Cleanup for the Makefile.

This commit is contained in:
Sean Burke
2003-08-12 07:11:36 +00:00
parent 892bc90247
commit 4a170d0eb7
+78 -105
View File
@@ -10,8 +10,7 @@ else
AM_CXXFLAGS += -DLINUX -DDATADIR=\"$(datadir)\" AM_CXXFLAGS += -DLINUX -DDATADIR=\"$(datadir)\"
endif endif
AM_CXXFLAGS += -O2 AM_CXXFLAGS += -O2 -ISDL-1.2.5/include -ISDL_sound-1.0.0
AM_CXXFLAGS += -ISDL-1.2.5/include -ISDL_sound-1.0.0
AM_CFLAGS += -O2 AM_CFLAGS += -O2
# This is a little hacky; we use our own version of SDL and SDL_sound, and I don't # This is a little hacky; we use our own version of SDL and SDL_sound, and I don't
@@ -25,20 +24,9 @@ SDL-1.2.5/src/.libs/libSDL.a:
SDL_sound-1.0.0/.libs/libSDL_sound.a: SDL_sound-1.0.0/.libs/libSDL_sound.a:
cd SDL_sound-1.0.0 && ./configure \ cd SDL_sound-1.0.0 && ./configure \
--enable-wav \ --enable-wav --enable-madlib --enable-ogg --disable-aiff --disable-au \
--enable-madlib \ --disable-voc --disable-raw --disable-shn --disable-midi --disable-flac \
--enable-ogg \ --disable-smpeg --disable-mpglib --disable-mikmod --disable-modplug \
--disable-aiff \
--disable-au \
--disable-voc \
--disable-raw \
--disable-shn \
--disable-midi \
--disable-flac \
--disable-smpeg \
--disable-mpglib \
--disable-mikmod \
--disable-modplug \
--enable-static --disable-shared --enable-static --disable-shared
make -C SDL_sound-1.0.0 make -C SDL_sound-1.0.0
@@ -47,28 +35,29 @@ SDL_sound-1.0.0/.libs/libSDL_sound.a:
RageHelpers = SDL_dither.cpp SDL_dither.h SDL_rotozoom.cpp SDL_rotozoom.h SDL_utils.cpp SDL_utils.h RageHelpers = SDL_dither.cpp SDL_dither.h SDL_rotozoom.cpp SDL_rotozoom.h SDL_utils.cpp SDL_utils.h
Rage = $(RageHelpers) \ Rage = $(RageHelpers) \
RageBitmapTexture.cpp RageBitmapTexture.h RageDisplay.cpp RageDisplay.h RageDisplay_OGL.cpp RageDisplay_OGL.h RageDisplayInternal.h \ RageBitmapTexture.cpp RageBitmapTexture.h RageDisplay.cpp RageDisplay.h RageDisplay_OGL.cpp RageDisplay_OGL.h \
RageException.cpp RageException.h RageFile.cpp RageFile.h RageInput.cpp RageInput.h RageInputDevice.cpp RageInputDevice.h \ RageDisplayInternal.h RageException.cpp RageException.h RageFile.cpp RageFile.h RageInput.cpp RageInput.h \
RageLog.cpp RageLog.h RageMath.cpp RageMath.h RageSound.cpp RageSound.h \ RageInputDevice.cpp RageInputDevice.h RageLog.cpp RageLog.h RageMath.cpp RageMath.h RageSound.cpp RageSound.h \
RageSoundManager.cpp RageSoundManager.h RageSoundReader.h RageSoundReader_SDL_Sound.cpp RageSoundReader_SDL_Sound.h \ RageSoundManager.cpp RageSoundManager.h RageSoundReader.h RageSoundReader_SDL_Sound.cpp RageSoundReader_SDL_Sound.h \
