Working on course editor.

This commit is contained in:
Steve Checkoway
2006-02-25 09:33:23 +00:00
parent 53e36d2e42
commit 4c836c9da7
2 changed files with 149 additions and 139 deletions
+4 -1
View File
@@ -66,6 +66,7 @@ void ScreenOptionsEditCourse::BeginScreen()
pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW; pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
pHand->m_Def.m_bExportOnChange = true; pHand->m_Def.m_bExportOnChange = true;
pHand->m_Def.m_bAllowThemeItems = false; pHand->m_Def.m_bAllowThemeItems = false;
pHand->m_Def.m_bOneChoiceForAllPlayers = true;
FOREACH_CourseType( i ) FOREACH_CourseType( i )
pHand->m_Def.m_vsChoices.push_back( CourseTypeToLocalizedString(i) ); pHand->m_Def.m_vsChoices.push_back( CourseTypeToLocalizedString(i) );
vHands.push_back( pHand ); vHands.push_back( pHand );
@@ -74,7 +75,7 @@ void ScreenOptionsEditCourse::BeginScreen()
pHand->m_Def.m_sName = "Meter"; pHand->m_Def.m_sName = "Meter";
pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW; pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
pHand->m_Def.m_bExportOnChange = true; pHand->m_Def.m_bExportOnChange = true;
pHand->m_Def.m_vsChoices.clear(); pHand->m_Def.m_bOneChoiceForAllPlayers = true;
pHand->m_Def.m_vsChoices.push_back( "Auto" ); pHand->m_Def.m_vsChoices.push_back( "Auto" );
for( int i=MIN_METER; i<=MAX_METER; i++ ) for( int i=MIN_METER; i<=MAX_METER; i++ )
pHand->m_Def.m_vsChoices.push_back( ssprintf("%d",i) ); pHand->m_Def.m_vsChoices.push_back( ssprintf("%d",i) );
@@ -89,6 +90,7 @@ void ScreenOptionsEditCourse::BeginScreen()
pHand->m_Def.m_sName = ssprintf( ENTRY.GetValue(), iEntryIndex+1 ); pHand->m_Def.m_sName = ssprintf( ENTRY.GetValue(), iEntryIndex+1 );
pHand->m_Def.m_bAllowThemeItems = false; pHand->m_Def.m_bAllowThemeItems = false;
pHand->m_Def.m_bAllowThemeTitle = false; pHand->m_Def.m_bAllowThemeTitle = false;
pHand->m_Def.m_bOneChoiceForAllPlayers = true;
pHand->m_Def.m_vsChoices.push_back( "RANDOM" ); // XXX Localize? pHand->m_Def.m_vsChoices.push_back( "RANDOM" ); // XXX Localize?
FOREACH_CONST( Song*, m_vpDisplayedSongs, s ) FOREACH_CONST( Song*, m_vpDisplayedSongs, s )
pHand->m_Def.m_vsChoices.push_back( (*s)->GetTranslitFullTitle() ); pHand->m_Def.m_vsChoices.push_back( (*s)->GetTranslitFullTitle() );
@@ -99,6 +101,7 @@ void ScreenOptionsEditCourse::BeginScreen()
pHand->m_Def.m_sName = ""; pHand->m_Def.m_sName = "";
pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW; pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
pHand->m_Def.m_bExportOnChange = false; pHand->m_Def.m_bExportOnChange = false;
pHand->m_Def.m_bOneChoiceForAllPlayers = true;
pHand->m_Def.m_vsChoices.push_back( "Insert Entry" ); pHand->m_Def.m_vsChoices.push_back( "Insert Entry" );
vHands.push_back( pHand ); vHands.push_back( pHand );
+41 -34
View File
@@ -54,11 +54,7 @@ public:
RString m_sSongGroup; RString m_sSongGroup;
