update
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@@ -203,7 +203,9 @@ RageSoundPosMap.cpp RageSoundPosMap.h RageSoundReader.h RageSoundReader_FileRead
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RageSoundReader_Preload.cpp RageSoundReader_Preload.h RageSoundReader_Resample.cpp RageSoundReader_Resample.h \
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RageSoundReader_Resample_Fast.cpp RageSoundReader_Resample_Fast.h \
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RageSoundReader_Resample_Good.cpp RageSoundReader_Resample_Good.h \
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RageSoundResampler.cpp RageSoundResampler.h RageSounds.cpp RageSounds.h RageTexture.cpp RageTexture.h \
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RageSoundResampler.cpp RageSoundResampler.h RageSounds.cpp RageSounds.h \
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RageSurface_Load.cpp RageSurface_Load.h RageSurface_Load_PNG.cpp RageSurface_Load_PNG.h \
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RageTexture.cpp RageTexture.h \
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RageTextureID.cpp RageTextureID.h RageTextureManager.cpp RageTextureManager.h RageThreads.cpp RageThreads.h \
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RageTimer.cpp RageTimer.h RageTypes.h RageUtil.cpp RageUtil.h RageUtil_CharConversions.cpp RageUtil_CharConversions.h \
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RageUtil_FileDB.cpp RageUtil_FileDB.h RageUtil_CircularBuffer.h
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@@ -1887,6 +1887,18 @@ cl /Zl /nologo /c verstub.cpp /Fo"$(IntDir)"\
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<File
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RelativePath="RageSounds.h">
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</File>
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<File
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RelativePath="RageSurface_Load.cpp">
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</File>
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<File
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RelativePath="RageSurface_Load.h">
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</File>
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<File
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RelativePath="RageSurface_Load_PNG.cpp">
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</File>
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<File
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RelativePath="RageSurface_Load_PNG.h">
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</File>
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<File
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RelativePath=".\RageTexture.cpp">
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</File>
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