fix silly error (i'd have noticed this sooner if I'd spend more time playing
and less time coding)
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@@ -29,6 +29,7 @@ InputFilter::InputFilter()
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bool InputFilter::BeingPressed( DeviceInput di, bool Prev )
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{
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if(di.device == DEVICE_JOY1 || di.device == DEVICE_JOY2 || di.device == DEVICE_JOY3 || di.device == DEVICE_JOY4)
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switch( di.button ) {
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case JOY_Z_UP: case JOY_Z_DOWN:
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case JOY_Z_ROT_UP: case JOY_Z_ROT_DOWN:
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