OptionRowHandlerSongChoices() { Init(); } OptionRowHandlerSongChoices() { Init(); }
void Init()
{
OptionRowHandler::Init();
m_vpDisplayedSongs.clear();
}
virtual void LoadInternal( const Commands &cmds ) virtual void LoadInternal( const Commands &cmds )
{ {
FillSongsAndChoices( m_sSongGroup, m_vpDisplayedSongs, m_Def.m_vsChoices ); FillSongsAndChoices( m_sSongGroup, m_vpDisplayedSongs, m_Def.m_vsChoices );
@@ -98,12 +94,13 @@ void ScreenOptionsEditCourseEntry::Init()
pHand->m_Def.m_sName = "Song Group"; pHand->m_Def.m_sName = "Song Group";
pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW; pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
pHand->m_Def.m_bExportOnChange = true; pHand->m_Def.m_bExportOnChange = true;
pHand->m_Def.m_vsChoices.clear(); pHand->m_Def.m_bAllowThemeItems = false;
pHand->m_Def.m_bOneChoiceForAllPlayers = true;
vector<RString> vsSongGroups; vector<RString> vsSongGroups;
SONGMAN->GetSongGroupNames( vsSongGroups ); SONGMAN->GetSongGroupNames( vsSongGroups );
pHand->m_Def.m_vsChoices.push_back( "(any)" ); pHand->m_Def.m_vsChoices.push_back( "(any)" );
FOREACH_CONST( RString, vsSongGroups, song ) FOREACH_CONST( RString, vsSongGroups, group )
pHand->m_Def.m_vsChoices.push_back( *song ); pHand->m_Def.m_vsChoices.push_back( *group );
vHands.push_back( pHand ); vHands.push_back( pHand );
{ {
@@ -113,6 +110,8 @@ void ScreenOptionsEditCourseEntry::Init()
m_pSongHandler->m_Def.m_sName = "Song"; m_pSongHandler->m_Def.m_sName = "Song";
m_pSongHandler->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW; m_pSongHandler->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
m_pSongHandler->m_Def.m_bExportOnChange = true; m_pSongHandler->m_Def.m_bExportOnChange = true;
m_pSongHandler->m_Def.m_bAllowThemeItems = false;
m_pSongHandler->m_Def.m_bOneChoiceForAllPlayers = true;
vHands.push_back( m_pSongHandler ); vHands.push_back( m_pSongHandler );
} }
@@ -120,7 +119,8 @@ void ScreenOptionsEditCourseEntry::Init()
pHand->m_Def.m_sName = "Base Difficulty"; pHand->m_Def.m_sName = "Base Difficulty";
pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW; pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
pHand->m_Def.m_bExportOnChange = true; pHand->m_Def.m_bExportOnChange = true;
pHand->m_Def.m_vsChoices.clear(); pHand->m_Def.m_bAllowThemeItems = false;
pHand->m_Def.m_bOneChoiceForAllPlayers = true;
pHand->m_Def.m_vsChoices.push_back( "(any)" ); pHand->m_Def.m_vsChoices.push_back( "(any)" );
FOREACH_CONST( Difficulty, CommonMetrics::DIFFICULTIES_TO_SHOW.GetValue(), dc ) FOREACH_CONST( Difficulty, CommonMetrics::DIFFICULTIES_TO_SHOW.GetValue(), dc )
pHand->m_Def.m_vsChoices.push_back( DifficultyToLocalizedString(*dc) ); pHand->m_Def.m_vsChoices.push_back( DifficultyToLocalizedString(*dc) );
@@ -130,7 +130,8 @@ void ScreenOptionsEditCourseEntry::Init()
pHand->m_Def.m_sName = "Low Meter"; pHand->m_Def.m_sName = "Low Meter";
pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW; pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
pHand->m_Def.m_bExportOnChange = true; pHand->m_Def.m_bExportOnChange = true;
pHand->m_Def.m_vsChoices.clear(); pHand->m_Def.m_bAllowThemeItems = false;
pHand->m_Def.m_bOneChoiceForAllPlayers = true;
pHand->m_Def.m_vsChoices.push_back( "(any)" ); pHand->m_Def.m_vsChoices.push_back( "(any)" );
for( int i=MIN_METER; i<=MAX_METER; i++ ) for( int i=MIN_METER; i<=MAX_METER; i++ )
pHand->m_Def.m_vsChoices.push_back( ssprintf("%i",i) ); pHand->m_Def.m_vsChoices.push_back( ssprintf("%i",i) );
@@ -140,7 +141,8 @@ void ScreenOptionsEditCourseEntry::Init()
pHand->m_Def.m_sName = "High Meter"; pHand->m_Def.m_sName = "High Meter";
pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW; pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
pHand->m_Def.m_bExportOnChange = true; pHand->m_Def.m_bExportOnChange = true;
pHand->m_Def.m_vsChoices.clear(); pHand->m_Def.m_bAllowThemeItems = false;
pHand->m_Def.m_bOneChoiceForAllPlayers = true;
pHand->m_Def.m_vsChoices.push_back( "(any)" ); pHand->m_Def.m_vsChoices.push_back( "(any)" );
for( int i=MIN_METER; i<=MAX_METER; i++ ) for( int i=MIN_METER; i<=MAX_METER; i++ )
pHand->m_Def.m_vsChoices.push_back( ssprintf("%i",i) ); pHand->m_Def.m_vsChoices.push_back( ssprintf("%i",i) );
@@ -150,7 +152,8 @@ void ScreenOptionsEditCourseEntry::Init()
pHand->m_Def.m_sName = "Sort"; pHand->m_Def.m_sName = "Sort";
pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW; pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
pHand->m_Def.m_bExportOnChange = true; pHand->m_Def.m_bExportOnChange = true;
pHand->m_Def.m_vsChoices.clear(); pHand->m_Def.m_bAllowThemeItems = false;
pHand->m_Def.m_bOneChoiceForAllPlayers = true;
FOREACH_SongSort( i ) FOREACH_SongSort( i )
pHand->m_Def.m_vsChoices.push_back( SongSortToLocalizedString(i) ); pHand->m_Def.m_vsChoices.push_back( SongSortToLocalizedString(i) );
vHands.push_back( pHand ); vHands.push_back( pHand );
@@ -159,7 +162,8 @@ void ScreenOptionsEditCourseEntry::Init()
pHand->m_Def.m_sName = "Choose"; pHand->m_Def.m_sName = "Choose";
pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW; pHand->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
pHand->m_Def.m_bExportOnChange = true; pHand->m_Def.m_bExportOnChange = true;
pHand->m_Def.m_vsChoices.clear(); pHand->m_Def.m_bAllowThemeItems = false;
pHand->m_Def.m_bOneChoiceForAllPlayers = true;
for( int i=0; i<20; i++ ) for( int i=0; i<20; i++ )
pHand->m_Def.m_vsChoices.push_back( FormatNumberAndSuffix(i+1) ); pHand->m_Def.m_vsChoices.push_back( FormatNumberAndSuffix(i+1) );
vHands.push_back( pHand ); vHands.push_back( pHand );
@@ -168,7 +172,8 @@ void ScreenOptionsEditCourseEntry::Init()
m_pModChangesHandler->m_Def.m_sName = "Set Mods"; m_pModChangesHandler->m_Def.m_sName = "Set Mods";
