simplify
This commit is contained in:
+62
-133
@@ -28,19 +28,23 @@ UnlockSystem* UNLOCKSYS = NULL; // global and accessable from anywhere in our pr
|
||||
|
||||
#define MEMCARD_PATH "Data/MemCard.ini"
|
||||
|
||||
static const char *g_UnlockNames[NUM_UNLOCK_TYPES] =
|
||||
{
|
||||
"ArcadePointsAccumulated",
|
||||
"DancePointsAccumulated",
|
||||
"SongPointsAccumulated",
|
||||
"ExtraStagesCleared",
|
||||
"ExtraStagesFailed",
|
||||
"TotalToastysSeen",
|
||||
"TotalStagesCleared"
|
||||
};
|
||||
|
||||
UnlockSystem::UnlockSystem()
|
||||
{
|
||||
UNLOCKSYS = this;
|
||||
|
||||
LoadFromDATFile();
|
||||
|
||||
ArcadePoints = 0;
|
||||
DancePoints = 0;
|
||||
SongPoints = 0;
|
||||
ExtraClearPoints = 0;
|
||||
ExtraFailPoints = 0;
|
||||
ToastyPoints = 0;
|
||||
StagesCleared = 0;
|
||||
memset( m_fScores, 0, sizeof(m_fScores) );
|
||||
|
||||
RouletteSeeds = "1";
|
||||
|
||||
ReadValues( MEMCARD_PATH ); // in case its ever accessed,
|
||||
@@ -134,13 +138,7 @@ UnlockEntry *UnlockSystem::FindCourse( const Course *pCourse )
|
||||
|
||||
UnlockEntry::UnlockEntry()
|
||||
{
|
||||
m_fDancePointsRequired = 0;
|
||||
m_fArcadePointsRequired = 0;
|
||||
m_fSongPointsRequired = 0;
|
||||
m_fExtraStagesCleared = 0;
|
||||
m_fExtraStagesFailed = 0;
|
||||
m_fStagesCleared = 0;
|
||||
m_fToastysSeen = 0;
|
||||
memset( m_fRequired, 0, sizeof(m_fRequired) );
|
||||
m_iRouletteSeed = 0;
|
||||
|
||||
m_pSong = NULL;
|
||||
@@ -156,26 +154,9 @@ void UnlockEntry::UpdateLocked()
|
||||
return;
|
||||
|
||||
isLocked = true;
|
||||
if( m_fArcadePointsRequired && UNLOCKSYS->ArcadePoints >= m_fArcadePointsRequired )
|
||||
isLocked = false;
|
||||
|
||||
if( m_fDancePointsRequired && UNLOCKSYS->DancePoints >= m_fDancePointsRequired )
|
||||
isLocked = false;
|
||||
|
||||
if( m_fSongPointsRequired && UNLOCKSYS->SongPoints >= m_fSongPointsRequired )
|
||||
isLocked = false;
|
||||
|
||||
if( m_fExtraStagesCleared && UNLOCKSYS->ExtraClearPoints >= m_fExtraStagesCleared )
|
||||
isLocked = false;
|
||||
|
||||
if( m_fExtraStagesFailed && UNLOCKSYS->ExtraFailPoints >= m_fExtraStagesFailed )
|
||||
isLocked = false;
|
||||
|
||||
if( m_fStagesCleared && UNLOCKSYS->StagesCleared >= m_fStagesCleared )
|
||||
isLocked = false;
|
||||
|
||||
if( m_fToastysSeen && UNLOCKSYS->ToastyPoints >= m_fToastysSeen )
|
||||
isLocked = false;
|
||||
for( int i = 0; i < NUM_UNLOCK_TYPES; ++i )
|
||||
if( m_fRequired[i] && UNLOCKSYS->m_fScores[i] >= m_fRequired[i] )
|
||||
isLocked = false;
|
||||
|
||||
if ( m_iRouletteSeed )
|
||||
{
|
||||
@@ -238,19 +219,19 @@ bool UnlockSystem::LoadFromDATFile()
|
||||
LOG->Trace("Unlock info: %s %f", unlock_type.c_str(), datavalue);
