add MaxCourseEntriesBeforeShowVarious so that Artist doesn't scroll through 10s of values and BPM display doesn't display a meaningless range for endless courses
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@@ -1726,6 +1726,14 @@ void ScreenSelectMusic::AfterMusicChange()
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// update stage counter display (long versions/marathons)
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m_sprStage.Load( THEME->GetPathG(m_sName,"stage "+GAMESTATE->GetStageText()) );
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if( m_Artists.size() > MAX_COURSE_ENTRIES_BEFORE_VARIOUS )
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{
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m_Artists.clear();
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m_AltArtists.clear();
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m_Artists.push_back( "Various Artists" );
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m_AltArtists.push_back( "Various Artists" );
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}
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m_Artist.SetTips( m_Artists, m_AltArtists );
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FOREACH_HumanPlayer( p )
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