[sm130score] Remove [CustomScoring] metrics.

We're moving to lua!
This commit is contained in:
Jason Felds
2011-04-10 02:19:31 -04:00
parent cec5c8f4a7
commit 4c1cb1f85f
4 changed files with 1 additions and 97 deletions
-27
View File
@@ -448,33 +448,6 @@ PumpRoutineString="Routine"
# Difficulty_Edit-StepsType_Pump_Double=Edit
# Course=Progressive
[CustomScoring]
# Custom scoring, usually good for custom games.
# Various tweakers
ComboAboveThresholdAddsToScoreBonus=0
ComboScoreBonusThreshold=50
ComboScoreBonusValue=+1000
ComboMultiplier=0.0
DoubleNoteScoreMultiplier=2.0
TripleNoteScoreMultiplier=3.0
QuadOrHigherNoteScoreMultiplier=4.0
# And what they award you
PointsW1=+50
PointsW2=+20
PointsW3=+10
PointsW4=+5
PointsW5=0
PointsMiss=-5
PointsHitMine=-5
PointsCheckpointHit=+5
PointsCheckpointMiss=-5
PointsNone=0
PointsHoldHeld=+5
PointsHoldLetGo=-5
[DifficultyList]
# A list that shows difficulties in a song.
CapitalizeDifficultyNames=false
-24
View File
@@ -4406,30 +4406,6 @@ BodyHeight=38
[ComboGraph]
BodyWidth=140
[CustomScoring]
ComboAboveThresholdAddsToScoreBonus=0
ComboScoreBonusThreshold=50
ComboScoreBonusValue=1000
# this was removed in SM4
ComboMultiplier=0.0
DoubleNoteScoreMultiplier=1.0
TripleNoteScoreMultiplier=1.0
QuadOrHigherNoteScoreMultiplier=1.0
PointsW1=1000
PointsW2=1000
PointsW3=500
PointsW4=100
PointsW5=-200
PointsMiss=-500
PointsHitMine=-500
PointsCheckpointHit=1000
PointsCheckpointMiss=-200
PointsNone=0
PointsHoldHeld=1000
PointsHoldLetGo=-500
[CustomDifficulty]
#See pump theme for an example
Names=""
+1 -24
View File
@@ -88,29 +88,6 @@ BackInEventMode=""
;Screwy
Names=""
[CustomScoring]
ComboAboveThresholdAddsToScoreBonus=0
ComboMultiplier=0.0
ComboScoreBonusThreshold=50
ComboScoreBonusValue=+1000
DoubleNoteScoreMultiplier=1.0
TripleNoteScoreMultiplier=1.5
QuadOrHigherNoteScoreMultiplier=2
PointsW1=+1000
PointsW2=+1000
PointsW3=+500
PointsW4=+100
PointsW5=-200
PointsMiss=-500
PointsHitMine=-1000
PointsCheckpointHit=+1000
PointsCheckpointMiss=-200
PointsNone=0
PointsHoldHeld=+1000
PointsHoldLetGo=-500
[Gameplay]
ComboIsPerRow=true
MinScoreToContinueCombo="TapNoteScore_W3"
@@ -550,4 +527,4 @@ PrevScreen="ScreenTitleMenu"
[ScreenOptionsSystemDirection]
Fallback="ScreenOptionsServiceChild"
PrevScreen="ScreenOptionsService"
NextScreen="ScreenOptionsService"
NextScreen="ScreenOptionsService"
-22
View File
@@ -107,28 +107,6 @@ TextPulseCommand=finishtweening;diffusealpha,1;zoom,0.5*1.025;decelerate,0.05;zo
[CustomDifficulty]
[CustomScoring]
# So special scoring works properly, we zero this out
ComboAboveThresholdAddsToScoreBonus=0
ComboScoreBonusThreshold=0
ComboScoreBonusValue=0
ComboMultiplier=0
DoubleNoteScoreMultiplier=0
TripleNoteScoreMultiplier=0
QuadOrHigherNoteScoreMultiplier=0
PointsW1=0
PointsW2=0
PointsW3=0
PointsW4=0
PointsW5=0
PointsMiss=0
PointsHitMine=0
PointsCheckpointHit=0
PointsCheckpointMiss=0
PointsNone=0
PointsHoldHeld=0
PointsHoldLetGo=0
[DifficultyList]
ItemsSpacingY=24
NumShownItems=8