|
||||
|
||||
if( unlock_type == "AP" )
|
||||
current.m_fArcadePointsRequired = datavalue;
|
||||
current.m_fRequired[UNLOCK_ARCADE_POINTS] = datavalue;
|
||||
if( unlock_type == "DP" )
|
||||
current.m_fDancePointsRequired = datavalue;
|
||||
current.m_fRequired[UNLOCK_DANCE_POINTS] = datavalue;
|
||||
if( unlock_type == "SP" )
|
||||
current.m_fSongPointsRequired = datavalue;
|
||||
current.m_fRequired[UNLOCK_SONG_POINTS] = datavalue;
|
||||
if( unlock_type == "EC" )
|
||||
current.m_fExtraStagesCleared = datavalue;
|
||||
current.m_fRequired[UNLOCK_EXTRA_CLEARED] = datavalue;
|
||||
if( unlock_type == "EF" )
|
||||
current.m_fExtraStagesFailed = datavalue;
|
||||
if( unlock_type == "CS" )
|
||||
current.m_fStagesCleared = datavalue;
|
||||
current.m_fRequired[UNLOCK_EXTRA_CLEARED] = datavalue;
|
||||
if( unlock_type == "!!" )
|
||||
current.m_fToastysSeen = datavalue;
|
||||
current.m_fRequired[UNLOCK_TOASTY] = datavalue;
|
||||
if( unlock_type == "CS" )
|
||||
current.m_fRequired[UNLOCK_CLEARED] = datavalue;
|
||||
if( unlock_type == "RO" )
|
||||
{
|
||||
current.m_iRouletteSeed = (int)datavalue;
|
||||
@@ -274,10 +255,10 @@ bool UnlockSystem::LoadFromDATFile()
|
||||
LOG->Trace( "UnlockSystem Entry %s", m_SongEntries[i].m_sSongName.c_str() );
|
||||
if (m_SongEntries[i].m_pSong != NULL)
|
||||
LOG->Trace( " Translit %s", m_SongEntries[i].m_pSong->GetTranslitMainTitle().c_str() );
|
||||
LOG->Trace( " AP %f", m_SongEntries[i].m_fArcadePointsRequired );
|
||||
LOG->Trace( " DP %f", m_SongEntries[i].m_fDancePointsRequired );
|
||||
LOG->Trace( " SP %f", m_SongEntries[i].m_fSongPointsRequired );
|
||||
LOG->Trace( " CS %f", m_SongEntries[i].m_fStagesCleared );
|
||||
LOG->Trace( " AP %f", m_SongEntries[i].m_fRequired[UNLOCK_ARCADE_POINTS] );
|
||||
LOG->Trace( " DP %f", m_SongEntries[i].m_fRequired[UNLOCK_DANCE_POINTS] );
|
||||
LOG->Trace( " SP %f", m_SongEntries[i].m_fRequired[UNLOCK_SONG_POINTS] );
|
||||
LOG->Trace( " CS %f", m_SongEntries[i].m_fRequired[UNLOCK_CLEARED] );
|
||||
LOG->Trace( " RO %i", m_SongEntries[i].m_iRouletteSeed );
|
||||
LOG->Trace( " Status %slocked", tmp.c_str() );
|
||||
if (m_SongEntries[i].m_pSong)
|
||||
@@ -289,40 +270,16 @@ bool UnlockSystem::LoadFromDATFile()
|
||||
return true;
|
||||
}
|
||||
|
||||
float UnlockSystem::DancePointsUntilNextUnlock()
|
||||
float UnlockSystem::PointsUntilNextUnlock( UnlockType t ) const
|
||||
{
|
||||
float fSmallestPoints = 400000000; // or an arbitrarily large value
|
||||
for( unsigned a=0; a<m_SongEntries.size(); a++ )
|
||||
if( m_SongEntries[a].m_fDancePointsRequired > DancePoints)
|
||||