RageTexture.cpp RageTexture.h RageTextureManager.cpp RageTextureManager.h RageThreads.cpp RageThreads.h \ RageTexture.cpp RageTexture.h RageTextureManager.cpp RageTextureManager.h RageThreads.cpp RageThreads.h \
RageTimer.cpp RageTimer.h RageTypes.h RageUtil_FileDB.cpp RageUtil_FileDB.h RageUtil.cpp RageUtil.h \ RageTimer.cpp RageTimer.h RageTypes.h RageUtil_FileDB.cpp RageUtil_FileDB.h RageUtil.cpp RageUtil.h \
RageUtil_CharConversions.cpp RageUtil_CharConversions.h RageSoundReader_Preload.cpp RageSoundReader_Preload.h \ RageUtil_CharConversions.cpp RageUtil_CharConversions.h RageSoundReader_Preload.cpp RageSoundReader_Preload.h \
RageSoundResampler.cpp RageSoundResampler.h RageSoundReader_Resample.cpp RageSoundReader_Resample.h RageSoundReader_FileReader.h \ RageSoundResampler.cpp RageSoundResampler.h RageSoundReader_Resample.cpp RageSoundReader_Resample.h \
RageSounds.cpp RageSounds.h RageSoundReader_FileReader.h RageSounds.cpp RageSounds.h
DataStructures = \ DataStructures = \
CodeDetector.cpp CodeDetector.h Course.cpp Course.h Font.cpp Font.h FontCharAliases.cpp FontCharAliases.h \ CodeDetector.cpp CodeDetector.h Course.cpp Course.h Font.cpp Font.h FontCharAliases.cpp FontCharAliases.h \
FontCharmaps.cpp FontCharmaps.h GameConstantsAndTypes.cpp GameConstantsAndTypes.h GameDef.cpp GameDef.h \ FontCharmaps.cpp FontCharmaps.h GameConstantsAndTypes.cpp GameConstantsAndTypes.h GameDef.cpp GameDef.h \
GameInput.cpp GameInput.h GameTypes.h Grade.cpp Grade.h NoteData.cpp NoteData.h NoteDataWithScoring.cpp \ GameInput.cpp GameInput.h GameTypes.h Grade.cpp Grade.h NoteData.cpp NoteData.h \
NoteDataWithScoring.h NoteDataUtil.cpp NoteDataUtil.h Steps.cpp Steps.h NotesLoader.cpp NotesLoader.h NotesLoaderBMS.cpp NotesLoaderBMS.h \ NoteDataWithScoring.cpp NoteDataWithScoring.h NoteDataUtil.cpp NoteDataUtil.h Steps.cpp Steps.h \
NotesLoaderDWI.cpp NotesLoaderDWI.h NotesLoaderKSF.cpp NotesLoaderKSF.h NotesLoaderSM.cpp NotesLoaderSM.h \ NotesLoader.cpp NotesLoader.h NotesLoaderBMS.cpp NotesLoaderBMS.h NotesLoaderDWI.cpp NotesLoaderDWI.h \
NotesWriterDWI.cpp NotesWriterDWI.h NotesWriterSM.cpp NotesWriterSM.h NoteTypes.cpp NoteTypes.h Player.cpp Player.h \ NotesLoaderKSF.cpp NotesLoaderKSF.h NotesLoaderSM.cpp NotesLoaderSM.h NotesWriterDWI.cpp NotesWriterDWI.h \
PlayerOptions.cpp PlayerOptions.h RandomSample.cpp RandomSample.h Song.cpp song.h SongCacheIndex.cpp SongCacheIndex.h \ NotesWriterSM.cpp NotesWriterSM.h NoteTypes.cpp NoteTypes.h Player.cpp Player.h PlayerOptions.cpp PlayerOptions.h \
SongOptions.cpp SongOptions.h StageStats.cpp StageStats.h StyleDef.cpp StyleDef.h StyleInput.h \ RandomSample.cpp RandomSample.h Song.cpp song.h SongCacheIndex.cpp SongCacheIndex.h SongOptions.cpp SongOptions.h \
