Add a few more Rave metrics, put in the Shared stuff for (likely) upcoming routine work
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@@ -857,6 +857,12 @@ RollBodyIncrementsCombo=RollBodyIncrementsCombo()
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ScoreMissedHoldsAndRolls=ScoreMissedHoldsAndRolls()
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PercentUntilColorCombo=0.25
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[PlayerShared]
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Fallback="Player"
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ComboXOffsetOneSideP1=-120
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ComboXOffsetOneSideP2=120
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JudgmentTransformCommand=%JudgmentTransformSharedCommand
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[Profile]
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ShowCoinData=true
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UnlockAuthString=""
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@@ -2718,6 +2724,7 @@ UseAlternativeInput=false
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ShowLifeMeterForDisabledPlayers=false
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StopCourseEarly=false
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ShowEvaluationOnFail=true
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ShowScoreInRave=false
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#
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InitialBackgroundBrightness=1.0
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TimerSeconds=-1
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@@ -2806,6 +2813,15 @@ ScoreP2Y=SCREEN_BOTTOM-28
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ScoreP2OnCommand=
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ScoreP2OffCommand=
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#
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SecondaryScoreP1X=THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX")
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SecondaryScoreP1Y=SCREEN_BOTTOM-56
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SecondaryScoreP1OnCommand=
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SecondaryScoreP1OffCommand=
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SecondaryScoreP2X=THEME:GetMetric(Var "LoadingScreen","PlayerP2OnePlayerOneSideX")
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SecondaryScoreP2Y=SCREEN_BOTTOM-56
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SecondaryScoreP2OnCommand=
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SecondaryScoreP2OffCommand=
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#
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StepsDescriptionP1X=THEME:GetMetric(Var "LoadingScreen","PlayerP1OnePlayerOneSideX")
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StepsDescriptionP1Y=SCREEN_CENTER_Y-24
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StepsDescriptionP1OnCommand=visible,false
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@@ -2859,6 +2875,11 @@ ScoreboardC2P2Y=SCREEN_CENTER_Y*0.45
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ScoreboardC3P2X=SCREEN_CENTER_X*1.75
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ScoreboardC3P2Y=SCREEN_CENTER_Y*0.45
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[ScreenGameplayShared]
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Class="ScreenGameplayShared"
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Fallback="ScreenGameplay"
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PlayerType="PlayerShared"
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[ScreenEvaluation]
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Class="ScreenEvaluation"
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Fallback="ScreenWithMenuElements"
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