more bitmap font work
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@@ -46,6 +46,7 @@ protected:
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CString m_szText;
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vector<CString> m_szTextLines;
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vector<int> m_iLineWidths; // in source pixels
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vector<int> m_iLineHeights; // in source pixels
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int m_iWidestLineWidth; // in source pixels
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bool m_bRainbow;
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