SubType_INVALID -> SubType_Invalid

This commit is contained in:
Chris Danford
2007-01-15 23:47:55 +00:00
parent 1ba463f64a
commit 4e5219cedd
6 changed files with 15 additions and 15 deletions
+2 -2
View File
@@ -750,14 +750,14 @@ void Player::UpdateHoldNotes( int iSongRow, float fDeltaTime, vector<TrackRowTap
int iMaxEndRow = INT_MIN;
int iFirstTrackWithMaxEndRow = -1;
TapNote::SubType subType = TapNote::SubType_INVALID;
TapNote::SubType subType = TapNote::SubType_Invalid;
FOREACH( TrackRowTapNote, vTN, trtn )
{
int iTrack = trtn->iTrack;
ASSERT( iStartRow == trtn->iRow );
TapNote &tn = *trtn->pTN;
int iEndRow = iStartRow + tn.iDuration;
if( subType == TapNote::SubType_INVALID )
if( subType == TapNote::SubType_Invalid )
subType = tn.subType;
/* All holds must be of the same subType because fLife is handled