SubType_INVALID -> SubType_Invalid
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@@ -750,14 +750,14 @@ void Player::UpdateHoldNotes( int iSongRow, float fDeltaTime, vector<TrackRowTap
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int iMaxEndRow = INT_MIN;
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int iFirstTrackWithMaxEndRow = -1;
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TapNote::SubType subType = TapNote::SubType_INVALID;
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TapNote::SubType subType = TapNote::SubType_Invalid;
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FOREACH( TrackRowTapNote, vTN, trtn )
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{
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int iTrack = trtn->iTrack;
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ASSERT( iStartRow == trtn->iRow );
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TapNote &tn = *trtn->pTN;
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int iEndRow = iStartRow + tn.iDuration;
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if( subType == TapNote::SubType_INVALID )
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if( subType == TapNote::SubType_Invalid )
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subType = tn.subType;
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/* All holds must be of the same subType because fLife is handled
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