m_pModChangesHandler->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW; m_pModChangesHandler->m_Def.m_layoutType = LAYOUT_SHOW_ONE_IN_ROW;
m_pModChangesHandler->m_Def.m_bExportOnChange = true; m_pModChangesHandler->m_Def.m_bExportOnChange = true;
m_pModChangesHandler->m_Def.m_vsChoices.clear(); m_pModChangesHandler->m_Def.m_bAllowThemeItems = false;
m_pModChangesHandler->m_Def.m_bOneChoiceForAllPlayers = true;
m_pModChangesHandler->m_Def.m_vsChoices.push_back( "" ); m_pModChangesHandler->m_Def.m_vsChoices.push_back( "" );
vHands.push_back( m_pModChangesHandler ); vHands.push_back( m_pModChangesHandler );
@@ -220,8 +225,8 @@ void ScreenOptionsEditCourseEntry::HandleScreenMessage( const ScreenMessage SM )
GAMESTATE->m_pCurSteps[PLAYER_1].Set( pSteps ); GAMESTATE->m_pCurSteps[PLAYER_1].Set( pSteps );
SCREENMAN->SetNewScreen( "ScreenEditCourseMods" ); SCREENMAN->SetNewScreen( "ScreenEditCourseMods" );
}
break; break;
}
case ROW_DONE: case ROW_DONE:
SCREENMAN->SetNewScreen( "ScreenOptionsEditCourse" ); SCREENMAN->SetNewScreen( "ScreenOptionsEditCourse" );
break; break;
@@ -242,11 +247,12 @@ void ScreenOptionsEditCourseEntry::HandleScreenMessage( const ScreenMessage SM )
void ScreenOptionsEditCourseEntry::AfterChangeValueInRow( int iRow, PlayerNumber pn ) void ScreenOptionsEditCourseEntry::AfterChangeValueInRow( int iRow, PlayerNumber pn )
{ {
PlayerNumber mpn = GAMESTATE->m_MasterPlayerNumber;
ScreenOptions::AfterChangeValueInRow( iRow, pn ); ScreenOptions::AfterChangeValueInRow( iRow, pn );
Course *pCourse = GAMESTATE->m_pCurCourse; Course *pCourse = GAMESTATE->m_pCurCourse;
GAMESTATE->m_pCurTrail[PLAYER_1].Set( NULL );
Trail *pTrail = pCourse->GetTrailForceRegenCache( GAMESTATE->m_stEdit, GAMESTATE->m_PreferredCourseDifficulty[PLAYER_1] ); GAMESTATE->m_pCurTrail[mpn].Set( NULL );
Trail *pTrail = pCourse->GetTrailForceRegenCache( GAMESTATE->m_stEdit, GAMESTATE->m_PreferredCourseDifficulty[mpn] );
int iEntryIndex = GAMESTATE->m_iEditCourseEntryIndex; int iEntryIndex = GAMESTATE->m_iEditCourseEntryIndex;
ASSERT( iEntryIndex >= 0 && iEntryIndex < (int) pCourse->m_vEntries.size() ); ASSERT( iEntryIndex >= 0 && iEntryIndex < (int) pCourse->m_vEntries.size() );
CourseEntry &ce = pCourse->m_vEntries[ iEntryIndex ]; CourseEntry &ce = pCourse->m_vEntries[ iEntryIndex ];
@@ -257,7 +263,7 @@ void ScreenOptionsEditCourseEntry::AfterChangeValueInRow( int iRow, PlayerNumber
// refresh songs // refresh songs
{ {
vector<PlayerNumber> vpns; vector<PlayerNumber> vpns;
vpns.push_back( PLAYER_1 ); vpns.push_back( mpn );
ExportOptions( ROW_SONG_GROUP, vpns ); ExportOptions( ROW_SONG_GROUP, vpns );
m_pSongHandler->m_sSongGroup = ce.sSongGroup; m_pSongHandler->m_sSongGroup = ce.sSongGroup;
@@ -265,15 +271,15 @@ void ScreenOptionsEditCourseEntry::AfterChangeValueInRow( int iRow, PlayerNumber
OptionRow &row = *m_pRows[ROW_SONG]; OptionRow &row = *m_pRows[ROW_SONG];