fSmallestPoints = min(fSmallestPoints, m_SongEntries[a].m_fDancePointsRequired);
|
||||
if( m_SongEntries[a].m_fRequired[t] > m_fScores[t] )
|
||||
fSmallestPoints = min( fSmallestPoints, m_SongEntries[a].m_fRequired[t] );
|
||||
|
||||
if( fSmallestPoints == 400000000 )
|
||||
return 0; // no match found
|
||||
return fSmallestPoints - DancePoints;
|
||||
}
|
||||
|
||||
float UnlockSystem::ArcadePointsUntilNextUnlock()
|
||||
{
|
||||
float fSmallestPoints = 400000000; // or an arbitrarily large value
|
||||
for( unsigned a=0; a<m_SongEntries.size(); a++ )
|
||||
if( m_SongEntries[a].m_fArcadePointsRequired > ArcadePoints)
|
||||
fSmallestPoints = min(fSmallestPoints, m_SongEntries[a].m_fArcadePointsRequired);
|
||||
|
||||
if( fSmallestPoints == 400000000 )
|
||||
return 0; // no match found
|
||||
return fSmallestPoints - ArcadePoints;
|
||||
}
|
||||
|
||||
float UnlockSystem::SongPointsUntilNextUnlock()
|
||||
{
|
||||
float fSmallestPoints = 400000000; // or an arbitrarily large value
|
||||
for( unsigned a=0; a<m_SongEntries.size(); a++ )
|
||||
if( m_SongEntries[a].m_fSongPointsRequired > SongPoints )
|
||||
fSmallestPoints = min(fSmallestPoints, m_SongEntries[a].m_fSongPointsRequired);
|
||||
|
||||
if( fSmallestPoints == 400000000 )
|
||||
return 0; // no match found
|
||||
return fSmallestPoints - SongPoints;
|
||||
return fSmallestPoints - m_fScores[t];
|
||||
}
|
||||
|
||||
/* Update the song pointer. Only call this when it's likely to have changed,
|
||||
@@ -374,13 +331,8 @@ bool UnlockSystem::ReadValues( CString filename)
|
||||
if( !data.ReadFile() )
|
||||
return false;
|
||||
|
||||
data.GetValue ( "Unlock", "ArcadePointsAccumulated", ArcadePoints );
|
||||
data.GetValue ( "Unlock", "DancePointsAccumulated", DancePoints );
|
||||
data.GetValue ( "Unlock", "SongPointsAccumulated", SongPoints );
|
||||
data.GetValue ( "Unlock", "ExtraStagesCleared", ExtraClearPoints );
|
||||
data.GetValue ( "Unlock", "ExtraStagesFailed", ExtraFailPoints );
|
||||
data.GetValue ( "Unlock", "TotalStagesCleared", StagesCleared );
|
||||
data.GetValue ( "Unlock", "TotalToastysSeen", ToastyPoints );
|
||||
for( int i = 0; i < NUM_UNLOCK_TYPES; ++i )
|
||||
data.GetValue( "Unlock", g_UnlockNames[i], m_fScores[i] );
|
||||
data.GetValue ( "Unlock", "RouletteSeeds", RouletteSeeds );
|
||||
|
||||
return true;
|
||||
@@ -393,13 +345,8 @@ bool UnlockSystem::WriteValues( CString filename)
|
||||
|
||||
data.SetPath( filename );
|
||||
|
||||
data.SetValue( "Unlock", "ArcadePointsAccumulated", ArcadePoints );
|
||||
data.SetValue( "Unlock", "DancePointsAccumulated", DancePoints );
|
||||
data.SetValue( "Unlock", "SongPointsAccumulated", SongPoints );
