This commit is contained in:
Glenn Maynard
2005-01-23 06:32:38 +00:00
parent 403eccc879
commit 4ad39097ef
+2 -2
View File
@@ -1829,9 +1829,9 @@ void ScreenGameplay::Input( const DeviceInput& DeviceI, const InputEventType typ
fOffsetDelta *= 10;
BPMSegment& seg = GAMESTATE->m_pCurSong->GetBPMSegmentAtBeat( GAMESTATE->m_fSongBeat );
seg.m_iBPS += BeatToNoteRow(fOffsetDelta);
seg.m_fBPM += fOffsetDelta;
m_textDebug.SetText( ssprintf("Cur BPM = %.2f", seg.GetBPM()) );
m_textDebug.SetText( ssprintf("Cur BPM = %.2f", seg.m_fBPM) );
m_textDebug.StopTweening();
m_textDebug.SetDiffuse( RageColor(1,1,1,1) );
m_textDebug.BeginTweening( 3 ); // sleep