TitleSubstitution.cpp TitleSubstitution.h Inventory.cpp Inventory.h PlayerNumber.cpp PlayerNumber.h \ StageStats.cpp StageStats.h StyleDef.cpp StyleDef.h StyleInput.h TitleSubstitution.cpp TitleSubstitution.h \
LyricsLoader.cpp LyricsLoader.h ModeChoice.cpp ModeChoice.h NoteFieldPositioning.cpp NoteFieldPositioning.h \ Inventory.cpp Inventory.h PlayerNumber.cpp PlayerNumber.h LyricsLoader.cpp LyricsLoader.h ModeChoice.cpp ModeChoice.h \
PlayerAI.cpp PlayerAI.h Character.cpp Character.h ArrowBackdrop.cpp ArrowBackdrop.h NoteFieldPositioning.cpp NoteFieldPositioning.h PlayerAI.cpp PlayerAI.h Character.cpp Character.h \
ArrowBackdrop.cpp ArrowBackdrop.h
FileTypes = IniFile.cpp IniFile.h MsdFile.cpp MsdFile.h FileTypes = IniFile.cpp IniFile.h MsdFile.cpp MsdFile.h
@@ -78,32 +67,33 @@ Transitions = Transition.cpp Transition.h
Actors = \ Actors = \
Actor.cpp Actor.h ActorFrame.cpp ActorFrame.h BitmapText.cpp BitmapText.h Quad.h \ Actor.cpp Actor.h ActorFrame.cpp ActorFrame.h BitmapText.cpp BitmapText.h Quad.h \
Sprite.cpp Sprite.h ActorScroller.cpp ActorScroller.h ActorUtil.cpp ActorUtil.h Model.cpp Model.h mathlib.c mathlib.h ModelTypes.cpp ModelTypes.h Sprite.cpp Sprite.h ActorScroller.cpp ActorScroller.h ActorUtil.cpp ActorUtil.h Model.cpp Model.h mathlib.c mathlib.h \
ModelTypes.cpp ModelTypes.h
ActorsInMenus = \ ActorsInMenus = \
Banner.cpp Banner.h BannerCache.cpp BannerCache.h BPMDisplay.cpp BPMDisplay.h CourseContentsList.cpp \ Banner.cpp Banner.h BannerCache.cpp BannerCache.h BPMDisplay.cpp BPMDisplay.h CourseContentsList.cpp CourseContentsList.h \
CourseContentsList.h CourseEntryDisplay.cpp CourseEntryDisplay.h DifficultyIcon.cpp DifficultyIcon.h \ CourseEntryDisplay.cpp CourseEntryDisplay.h DifficultyIcon.cpp DifficultyIcon.h DifficultyRating.cpp DifficultyRating.h \
DifficultyRating.cpp DifficultyRating.h EditCoursesMenu.cpp EditCoursesMenu.h EditMenu.cpp EditMenu.h \ EditCoursesMenu.cpp EditCoursesMenu.h EditMenu.cpp EditMenu.h FadingBanner.cpp FadingBanner.h \
FadingBanner.cpp FadingBanner.h DifficultyMeter.cpp DifficultyMeter.h GradeDisplay.cpp GradeDisplay.h GrooveRadar.cpp \ DifficultyMeter.cpp DifficultyMeter.h GradeDisplay.cpp GradeDisplay.h GrooveRadar.cpp GrooveRadar.h \
GrooveRadar.h GroupList.cpp GroupList.h JukeboxMenu.cpp JukeboxMenu.h MenuElements.cpp MenuElements.h \ GroupList.cpp GroupList.h JukeboxMenu.cpp JukeboxMenu.h MenuElements.cpp MenuElements.h MenuTimer.cpp MenuTimer.h \