|
||||
data.SetValue( "Unlock", "ExtraStagesCleared", ExtraClearPoints );
|
||||
data.SetValue( "Unlock", "ExtraStagesFailed", ExtraFailPoints );
|
||||
data.SetValue( "Unlock", "TotalStagesCleared", StagesCleared );
|
||||
data.SetValue( "Unlock", "TotalToastysSeen", ToastyPoints );
|
||||
for( int i = 0; i < NUM_UNLOCK_TYPES; ++i )
|
||||
data.SetValue( "Unlock", g_UnlockNames[i], m_fScores[i] );
|
||||
data.SetValue( "Unlock", "RouletteSeeds", RouletteSeeds );
|
||||
|
||||
data.WriteFile();
|
||||
@@ -407,16 +354,14 @@ bool UnlockSystem::WriteValues( CString filename)
|
||||
return true;
|
||||
}
|
||||
|
||||
float UnlockSystem::UnlockAddAP(float credit)
|
||||
void UnlockSystem::UnlockAddAP(float credit)
|
||||
{
|
||||
ReadValues( MEMCARD_PATH );
|
||||
ArcadePoints += credit;
|
||||
m_fScores[UNLOCK_ARCADE_POINTS] += credit;
|
||||
WriteValues( MEMCARD_PATH );
|
||||
|
||||
return ArcadePoints;
|
||||
}
|
||||
|
||||
float UnlockSystem::UnlockAddAP(Grade grade)
|
||||
void UnlockSystem::UnlockAddAP(Grade grade)
|
||||
{
|
||||
ReadValues( MEMCARD_PATH );
|
||||
switch( grade )
|
||||
@@ -426,96 +371,80 @@ float UnlockSystem::UnlockAddAP(Grade grade)
|
||||
break;
|
||||
case GRADE_TIER_1:
|
||||
case GRADE_TIER_2:
|
||||
ArcadePoints += 9;
|
||||
m_fScores[UNLOCK_ARCADE_POINTS] += 9;
|
||||
break;
|
||||
case GRADE_NO_DATA:
|
||||
ASSERT(0);
|
||||
break;
|
||||
default:
|
||||
ArcadePoints += 1;
|
||||
m_fScores[UNLOCK_ARCADE_POINTS] += 1;
|
||||
break;
|
||||
}
|
||||
WriteValues( MEMCARD_PATH );
|
||||
|
||||
return ArcadePoints;
|
||||
}
|
||||
|
||||
float UnlockSystem::UnlockAddDP(float credit)
|
||||
void UnlockSystem::UnlockAddDP(float credit)
|
||||
{
|
||||
ReadValues( MEMCARD_PATH );
|
||||
|
||||
// we don't want to ever take away dance points
|
||||
if( credit > 0 )
|
||||
DancePoints += credit;
|
||||
m_fScores[UNLOCK_DANCE_POINTS] += credit;
|
||||
WriteValues( MEMCARD_PATH );
|
||||
|
||||
return DancePoints;
|
||||
}
|
||||
|
||||
float UnlockSystem::UnlockAddSP(float credit)
|
||||
void UnlockSystem::UnlockAddSP(float credit)
|
||||
{
|
||||
ReadValues( MEMCARD_PATH );
|
||||
SongPoints += credit;
|
||||
m_fScores[UNLOCK_SONG_POINTS] += credit;
|
||||
WriteValues( MEMCARD_PATH );
|
||||
|
||||
return SongPoints;
|
||||
}
|
||||
|
||||
float UnlockSystem::UnlockAddSP( Grade grade )
|
||||
void UnlockSystem::UnlockAddSP( Grade grade )
|
||||
{
|
||||
ReadValues( MEMCARD_PATH );
|
||||
|
||||
// TODO: move these to PREFS
|
||||
switch( grade )
|
||||
{
|
||||
case GRADE_TIER_1:/*AAAA*/ SongPoints += 20; break;
|
||||
case GRADE_TIER_2:/*AAA*/ SongPoints += 10; break;
|
