Run the overlay's off command.
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@@ -72,6 +72,7 @@ void ScreenStage::HandleScreenMessage( const ScreenMessage SM )
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this->ClearMessageQueue( SM_BeginFadingOut );
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m_Out.StartTransitioning();
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OFF_COMMAND( m_sprOverlay );
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this->PostScreenMessage( SM_GoToNextScreen, this->GetTweenTimeLeft() );
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return;
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}
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