2_song_movie );
|
||||||
FILL_ENABLED( file2_song_still );
|
FILL_ENABLED( file2_song_still );
|
||||||
FILL_ENABLED( file2_global_random_movie );
|
|
||||||
FILL_ENABLED( file2_global_bganimation );
|
FILL_ENABLED( file2_global_bganimation );
|
||||||
|
FILL_ENABLED( file2_global_movie );
|
||||||
|
FILL_ENABLED( file2_global_movie_song_group );
|
||||||
|
FILL_ENABLED( file2_global_movie_song_group_and_genre );
|
||||||
#undef FILL_ENABLED
|
#undef FILL_ENABLED
|
||||||
g_BackgroundChange.rows[delete_change].bEnabled = bAlreadyBGChangeHere;
|
g_BackgroundChange.rows[delete_change].bEnabled = bAlreadyBGChangeHere;
|
||||||
|
|
||||||
@@ -2119,20 +2189,23 @@ void ScreenEdit::HandleMainMenuChoice( MainMenuChoice c, const vector<int> &iAns
|
|||||||
g_BackgroundChange.rows[transition]. SetDefaultChoiceIfPresent( bgChange.m_sTransition );
|
g_BackgroundChange.rows[transition]. SetDefaultChoiceIfPresent( bgChange.m_sTransition );
|
||||||
g_BackgroundChange.rows[effect]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sEffect );
|
g_BackgroundChange.rows[effect]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sEffect );
|
||||||
g_BackgroundChange.rows[file1_type].iDefaultChoice = none;
|
g_BackgroundChange.rows[file1_type].iDefaultChoice = none;
|
||||||
if( bgChange.m_def.m_sFile1 == RANDOM_BACKGROUND_FILE ) g_BackgroundChange.rows[file1_type].iDefaultChoice = pick_random;
|
if( bgChange.m_def.m_sFile1 == RANDOM_BACKGROUND_FILE ) g_BackgroundChange.rows[file1_type].iDefaultChoice = dynamic_random;
|
||||||
if( g_BackgroundChange.rows[file1_song_bganimation]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile1 ) ) g_BackgroundChange.rows[file1_type].iDefaultChoice = song_bganimation;
|
if( g_BackgroundChange.rows[file1_song_bganimation]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile1 ) ) g_BackgroundChange.rows[file1_type].iDefaultChoice = song_bganimation;
|
||||||
if( g_BackgroundChange.rows[file1_song_movie]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile1 ) ) g_BackgroundChange.rows[file1_type].iDefaultChoice = song_movie;
|
if( g_BackgroundChange.rows[file1_song_movie]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile1 ) ) g_BackgroundChange.rows[file1_type].iDefaultChoice = song_movie;
|
||||||
if( g_BackgroundChange.rows[file1_song_still]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile1 ) ) g_BackgroundChange.rows[file1_type].iDefaultChoice = song_bitmap;
|
if( g_BackgroundChange.rows[file1_song_still]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile1 ) ) g_BackgroundChange.rows[file1_type].iDefaultChoice = song_bitmap;
|
||||||
if( g_BackgroundChange.rows[file1_global_bganimation]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile1 ) ) g_BackgroundChange.rows[file1_type].iDefaultChoice = global_bganimation;
|
if( g_BackgroundChange.rows[file1_global_bganimation]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile1 ) ) g_BackgroundChange.rows[file1_type].iDefaultChoice = global_bganimation;
|
||||||
if( g_BackgroundChange.rows[file1_global_random_movie]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile1 ) ) g_BackgroundChange.rows[file1_type].iDefaultChoice = global_movie;
|
if( g_BackgroundChange.rows[file1_global_movie]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile1 ) ) g_BackgroundChange.rows[file1_type].iDefaultChoice = global_movie;
|
||||||
|
if( g_BackgroundChange.rows[file1_global_movie_song_group]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile1 ) ) g_BackgroundChange.rows[file1_type].iDefaultChoice = global_movie_song_group;
