move Random "don't lock after choose" logic to a separate wheel item, "LEAP"

This commit is contained in:
Chris Danford
2004-04-26 06:47:03 +00:00
parent 1781f0148a
commit 4ac1e0ee45
12 changed files with 82 additions and 45 deletions
+5
View File
@@ -1393,10 +1393,12 @@ void ScreenSelectMusic::AfterMusicChange()
break;
case TYPE_ROULETTE:
case TYPE_RANDOM:
case TYPE_LEAP:
switch(m_MusicWheel.GetSelectedType())
{
case TYPE_ROULETTE: m_Banner.LoadRoulette(); break;
case TYPE_RANDOM: m_Banner.LoadRandom(); break;
case TYPE_LEAP: m_Banner.LoadLeap(); break;
default: ASSERT(0);
}
@@ -1415,6 +1417,9 @@ void ScreenSelectMusic::AfterMusicChange()
case TYPE_RANDOM:
SampleMusicToPlay = THEME->GetPathToS("ScreenSelectMusic random music");
break;
case TYPE_LEAP:
SampleMusicToPlay = THEME->GetPathToS("ScreenSelectMusic leap music");
break;
default:
ASSERT(0);
}