be 32 bit
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@@ -27,7 +27,7 @@ static HBITMAP g_hBitmap = nullptr;
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/* Load a RageSurface into a GDI surface. */
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static HBITMAP LoadWin32Surface( const RageSurface *pSplash, HWND hWnd )
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{
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RageSurface *s = CreateSurface( pSplash->w, pSplash->h, 24,
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RageSurface *s = CreateSurface( pSplash->w, pSplash->h, 32,
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0x00FF0000, 0x0000FF00, 0x000000FF, 0 );
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RageSurfaceUtils::Blit( pSplash, s, -1, -1 );
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