||||
case GRADE_TIER_3:/*AA*/ SongPoints += 5; break;
|
||||
case GRADE_TIER_4:/*A*/ SongPoints += 4; break;
|
||||
case GRADE_TIER_5:/*B*/ SongPoints += 3; break;
|
||||
case GRADE_TIER_6:/*C*/ SongPoints += 2; break;
|
||||
case GRADE_TIER_7:/*D*/ SongPoints += 1; break;
|
||||
case GRADE_TIER_1:/*AAAA*/ m_fScores[UNLOCK_SONG_POINTS] += 20; break;
|
||||
case GRADE_TIER_2:/*AAA*/ m_fScores[UNLOCK_SONG_POINTS] += 10; break;
|
||||
case GRADE_TIER_3:/*AA*/ m_fScores[UNLOCK_SONG_POINTS] += 5; break;
|
||||
case GRADE_TIER_4:/*A*/ m_fScores[UNLOCK_SONG_POINTS] += 4; break;
|
||||
case GRADE_TIER_5:/*B*/ m_fScores[UNLOCK_SONG_POINTS] += 3; break;
|
||||
case GRADE_TIER_6:/*C*/ m_fScores[UNLOCK_SONG_POINTS] += 2; break;
|
||||
case GRADE_TIER_7:/*D*/ m_fScores[UNLOCK_SONG_POINTS] += 1; break;
|
||||
}
|
||||
|
||||
WriteValues( MEMCARD_PATH );
|
||||
|
||||
return SongPoints;
|
||||
}
|
||||
|
||||
float UnlockSystem::UnlockClearExtraStage()
|
||||
void UnlockSystem::UnlockClearExtraStage()
|
||||
{
|
||||
ReadValues( MEMCARD_PATH );
|
||||
ExtraClearPoints++;
|
||||
++m_fScores[UNLOCK_EXTRA_CLEARED];
|
||||
WriteValues( MEMCARD_PATH );
|
||||
|
||||
return ExtraClearPoints;
|
||||
}
|
||||
|
||||
float UnlockSystem::UnlockFailExtraStage()
|
||||
void UnlockSystem::UnlockFailExtraStage()
|
||||
{
|
||||
ReadValues( MEMCARD_PATH );
|
||||
ExtraFailPoints++;
|
||||
++m_fScores[UNLOCK_EXTRA_FAILED];
|
||||
WriteValues( MEMCARD_PATH );
|
||||
|
||||
return ExtraFailPoints;
|
||||
}
|
||||
|
||||
float UnlockSystem::UnlockClearStage()
|
||||
void UnlockSystem::UnlockClearStage()
|
||||
{
|
||||
ReadValues( MEMCARD_PATH );
|
||||
StagesCleared++;
|
||||
++m_fScores[UNLOCK_CLEARED];
|
||||
WriteValues( MEMCARD_PATH );
|
||||
|
||||
return StagesCleared;
|
||||
}
|
||||
|
||||
float UnlockSystem::UnlockToasty()
|
||||
void UnlockSystem::UnlockToasty()
|
||||
{
|
||||
ReadValues( MEMCARD_PATH );
|
||||
ToastyPoints++;
|
||||
++m_fScores[UNLOCK_TOASTY];
|
||||
WriteValues( MEMCARD_PATH );
|
||||
|
||||
return ToastyPoints;
|
||||
}
|
||||
|
||||
int UnlockSystem::GetNumUnlocks() const
|
||||
|
||||
@@ -16,6 +16,18 @@
|
||||
|
||||
class Song;
|
||||
|
||||
enum UnlockType
|
||||
{
|
||||
UNLOCK_ARCADE_POINTS,
|
||||
UNLOCK_DANCE_POINTS,
|
||||
UNLOCK_SONG_POINTS,
|
||||
UNLOCK_EXTRA_CLEARED,
|
||||
UNLOCK_EXTRA_FAILED,
|
||||
UNLOCK_TOASTY,
|
||||
UNLOCK_CLEARED,
|
||||
NUM_UNLOCK_TYPES
|
||||
};
|
||||
|
||||
struct UnlockEntry
|
||||
{
|
||||
UnlockEntry();
|
||||
@@ -27,13 +39,7 @@ struct UnlockEntry
|
||||
Song *m_pSong;
|
||||
Course *m_pCourse;
|
||||
|
||||
float m_fDancePointsRequired; // Ways to unlock/lock songs.