row.Reload(); row.Reload();
ImportOptions( ROW_SONG, vpns ); ImportOptions( ROW_SONG, vpns );
row.AfterImportOptions( PLAYER_1 ); row.AfterImportOptions( mpn );
}
break; break;
} }
}
// cause overlay elements to refresh by changing the course // cause overlay elements to refresh by changing the course
GAMESTATE->m_pCurCourse.Set( pCourse ); GAMESTATE->m_pCurCourse.Set( pCourse );
GAMESTATE->m_pCurTrail[PLAYER_1].Set( pTrail ); GAMESTATE->m_pCurTrail[mpn].Set( pTrail );
} }
@@ -309,8 +315,8 @@ void ScreenOptionsEditCourseEntry::ImportOptions( int iRow, const vector<PlayerN
ASSERT( GAMESTATE->IsHumanPlayer(*pn) ); ASSERT( GAMESTATE->IsHumanPlayer(*pn) );
OptionRow &row = *m_pRows[iRow]; OptionRow &row = *m_pRows[iRow];
row.ImportOptions( vpns ); row.ImportOptions( vpns );
}
break; break;
}
case ROW_BASE_DIFFICULTY: case ROW_BASE_DIFFICULTY:
{ {
vector<Difficulty>::const_iterator iter = find( CommonMetrics::DIFFICULTIES_TO_SHOW.GetValue().begin(), CommonMetrics::DIFFICULTIES_TO_SHOW.GetValue().end(), ce.baseDifficulty ); vector<Difficulty>::const_iterator iter = find( CommonMetrics::DIFFICULTIES_TO_SHOW.GetValue().begin(), CommonMetrics::DIFFICULTIES_TO_SHOW.GetValue().end(), ce.baseDifficulty );
@@ -319,8 +325,8 @@ void ScreenOptionsEditCourseEntry::ImportOptions( int iRow, const vector<PlayerN
iChoice = iter - CommonMetrics::DIFFICULTIES_TO_SHOW.GetValue().begin() + 1; iChoice = iter - CommonMetrics::DIFFICULTIES_TO_SHOW.GetValue().begin() + 1;
OptionRow &row = *m_pRows[ROW_BASE_DIFFICULTY]; OptionRow &row = *m_pRows[ROW_BASE_DIFFICULTY];
row.SetOneSharedSelection( iChoice ); row.SetOneSharedSelection( iChoice );
}
break; break;
}
case ROW_LOW_METER: case ROW_LOW_METER:
{ {
int iChoice = 0; int iChoice = 0;
@@ -328,8 +334,8 @@ void ScreenOptionsEditCourseEntry::ImportOptions( int iRow, const vector<PlayerN
iChoice = ce.iLowMeter; iChoice = ce.iLowMeter;
OptionRow &row = *m_pRows[ROW_LOW_METER]; OptionRow &row = *m_pRows[ROW_LOW_METER];
row.SetOneSharedSelection( iChoice ); row.SetOneSharedSelection( iChoice );
}
break; break;
}
case ROW_HIGH_METER: case ROW_HIGH_METER:
{ {
int iChoice = 0; int iChoice = 0;
@@ -337,20 +343,21 @@ void ScreenOptionsEditCourseEntry::ImportOptions( int iRow, const vector<PlayerN
iChoice = ce.iHighMeter; iChoice = ce.iHighMeter;
OptionRow &row = *m_pRows[ROW_HIGH_METER]; OptionRow &row = *m_pRows[ROW_HIGH_METER];
row.SetOneSharedSelection( iChoice ); row.SetOneSharedSelection( iChoice );
}
break; break;
}
case ROW_SORT: case ROW_SORT:
{ {
int iChoice = ce.songSort; int iChoice = ce.songSort;
OptionRow &row = *m_pRows[ROW_SORT]; OptionRow &row = *m_pRows[ROW_SORT];
row.SetOneSharedSelection( iChoice ); row.SetOneSharedSelection( iChoice );
}
break; break;
}
case ROW_CHOOSE_INDEX: case ROW_CHOOSE_INDEX:
{ {
int iChoice = ce.iChooseIndex; int iChoice = ce.iChooseIndex;