MenuTimer.cpp MenuTimer.h MusicBannerWheel.cpp MusicBannerWheel.h MusicList.cpp MusicList.h MusicSortDisplay.cpp \ MusicBannerWheel.cpp MusicBannerWheel.h MusicList.cpp MusicList.h MusicSortDisplay.cpp MusicSortDisplay.h \
MusicSortDisplay.h MusicWheel.cpp MusicWheel.h MusicWheelItem.cpp MusicWheelItem.h OptionIcon.cpp OptionIcon.h \ MusicWheel.cpp MusicWheel.h MusicWheelItem.cpp MusicWheelItem.h OptionIcon.cpp OptionIcon.h \
OptionIconRow.cpp OptionIconRow.h OptionsCursor.cpp OptionsCursor.h ScrollBar.cpp ScrollBar.h ScrollingList.cpp \ OptionIconRow.cpp OptionIconRow.h OptionsCursor.cpp OptionsCursor.h ScrollBar.cpp ScrollBar.h \
ScrollingList.h SnapDisplay.cpp SnapDisplay.h TextBanner.cpp TextBanner.h DifficultyDisplay.cpp DifficultyDisplay.h\ ScrollingList.cpp ScrollingList.h SnapDisplay.cpp SnapDisplay.h TextBanner.cpp TextBanner.h \
HelpDisplay.cpp HelpDisplay.h WheelNotifyIcon.cpp WheelNotifyIcon.h GrooveGraph.cpp GrooveGraph.h \ DifficultyDisplay.cpp DifficultyDisplay.h HelpDisplay.cpp HelpDisplay.h WheelNotifyIcon.cpp WheelNotifyIcon.h \
MeterDisplay.cpp MeterDisplay.h GrooveGraph.cpp GrooveGraph.h MeterDisplay.cpp MeterDisplay.h
ActorsInGameplay = \ ActorsInGameplay = \
ArrowEffects.cpp ArrowEffects.h Background.cpp Background.h BGAnimation.cpp BGAnimation.h BGAnimationLayer.cpp \ ArrowEffects.cpp ArrowEffects.h Background.cpp Background.h BGAnimation.cpp BGAnimation.h \
BGAnimationLayer.h Combo.cpp Combo.h GhostArrow.cpp GhostArrow.h \ BGAnimationLayer.cpp BGAnimationLayer.h Combo.cpp Combo.h GhostArrow.cpp GhostArrow.h \
GhostArrowRow.cpp GhostArrowRow.h GrayArrow.cpp GrayArrow.h \ GhostArrowRow.cpp GhostArrowRow.h GrayArrow.cpp GrayArrow.h GrayArrowRow.cpp GrayArrowRow.h \
GrayArrowRow.cpp GrayArrowRow.h HoldGhostArrow.cpp HoldGhostArrow.h HoldJudgment.cpp HoldJudgment.h \ HoldGhostArrow.cpp HoldGhostArrow.h HoldJudgment.cpp HoldJudgment.h Judgment.cpp Judgment.h \
Judgment.cpp Judgment.h LifeMeter.h LifeMeterBar.cpp LifeMeterBar.h LifeMeterBattery.cpp \ LifeMeter.h LifeMeterBar.cpp LifeMeterBar.h LifeMeterBattery.cpp LifeMeterBattery.h \
LifeMeterBattery.h CombinedLifeMeterTug.h CombinedLifeMeterTug.cpp \ CombinedLifeMeterTug.h CombinedLifeMeterTug.cpp CombinedLifeMeterEnemy.h CombinedLifeMeterEnemy.cpp \
CombinedLifeMeterEnemy.h CombinedLifeMeterEnemy.cpp NoteDisplay.cpp NoteDisplay.h NoteField.cpp \ NoteDisplay.cpp NoteDisplay.h NoteField.cpp NoteField.h ScoreDisplay.cpp ScoreDisplay.h \
NoteField.h ScoreDisplay.cpp ScoreDisplay.h ScoreDisplayNormal.cpp ScoreDisplayNormal.h ScoreDisplayOni.cpp \ ScoreDisplayNormal.cpp ScoreDisplayNormal.h ScoreDisplayOni.cpp ScoreDisplayOni.h ScoreKeeper.h \