|
||||||
|
if( g_BackgroundChange.rows[file1_global_movie_song_group_and_genre]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile1 ) ) g_BackgroundChange.rows[file1_type].iDefaultChoice = global_movie_song_group_and_genre;
|
||||||
g_BackgroundChange.rows[file2_type].iDefaultChoice = none;
|
g_BackgroundChange.rows[file2_type].iDefaultChoice = none;
|
||||||
if( bgChange.m_def.m_sFile2 == RANDOM_BACKGROUND_FILE ) g_BackgroundChange.rows[file2_type].iDefaultChoice = pick_random;
|
if( bgChange.m_def.m_sFile2 == RANDOM_BACKGROUND_FILE ) g_BackgroundChange.rows[file2_type].iDefaultChoice = dynamic_random;
|
||||||
if( g_BackgroundChange.rows[file2_song_bganimation]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile2 ) ) g_BackgroundChange.rows[file2_type].iDefaultChoice = song_bganimation;
|
if( g_BackgroundChange.rows[file2_song_bganimation]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile2 ) ) g_BackgroundChange.rows[file2_type].iDefaultChoice = song_bganimation;
|
||||||
if( g_BackgroundChange.rows[file2_song_movie]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile2 ) ) g_BackgroundChange.rows[file2_type].iDefaultChoice = song_movie;
|
if( g_BackgroundChange.rows[file2_song_movie]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile2 ) ) g_BackgroundChange.rows[file2_type].iDefaultChoice = song_movie;
|
||||||
if( g_BackgroundChange.rows[file2_song_still]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile2 ) ) g_BackgroundChange.rows[file2_type].iDefaultChoice = song_bitmap;
|
if( g_BackgroundChange.rows[file2_song_still]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile2 ) ) g_BackgroundChange.rows[file2_type].iDefaultChoice = song_bitmap;
|
||||||
if( g_BackgroundChange.rows[file2_global_bganimation]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile2 ) ) g_BackgroundChange.rows[file2_type].iDefaultChoice = global_bganimation;
|
if( g_BackgroundChange.rows[file2_global_bganimation]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile2 ) ) g_BackgroundChange.rows[file2_type].iDefaultChoice = global_bganimation;
|
||||||
if( g_BackgroundChange.rows[file2_global_random_movie]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile2 ) ) g_BackgroundChange.rows[file2_type].iDefaultChoice = global_movie;
|
if( g_BackgroundChange.rows[file2_global_movie]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile2 ) ) g_BackgroundChange.rows[file2_type].iDefaultChoice = global_movie;
|
||||||
|
if( g_BackgroundChange.rows[file2_global_movie_song_group]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile2 ) ) g_BackgroundChange.rows[file2_type].iDefaultChoice = global_movie_song_group;
|
||||||
|
if( g_BackgroundChange.rows[file2_global_movie_song_group_and_genre]. SetDefaultChoiceIfPresent( bgChange.m_def.m_sFile2 ) ) g_BackgroundChange.rows[file2_type].iDefaultChoice = global_movie_song_group_and_genre;
|
||||||
|
|
||||||
SCREENMAN->MiniMenu( &g_BackgroundChange, SM_BackFromBGChange );
|
SCREENMAN->MiniMenu( &g_BackgroundChange, SM_BackFromBGChange );
|
||||||
}
|
}
|
||||||
@@ -2668,14 +2741,17 @@ void ScreenEdit::HandleBGChangeChoice( BGChangeChoice c, const vector<int> &iAns
|
|||||||
{
|
{
|
||||||
default: ASSERT(0);
|
default: ASSERT(0);
|
||||||
case none: newChange.m_def.m_sFile1 = ""; break;
|
case none: newChange.m_def.m_sFile1 = ""; break;
|
||||||
case pick_random: newChange.m_def.m_sFile1 = RANDOM_BACKGROUND_FILE; break;
|
case dynamic_random: newChange.m_def.m_sFile1 = RANDOM_BACKGROUND_FILE; break;
|
||||||
|