OptionRow &row = *m_pRows[ROW_CHOOSE_INDEX]; OptionRow &row = *m_pRows[ROW_CHOOSE_INDEX];
row.SetOneSharedSelection( iChoice ); row.SetOneSharedSelection( iChoice );
break;
} }
} }
} }
@@ -372,8 +379,8 @@ void ScreenOptionsEditCourseEntry::ExportOptions( int iRow, const vector<PlayerN
ce.sSongGroup = ""; ce.sSongGroup = "";
else else
ce.sSongGroup = row.GetRowDef().m_vsChoices[ iChoice ]; ce.sSongGroup = row.GetRowDef().m_vsChoices[ iChoice ];
}
break; break;
}
case ROW_SONG: case ROW_SONG:
{ {
// XXX: copy and pasted from ScreenOptionsMaster // XXX: copy and pasted from ScreenOptionsMaster
@@ -388,8 +395,8 @@ void ScreenOptionsEditCourseEntry::ExportOptions( int iRow, const vector<PlayerN
row.ExportOptions( vpns, bRowHasFocus ); row.ExportOptions( vpns, bRowHasFocus );
ce.pSong = GAMESTATE->m_pCurSong; ce.pSong = GAMESTATE->m_pCurSong;
}
break; break;
}
case ROW_BASE_DIFFICULTY: case ROW_BASE_DIFFICULTY:
{ {
OptionRow &row = *m_pRows[ROW_BASE_DIFFICULTY]; OptionRow &row = *m_pRows[ROW_BASE_DIFFICULTY];
@@ -403,8 +410,8 @@ void ScreenOptionsEditCourseEntry::ExportOptions( int iRow, const vector<PlayerN
Difficulty d = CommonMetrics::DIFFICULTIES_TO_SHOW.GetValue()[iChoice-1]; Difficulty d = CommonMetrics::DIFFICULTIES_TO_SHOW.GetValue()[iChoice-1];
ce.baseDifficulty = d; ce.baseDifficulty = d;
} }
}
break; break;
}
case ROW_LOW_METER: case ROW_LOW_METER:
{ {
OptionRow &row = *m_pRows[ROW_LOW_METER]; OptionRow &row = *m_pRows[ROW_LOW_METER];
@@ -413,8 +420,8 @@ void ScreenOptionsEditCourseEntry::ExportOptions( int iRow, const vector<PlayerN
ce.iLowMeter = -1; ce.iLowMeter = -1;
else else
ce.iLowMeter = iChoice; ce.iLowMeter = iChoice;
}
break; break;
}
case ROW_HIGH_METER: case ROW_HIGH_METER:
{ {
OptionRow &row = *m_pRows[ROW_HIGH_METER]; OptionRow &row = *m_pRows[ROW_HIGH_METER];
@@ -423,24 +430,24 @@ void ScreenOptionsEditCourseEntry::ExportOptions( int iRow, const vector<PlayerN
ce.iHighMeter = -1; ce.iHighMeter = -1;
else else
ce.iHighMeter = iChoice; ce.iHighMeter = iChoice;
}
break; break;
}
case ROW_SORT: case ROW_SORT:
{ {
OptionRow &row = *m_pRows[ROW_SORT]; OptionRow &row = *m_pRows[ROW_SORT];
int iChoice = row.GetChoiceInRowWithFocus( GAMESTATE->m_MasterPlayerNumber ); int iChoice = row.GetChoiceInRowWithFocus( GAMESTATE->m_MasterPlayerNumber );
ce.songSort = (SongSort)iChoice; ce.songSort = (SongSort)iChoice;
}
break; break;
}
case ROW_CHOOSE_INDEX: case ROW_CHOOSE_INDEX:
{ {
OptionRow &row = *m_pRows[ROW_CHOOSE_INDEX]; OptionRow &row = *m_pRows[ROW_CHOOSE_INDEX];
int iChoice = row.GetChoiceInRowWithFocus( GAMESTATE->m_MasterPlayerNumber ); int iChoice = row.GetChoiceInRowWithFocus( GAMESTATE->m_MasterPlayerNumber );
ce.iChooseIndex = iChoice; ce.iChooseIndex = iChoice;
}
break; break;
} }
} }
}
void ScreenOptionsEditCourseEntry::ProcessMenuStart( const InputEventPlus &input ) void ScreenOptionsEditCourseEntry::ProcessMenuStart( const InputEventPlus &input )
{ {