ScoreDisplayOni.h ScoreKeeperRave.h ScoreKeeperRave.cpp ScoreKeeperMAX2.cpp ScoreKeeperMAX2.h ScoreDisplayBattle.cpp \ ScoreKeeper5th.cpp ScoreKeeper5th.h ScoreKeeperMAX2.cpp ScoreKeeperMAX2.h ScoreKeeperRave.cpp ScoreKeeperRave.h \
ScoreDisplayBattle.h ActiveItemList.cpp ActiveItemList.h LyricDisplay.cpp LyricDisplay.h \ ScoreDisplayBattle.cpp ScoreDisplayBattle.h ActiveItemList.cpp ActiveItemList.h LyricDisplay.cpp LyricDisplay.h \
TimingAssist.cpp TimingAssist.h ScoreDisplayRave.cpp ScoreDisplayRave.h DancingCharacters.cpp DancingCharacters.h \ TimingAssist.cpp TimingAssist.h ScoreDisplayRave.cpp ScoreDisplayRave.h DancingCharacters.cpp DancingCharacters.h \
ProTimingDisplay.cpp ProTimingDisplay.h ProTimingDisplay.cpp ProTimingDisplay.h
@@ -112,93 +102,76 @@ Screen.cpp Screen.h ScreenAlbums.cpp ScreenAlbums.h ScreenAppearanceOptions.cpp
ScreenAttract.cpp ScreenAttract.h ScreenCaution.cpp ScreenCaution.h ScreenCompany.h \ ScreenAttract.cpp ScreenAttract.h ScreenCaution.cpp ScreenCaution.h ScreenCompany.h \
ScreenDemonstration.cpp ScreenDemonstration.h ScreenEdit.cpp ScreenEdit.h ScreenEditCoursesMenu.cpp ScreenEditCoursesMenu.h \ ScreenDemonstration.cpp ScreenDemonstration.h ScreenEdit.cpp ScreenEdit.h ScreenEditCoursesMenu.cpp ScreenEditCoursesMenu.h \
ScreenEditMenu.cpp ScreenEditMenu.h ScreenEvaluation.cpp ScreenEvaluation.h ScreenEz2SelectMusic.cpp ScreenEz2SelectMusic.h \ ScreenEditMenu.cpp ScreenEditMenu.h ScreenEvaluation.cpp ScreenEvaluation.h ScreenEz2SelectMusic.cpp ScreenEz2SelectMusic.h \
ScreenEz2SelectPlayer.cpp ScreenEz2SelectPlayer.h ScreenGameOver.cpp ScreenGameOver.h ScreenGameplay.cpp \ ScreenEz2SelectPlayer.cpp ScreenEz2SelectPlayer.h ScreenGameOver.cpp ScreenGameOver.h ScreenGameplay.cpp ScreenGameplay.h \
ScreenGameplay.h ScreenGameplayOptions.cpp ScreenGameplayOptions.h ScreenGraphicOptions.cpp \ ScreenGameplayOptions.cpp ScreenGameplayOptions.h ScreenGraphicOptions.cpp ScreenGraphicOptions.h \
ScreenGraphicOptions.h ScreenHowToPlay.cpp ScreenHowToPlay.h ScreenInputOptions.cpp ScreenInputOptions.h ScreenInstructions.cpp \ ScreenHowToPlay.cpp ScreenHowToPlay.h ScreenInputOptions.cpp ScreenInputOptions.h \
ScreenInstructions.h ScreenIntroMovie.cpp ScreenIntroMovie.h ScreenJukebox.cpp ScreenJukebox.h ScreenJukeboxMenu.cpp \ ScreenInstructions.cpp ScreenInstructions.h ScreenIntroMovie.cpp ScreenIntroMovie.h ScreenJukebox.cpp ScreenJukebox.h \
ScreenJukeboxMenu.h ScreenLogo.cpp ScreenLogo.h ScreenMachineOptions.cpp ScreenMachineOptions.h ScreenManager.cpp \ ScreenJukeboxMenu.cpp ScreenJukeboxMenu.h ScreenLogo.cpp ScreenLogo.h ScreenMachineOptions.cpp ScreenMachineOptions.h \