|
||||
float m_fArcadePointsRequired;
|
||||
float m_fSongPointsRequired;
|
||||
float m_fExtraStagesCleared;
|
||||
float m_fExtraStagesFailed;
|
||||
float m_fStagesCleared;
|
||||
float m_fToastysSeen;
|
||||
float m_fRequired[NUM_UNLOCK_TYPES];
|
||||
int m_iRouletteSeed;
|
||||
|
||||
bool isLocked; // cached locked tag
|
||||
@@ -49,25 +55,13 @@ class UnlockSystem
|
||||
friend struct UnlockEntry;
|
||||
|
||||
public:
|
||||
/* TODO:
|
||||
enum UnlockType
|
||||
{
|
||||
UNLOCK_ARCADE_POINTS,
|
||||
UNLOCK_DANCE_POINTS,
|
||||
UNLOCK_SONG_POINTS,
|
||||
UNLOCK_EXTRA_CLEARED,
|
||||
UNLOCK_EXTRA_FAILED,
|
||||
UNLOCK_TOASTY,
|
||||
UNLOCK_CLEARED,
|
||||
NUM_UNLOCK_TYPES
|
||||
};
|
||||
*/
|
||||
UnlockSystem();
|
||||
|
||||
// returns # of points till next unlock - used for ScreenUnlock
|
||||
float DancePointsUntilNextUnlock();
|
||||
float ArcadePointsUntilNextUnlock();
|
||||
float SongPointsUntilNextUnlock();
|
||||
float PointsUntilNextUnlock( UnlockType t ) const;
|
||||
float ArcadePointsUntilNextUnlock() const { return PointsUntilNextUnlock(UNLOCK_ARCADE_POINTS); }
|
||||
float DancePointsUntilNextUnlock() const { return PointsUntilNextUnlock(UNLOCK_DANCE_POINTS); }
|
||||
float SongPointsUntilNextUnlock() const { return PointsUntilNextUnlock(UNLOCK_SONG_POINTS); }
|
||||
|
||||
// Used on select screens:
|
||||
bool SongIsLocked( const Song *song );
|
||||
@@ -80,16 +74,18 @@ public:
|
||||
// Gets number of unlocks for title screen
|
||||
int GetNumUnlocks() const;
|
||||
|
||||
void UpdateSongs();
|
||||
|
||||
// functions that add to values
|
||||
float UnlockAddAP(Grade credit);
|
||||
float UnlockAddAP(float credit);
|
||||
float UnlockAddDP(float credit);
|
||||
float UnlockAddSP(Grade credit);
|
||||
float UnlockAddSP(float credit);
|
||||
float UnlockClearExtraStage();
|
||||
float UnlockFailExtraStage();
|
||||
float UnlockClearStage();
|
||||
float UnlockToasty();
|
||||
void UnlockAddAP(Grade credit);
|
||||
void UnlockAddAP(float credit);
|
||||
void UnlockAddDP(float credit);
|
||||
void UnlockAddSP(Grade credit);
|
||||
void UnlockAddSP(float credit);
|
||||
void UnlockClearExtraStage();
|
||||
void UnlockFailExtraStage();
|
||||
void UnlockClearStage();
|
||||
void UnlockToasty();
|
||||
|
||||
// unlocks given song in roulette
|
||||
void RouletteUnlock( const Song *song );
|
||||
@@ -98,8 +94,6 @@ public:
|
||||
bool ReadValues( CString filename);
|
||||
bool WriteValues( CString filename);
|
||||
|
||||
void UpdateSongs();
|
||||
|
||||
UnlockEntry *FindLockEntry( CString lockname );
|
||||
|
||||
// All locked songs are stored here
|
||||
@@ -109,19 +103,11 @@ private:
|
||||
UnlockEntry *FindSong( const Song *pSong );
|
||||
UnlockEntry *FindCourse( const Course *pCourse );
|
||||
|
||||
void InitRouletteSeeds(int MaxRouletteSlot);
|
||||
// makes RouletteSeeds more efficient
|
||||
|
||||
// float m_fScores[NUM_UNLOCK_TYPES];
|
||||
void InitRouletteSeeds(int MaxRouletteSlot);
|
||||
|
||||
// unlock values, cached
|
||||
float ArcadePoints;
|
||||
float DancePoints;
|
||||
float SongPoints;
|
||||
float ExtraClearPoints;
|
||||
float ExtraFailPoints;
|
||||
float ToastyPoints;
|
||||
float StagesCleared;
|
||||
float m_fScores[NUM_UNLOCK_TYPES];
|
||||
CString RouletteSeeds;
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user