rename Profile(pn) to GetPlayerOrMachineProfile(pn) so that the Profile class will show up in Lua.xml
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@@ -224,10 +224,10 @@ end;
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--[[ ----------------------------------------------------------------------- ]]
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--[[ profile stuff ]]
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-- Profile(pn)
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-- GetPlayerOrMachineProfile(pn)
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-- This returns a profile, preferably a player one.
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-- If there isn't one, we fall back on the machine profile.
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function Profile(pn)
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function GetPlayerOrMachineProfile(pn)
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if PROFILEMAN:IsPersistentProfile(pn) then
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-- player profile
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return PROFILEMAN:GetProfile(pn);
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