ScreenManager.h ScreenMapControllers.cpp ScreenMapControllers.h ScreenMemoryCard.h ScreenMessage.h \ ScreenManager.cpp ScreenManager.h ScreenMapControllers.cpp ScreenMapControllers.h ScreenMemoryCard.h ScreenMessage.h \
ScreenMusicScroll.cpp ScreenMusicScroll.h ScreenNameEntry.cpp ScreenNameEntry.h ScreenOptions.cpp ScreenOptions.h \ ScreenMusicScroll.cpp ScreenMusicScroll.h ScreenNameEntry.cpp ScreenNameEntry.h ScreenOptions.cpp ScreenOptions.h \
ScreenOptionsMenu.cpp ScreenOptionsMenu.h ScreenPlayerOptions.cpp ScreenPlayerOptions.h ScreenPrompt.cpp \ ScreenOptionsMenu.cpp ScreenOptionsMenu.h ScreenPlayerOptions.cpp ScreenPlayerOptions.h ScreenPrompt.cpp ScreenPrompt.h \
ScreenPrompt.h ScreenRanking.cpp ScreenRanking.h ScreenSandbox.cpp ScreenSandbox.h ScreenSelectCourse.cpp \ ScreenRanking.cpp ScreenRanking.h ScreenSandbox.cpp ScreenSandbox.h ScreenSelectCourse.cpp \
ScreenSelect.cpp ScreenSelect.h ScreenSelectCourse.h ScreenSelectDifficulty.cpp \ ScreenSelect.cpp ScreenSelect.h ScreenSelectCourse.h ScreenSelectDifficulty.cpp ScreenSelectDifficulty.h \
ScreenSelectDifficulty.h ScreenSelectDifficultyEX.cpp ScreenSelectDifficultyEX.h ScreenSelectGame.cpp \ ScreenSelectDifficultyEX.cpp ScreenSelectDifficultyEX.h ScreenSelectGame.cpp ScreenSelectGame.h \
ScreenSelectGame.h ScreenSelectGroup.cpp ScreenSelectGroup.h ScreenSelectMode.cpp ScreenSelectMode.h \ ScreenSelectGroup.cpp ScreenSelectGroup.h ScreenSelectMode.cpp ScreenSelectMode.h ScreenSelectMusic.cpp ScreenSelectMusic.h \
ScreenSelectMusic.cpp ScreenSelectMusic.h ScreenSelectStyle.cpp ScreenSelectStyle.h ScreenSelectStyle5th.cpp \ ScreenSelectStyle.cpp ScreenSelectStyle.h ScreenSelectStyle5th.cpp ScreenSelectStyle5th.h \
ScreenSelectStyle5th.h ScreenSongOptions.cpp ScreenSongOptions.h ScreenStage.cpp ScreenStage.h \ ScreenSongOptions.cpp ScreenSongOptions.h ScreenStage.cpp ScreenStage.h ScreenStyleSplash.cpp ScreenStyleSplash.h \
ScreenStyleSplash.cpp ScreenStyleSplash.h ScreenTest.cpp ScreenTest.h ScreenTestFonts.cpp ScreenTestFonts.h \ ScreenTest.cpp ScreenTest.h ScreenTestFonts.cpp ScreenTestFonts.h ScreenTestSound.cpp ScreenTestSound.h \
ScreenTestSound.cpp ScreenTestSound.h ScreenTextEntry.cpp ScreenTextEntry.h ScreenTitleMenu.cpp ScreenTitleMenu.h \ ScreenTextEntry.cpp ScreenTextEntry.h ScreenTitleMenu.cpp ScreenTitleMenu.h ScreenWarning.h \
ScreenUnlock.h ScreenWarning.h ScreenMiniMenu.cpp ScreenMiniMenu.h ScreenSoundOptions.cpp ScreenSoundOptions.h \ ScreenMiniMenu.cpp ScreenMiniMenu.h ScreenSoundOptions.cpp ScreenSoundOptions.h \
ScreenAutogenOptions.cpp ScreenAutogenOptions.h ScreenCredits.cpp ScreenCredits.h \ ScreenAutogenOptions.cpp ScreenAutogenOptions.h ScreenCredits.cpp ScreenCredits.h \