case baked_random: newChange.m_def.m_sFile1 = GetOneBakedRandomFile( m_pSong ); break;
|
||||||
case song_bganimation:
|
case song_bganimation:
|
||||||
case song_movie:
|
case song_movie:
|
||||||
case song_bitmap:
|
case song_bitmap:
|
||||||
case global_bganimation:
|
case global_bganimation:
|
||||||
case global_movie:
|
case global_movie:
|
||||||
|
case global_movie_song_group:
|
||||||
|
case global_movie_song_group_and_genre:
|
||||||
{
|
{
|
||||||
BGChangeChoice row1 = (BGChangeChoice)(file1_song_bganimation + iAnswers[file1_type]-2);
|
BGChangeChoice row1 = (BGChangeChoice)(file1_song_bganimation + iAnswers[file1_type]);
|
||||||
newChange.m_def.m_sFile1 = g_BackgroundChange.rows[row1].choices[iAnswers[row1]];
|
newChange.m_def.m_sFile1 = g_BackgroundChange.rows[row1].choices[iAnswers[row1]];
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@@ -2684,14 +2760,17 @@ void ScreenEdit::HandleBGChangeChoice( BGChangeChoice c, const vector<int> &iAns
|
|||||||
{
|
{
|
||||||
default: ASSERT(0);
|
default: ASSERT(0);
|
||||||
case none: newChange.m_def.m_sFile2 = ""; break;
|
case none: newChange.m_def.m_sFile2 = ""; break;
|
||||||
case pick_random: newChange.m_def.m_sFile2 = RANDOM_BACKGROUND_FILE; break;
|
case dynamic_random: newChange.m_def.m_sFile2 = RANDOM_BACKGROUND_FILE; break;
|
||||||
|
case baked_random: newChange.m_def.m_sFile2 = GetOneBakedRandomFile( m_pSong ); break;
|
||||||
case song_bganimation:
|
case song_bganimation:
|
||||||
case song_movie:
|
case song_movie:
|
||||||
case song_bitmap:
|
case song_bitmap:
|
||||||
case global_bganimation:
|
case global_bganimation:
|
||||||
case global_movie:
|
case global_movie:
|
||||||
|
case global_movie_song_group:
|
||||||
|
case global_movie_song_group_and_genre:
|
||||||
{
|
{
|
||||||
BGChangeChoice row2 = (BGChangeChoice)(file2_song_bganimation + iAnswers[file2_type]-2);
|
BGChangeChoice row2 = (BGChangeChoice)(file2_song_bganimation + iAnswers[file2_type]);
|
||||||
newChange.m_def.m_sFile2 = g_BackgroundChange.rows[row2].choices[iAnswers[row2]];
|
newChange.m_def.m_sFile2 = g_BackgroundChange.rows[row2].choices[iAnswers[row2]];
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -63,6 +63,8 @@ enum EditButton
|
|||||||
EDIT_BUTTON_OPEN_COURSE_MENU,
|
EDIT_BUTTON_OPEN_COURSE_MENU,
|
||||||
EDIT_BUTTON_OPEN_INPUT_HELP,
|
EDIT_BUTTON_OPEN_INPUT_HELP,
|
||||||
|
|
||||||
|
EDIT_BUTTON_NEW_BAKED_RANDOM_FILE_FOR_BGCHANGE,
|
||||||
|
|
||||||
EDIT_BUTTON_PLAY_FROM_START,
|
EDIT_BUTTON_PLAY_FROM_START,
|
||||||
EDIT_BUTTON_PLAY_FROM_CURSOR,
|
EDIT_BUTTON_PLAY_FROM_CURSOR,
|
||||||
EDIT_BUTTON_PLAY_SELECTION,
|
EDIT_BUTTON_PLAY_SELECTION,
|
||||||
@@ -373,13 +375,17 @@ public:
|
|||||||
file1_song_movie,
|
file1_song_movie,
|
||||||
file1_song_still,
|
file1_song_still,
|
||||||
file1_global_bganimation,
|
file1_global_bganimation,
|
||||||
file1_global_random_movie,
|
file1_global_movie,
|
||||||
|
file1_global_movie_song_group,
|
||||||
|
file1_global_movie_song_group_and_genre,
|
||||||
file2_type,
|
file2_type,
|
||||||
file2_song_bganimation,
|
file2_song_bganimation,
|
||||||
file2_song_movie,
|
file2_song_movie,
|
||||||
file2_song_still,
|
file2_song_still,
|
||||||
file2_global_bganimation,
|
file2_global_bganimation,
|
||||||
file2_global_random_movie,
|
file2_global_movie,
|
||||||
|
file2_global_movie_song_group,
|
||||||
|
file2_global_movie_song_group_and_genre,
|
||||||
delete_change,
|
delete_change,
|
||||||
NUM_BGCHANGE_CHOICES
|
NUM_BGCHANGE_CHOICES
|
||||||
};
|
};
|
||||||
|
|||||||
Reference in New Issue
Block a user