ScreenSelectCharacter.cpp ScreenSelectCharacter.h ScreenRaveOptions.cpp ScreenRaveOptions.h \ ScreenSelectCharacter.cpp ScreenSelectCharacter.h ScreenRaveOptions.cpp ScreenRaveOptions.h \
ScreenBackgroundOptions.cpp ScreenBackgroundOptions.h ScreenUnlock.cpp ScreenUnlock.h ScreenSelectMaster.cpp \ ScreenBackgroundOptions.cpp ScreenBackgroundOptions.h ScreenUnlock.cpp ScreenUnlock.h \
ScreenSelectMaster.h ScreenSelectMaster.cpp ScreenSelectMaster.h
GlobalSingletons = \ GlobalSingletons = \
AnnouncerManager.cpp AnnouncerManager.h FontManager.cpp FontManager.h GameManager.cpp GameManager.h \ AnnouncerManager.cpp AnnouncerManager.h FontManager.cpp FontManager.h GameManager.cpp GameManager.h \
GameState.cpp GameState.h InputFilter.cpp InputFilter.h InputMapper.cpp InputMapper.h InputQueue.cpp InputQueue.h \ GameState.cpp GameState.h InputFilter.cpp InputFilter.h InputMapper.cpp InputMapper.h InputQueue.cpp InputQueue.h \
ModeSwitcher.cpp ModeSwitcher.h NoteSkinManager.cpp NoteSkinManager.h PrefsManager.cpp PrefsManager.h SongManager.cpp SongManager.h \ ModeSwitcher.cpp ModeSwitcher.h NoteSkinManager.cpp NoteSkinManager.h PrefsManager.cpp PrefsManager.h \
ThemeManager.cpp ThemeManager.h UnlockSystem.cpp UnlockSystem.h StepmaniaTemplates.cpp SongManager.cpp SongManager.h ThemeManager.cpp ThemeManager.h UnlockSystem.cpp UnlockSystem.h StepmaniaTemplates.cpp
PCRE = pcre/chartables.c pcre/get.c pcre/internal.h pcre/maketables.c pcre/pcre.c pcre/pcre.h pcre/study.c PCRE = pcre/chartables.c pcre/get.c pcre/internal.h pcre/maketables.c pcre/pcre.c pcre/pcre.h pcre/study.c
Hooks = arch/ArchHooks/ArchHooks.cpp arch/ArchHooks/ArchHooks.h \ Hooks = arch/ArchHooks/ArchHooks.cpp arch/ArchHooks/ArchHooks.h \
arch/ArchHooks/ArchHooks_Unix.cpp arch/ArchHooks/ArchHooks_Unix.h arch/ArchHooks/ArchHooks_Unix.cpp arch/ArchHooks/ArchHooks_Unix.h
Sound = arch/Sound/RageSoundDriver_Null.cpp \ Sound = arch/Sound/RageSoundDriver_Null.cpp arch/Sound/RageSoundDriver_Null.h
arch/Sound/RageSoundDriver_Null.h
if HAVE_ALSA if HAVE_ALSA
Sound += arch/Sound/RageSoundDriver_ALSA9.cpp \ Sound += arch/Sound/RageSoundDriver_ALSA9.cpp arch/Sound/RageSoundDriver_ALSA9.h
arch/Sound/RageSoundDriver_ALSA9.h
endif endif
if HAVE_OSS if HAVE_OSS
Sound += arch/Sound/RageSoundDriver_OSS.cpp \ Sound += arch/Sound/RageSoundDriver_OSS.cpp arch/Sound/RageSoundDriver_OSS.h
arch/Sound/RageSoundDriver_OSS.h
endif endif
Loading = arch/LoadingWindow/LoadingWindow_Null.h Loading = arch/LoadingWindow/LoadingWindow_Null.h \
Loading += arch/LoadingWindow/LoadingWindow_SDL.cpp \ arch/LoadingWindow/LoadingWindow_SDL.cpp arch/LoadingWindow/LoadingWindow_SDL.h
arch/LoadingWindow/LoadingWindow_SDL.h
if HAVE_GTK if HAVE_GTK
Loading += arch/LoadingWindow/LoadingWindow_Gtk.cpp \ Loading += arch/LoadingWindow/LoadingWindow_Gtk.cpp arch/LoadingWindow/LoadingWindow_Gtk.h
arch/LoadingWindow/LoadingWindow_Gtk.h
endif endif
Input = arch/InputHandler/InputHandler.cpp \ Input = arch/InputHandler/InputHandler.cpp arch/InputHandler/InputHandler.h
arch/InputHandler/InputHandler.h
Input += arch/InputHandler/InputHandler_SDL.cpp \ Input += arch/InputHandler/InputHandler_SDL.cpp arch/InputHandler/InputHandler_SDL.h
arch/InputHandler/InputHandler_SDL.h
Movie = arch/MovieTexture/MovieTexture.cpp \ Movie = arch/MovieTexture/MovieTexture.cpp arch/MovieTexture/MovieTexture.h \
arch/MovieTexture/MovieTexture.h \ arch/MovieTexture/MovieTexture_Null.cpp arch/MovieTexture/MovieTexture_Null.h
arch/MovieTexture/MovieTexture_Null.cpp \
arch/MovieTexture/MovieTexture_Null.h
Window = arch/LowLevelWindow/LowLevelWindow.h Window = arch/LowLevelWindow/LowLevelWindow.h \
Window += arch/LowLevelWindow/LowLevelWindow_SDL.cpp \ arch/LowLevelWindow/LowLevelWindow_SDL.cpp arch/LowLevelWindow/LowLevelWindow_SDL.h
arch/LowLevelWindow/LowLevelWindow_SDL.h
ArchUtils = archutils/Unix/SignalHandler.cpp archutils/Unix/SignalHandler.h ArchUtils = archutils/Unix/SignalHandler.cpp archutils/Unix/SignalHandler.h
if USE_CRASH_HANDLER if USE_CRASH_HANDLER
ArchUtils += archutils/Unix/CrashHandler.cpp archutils/Unix/CrashHandlerChild.cpp \ ArchUtils += archutils/Unix/CrashHandler.cpp archutils/Unix/CrashHandler.h \
archutils/Unix/CrashHandler.h archutils/Unix/CrashHandlerInternal.h archutils/Unix/CrashHandlerChild.cpp archutils/Unix/CrashHandlerInternal.h
endif endif
stepmania_SOURCES = $(Rage) $(DataStructures) $(FileTypes) $(StepMania) $(Transitions) \ stepmania_SOURCES = $(Rage) $(DataStructures) $(FileTypes) $(StepMania) $(Transitions) \
$(Actors) $(ActorsInMenus) $(ActorsInGameplay) $(Screens) $(GlobalSingletons) \ $(Actors) $(ActorsInMenus) $(ActorsInGameplay) $(Screens) $(GlobalSingletons) \
$(PCRE) \ $(PCRE) $(Hooks) $(Loading) $(Input) $(Movie) $(Sound) $(Window) \
$(Hooks) \ arch/arch.cpp arch/arch.h $(ArchUtils)
$(Loading) \
$(Input) \
$(Movie) \
$(Sound) \
$(Window) \
arch/arch.cpp arch/arch.h \
$(ArchUtils)
# Note that we still end up linking dynamically to the shared system library # Note that we still end up linking dynamically to the shared system library
# for SDL_image. This is annoying, but it's not a major problem. The # for SDL_image. This is annoying, but it's not a major problem. The